Search found 313 matches

by qwrwed
Sat Dec 22, 2012 22:28
Forum: Mod Releases
Topic: [Mod] Lights+ [12112013] [lightsplus]
Replies: 46
Views: 20328

This will probably be updated with new textures and automatic lights tomorrow.
EDIT: maybe not, automatic lights are not working as planned.
by qwrwed
Sat Dec 22, 2012 20:57
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 65403

How does the refinery work? I followed the instructions on the wiki ("place a refinable node" - where? On top of it? Next to it? Below it? Surrounding it?) but I cannot get any results.
EDIT:Same with the macerator.
EDIT: And the quarry.
by qwrwed
Sat Dec 22, 2012 19:47
Forum: Old Mods
Topic: [Mod] Self-planting saplings [autoplant]
Replies: 11
Views: 6355

+1, I was actually wishing saplings did this.
by qwrwed
Thu Dec 20, 2012 15:50
Forum: Feature Discussion
Topic: Proposal: Change the behavior of Mese [Completed]
Replies: 27
Views: 5690

madarexxx wrote:crystal, but we must still have ability to make mese block with original texture
+1
by qwrwed
Mon Dec 17, 2012 17:05
Forum: Servers
Topic: Redcrab's server
Replies: 5031
Views: 676702

I would like to request this skin: Image
Tech Armour.
by qwrwed
Mon Dec 17, 2012 16:22
Forum: Mod Releases
Topic: [Mod] Clock [clock]
Replies: 23
Views: 15044

You should fix a glitch:when you put down the clock and you tpe int "/time 0"the game crashes and you can't pla again unless you uninstall it EDIT:when i put Wood Wood Wood i get a locked chest...might wanna do iron iron iron just my opinion Wood Iron Wood iron mese iron Wood Wood Wood ir...
by qwrwed
Sun Dec 16, 2012 11:55
Forum: Servers
Topic: [0.4.4] Zegaton - Zeg's server
Replies: 155
Views: 32201

Can I have interact and the privs I had when this server was not 24/7?
by qwrwed
Sun Dec 16, 2012 11:51
Forum: Servers
Topic: [Server] VanessaE's Creative Server [5.1.0-dev]
Replies: 1461
Views: 202721

Can I have interact please?
by qwrwed
Sat Dec 15, 2012 13:07
Forum: Servers
Topic: Redcrab's server
Replies: 5031
Views: 676702

Can a list of possible player textures be added to the first post?
by qwrwed
Fri Dec 14, 2012 19:53
Forum: Mod Releases
Topic: [Mod] Jumping [GitHub] [jumping]
Replies: 18
Views: 14328

There is a recipe already.
by qwrwed
Thu Dec 13, 2012 16:27
Forum: Mod Releases
Topic: [Mod] Carts [carts]
Replies: 597
Views: 261456

Can you make the cart have the same nodebox as the original version?
by qwrwed
Thu Dec 13, 2012 15:49
Forum: Problems
Topic: [Frequently Asked Questions] - Read before asking for help!
Replies: 103
Views: 62141

You should add the solution for this as well:

Code: Select all

Player::deSerialize(): PlayerArgsEnd not found
PilzAdam wrote:Remove the singeleplayer file from the players folder in your world directory.
by qwrwed
Tue Dec 11, 2012 15:57
Forum: Mod Releases
Topic: [Mod] Lights+ [12112013] [lightsplus]
Replies: 46
Views: 20328

Thanks for this mod. http://img.photobucket.com/albums/v643/parramatta/screenshot_3727014247.png I find the white texture too bright so made this 3kB 16x16 glowing gold block texture. The colour gradients of the faces and edges were colour sampled from a photo of a 24 carat gold bar. Feel free to u...
by qwrwed
Mon Dec 10, 2012 17:55
Forum: Old Mods
Topic: [Mod] Computers [0.2.2] [computer]
Replies: 128
Views: 41686

kaeza wrote: Image
What is the 5th thing? You should put what they are in the description.
by qwrwed
Sat Dec 08, 2012 18:13
Forum: Old Mods
Topic: [Mod] 4 Seasons [20120709-final][4seasons]
Replies: 28
Views: 16188

I got the mod from the board of King Arthur's Server, so it's ok except for 1 missing item (nbu:computer)
by qwrwed
Sat Dec 08, 2012 16:37
Forum: Old Mods
Topic: [Mod] 4 Seasons [20120709-final][4seasons]
Replies: 28
Views: 16188

Where is the download link? I need this mod because the demo world is at winter, so there is a plain of unknown blocks.
by qwrwed
Sat Dec 08, 2012 15:49
Forum: Game Releases
Topic: [Game] Techduck
Replies: 51
Views: 21049

There, that grey bug is fixed. Try it again now people. I know this was a long time ago, but it still happens with 0.4.4 dev. After logging in and leaving it to load, nothing happened except I fell 770 meters. Turned creative off, but still nothing. EDIT: works now, but with a lot of lag. You shoul...
by qwrwed
Fri Dec 07, 2012 21:38
Forum: Mod Releases
Topic: [Mod] Superpickaxe [superpick]
Replies: 15
Views: 9234

Why have the "swamps" and "superpickaxe" mods' topics been switched?
by qwrwed
Wed Dec 05, 2012 08:28
Forum: WIP Mods
Topic: [Mod] Weegee mod [0.1] [weegee]
Replies: 10
Views: 3376

I didn't know - the name does not really show it.
by qwrwed
Tue Dec 04, 2012 16:21
Forum: Mod Releases
Topic: [Modpack] Industry Pack [0.1.1][industry_pack]
Replies: 14
Views: 15492

Very useful mod, but when placing a transactor between a rubber collector and a chest, (after punching the collector with a stack of buckets) I got this error: 16:17:02: ERROR[main]: ServerError: LuaError: error: ...netest\industry_pack\transactor/rubber_collector.lua:23: bad argument #1 to 'ipairs'...
by qwrwed
Tue Dec 04, 2012 15:44
Forum: Problems
Topic: Texture bug (even with disabled atlas)
Replies: 6
Views: 1285

I think I solved it by disabling shaders in minetest.conf. I changed

Code: Select all

enable_shaders = 2
to

Code: Select all

enable_shaders = 0
by qwrwed
Tue Dec 04, 2012 15:42
Forum: Problems
Topic: Artefacts??
Replies: 17
Views: 3812

Code: Select all

enable_shaders = 0
I will try.
EDIT: Fixed! Thank you very much!
by qwrwed
Tue Dec 04, 2012 15:39
Forum: Problems
Topic: Texture bug (even with disabled atlas)
Replies: 6
Views: 1285

Have you tried clearing your minetest media cache? see if that helps This happened with a two completely new games (I tried redownloading unsuccessfully) Looks like the Texture Atlas is not disabled correctly. What is wrong with it? How do I sort it out? By the way, my renderer is OpenGL if it make...
by qwrwed
Mon Dec 03, 2012 20:19
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2120
Views: 302308

Aqua's mailbox is a chest that anyone can put something into, but only the owner can take something out of. It can't be used to send messages yet.
by qwrwed
Mon Dec 03, 2012 20:11
Forum: Problems
Topic: Texture bug (even with disabled atlas)
Replies: 6
Views: 1285

Also, when I dig a node, many small cracks appear in it instead of the single one, and the inventory items just appear as hexagons with 2D textures on them.