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Difficulty updating to 5.1.0

When ever I try to update Minetest to 5.1 from the terminal, the update doesn't go through and I'm told that ' "Launchpad PPA for Minetest Developer" not changed'.
by Red_King_Cyclops
Tue Oct 29, 2019 10:37
 
Forum: Problems
Topic: Difficulty updating to 5.1.0
Replies: 0
Views: 189

Re: Post your screenshots!

ShadMOrdre wrote:Halloween. Yay. Pumpkins blotting out the sun. Now I want a Jack-o-lantern as the sun. Blot that out. Har har.

Look! It's a Halloween miracle.
Image
by Red_King_Cyclops
Fri Oct 25, 2019 21:14
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086942

Re: Post your screenshots!

Our pumpkins will blot out the sun ! https://forum.minetest.net/download/file.php?mode=view&id=20405&sid=913bc60ee6c58029b94eb24ded45d11c Blocking the sun, as seen from space: https://forum.minetest.net/download/file.php?mode=view&id=20406&sid=d9a5b38e06a069bfb4f4045c6a92bcd2
by Red_King_Cyclops
Fri Oct 25, 2019 16:30
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086942

Re: What's the best material for making a space station?

I'm playing a world with several space mods enabled, and I plan to make a space station. However, I'm not sure what material to make it out of. Cobblestone would look out of place, and steel blocks would be expensive. Aluminium. That would be realistic, but there are only a few mods with aliminum. ...
by Red_King_Cyclops
Tue Oct 15, 2019 10:47
 
Forum: Feature Discussion
Topic: What's the best material for making a space station?
Replies: 3
Views: 464

What's the best material for making a space station?

I'm playing a world with several space mods enabled, and I plan to make a space station. However, I'm not sure what material to make it out of. Cobblestone would look out of place, and steel blocks would be expensive.
by Red_King_Cyclops
Sat Oct 12, 2019 20:57
 
Forum: Feature Discussion
Topic: What's the best material for making a space station?
Replies: 3
Views: 464

Re: [Mod] lib_materials [lib_materials][git]

ShadMOrdre, I'm wondering if you would be interested in adding in another fluid to lib_materials. My mods space_travel and rocket together add in the following liquids: ⋅  Rocket fuel ⋅  Liquid hydrocarbon ⋅  Sulfuric acid ⋅  Cryolava ⋅  Two kinds of...
by Red_King_Cyclops
Wed Oct 09, 2019 23:02
 
Forum: WIP Mods
Topic: [Mod] lib_materials [lib_materials][git]
Replies: 35
Views: 3358

Re: [mod] Space Travel--go to Moon, Mars, etc. [space_travel

The image hosting site I typically use isn't working for me right now, so it might be a while before I post screenshots on the original post. For now, here are a few screenshots. https://forum.minetest.net/download/file.php?mode=view&id=20281&sid=9074b448cb54f9db66282645b53984ec https://foru...
by Red_King_Cyclops
Wed Oct 09, 2019 22:49
 
Forum: WIP Mods
Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
Replies: 15
Views: 1038

Re: [mod] Space Travel--go to Moon, Mars, etc. [space_travel

Looks nice, i'm still confused why this is needed: https://git.minetest.land/Red_King_Cyclops/space_travel/src/branch/master/vacuum.lua#L34 This should be caught here: https://github.com/thomasrudin-mt/vacuum/blob/master/mapgen.lua#L33 :/ Overriding the is_pos_in_space function prevented vacuum fro...
by Red_King_Cyclops
Wed Oct 09, 2019 10:28
 
Forum: WIP Mods
Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
Replies: 15
Views: 1038

[mod] Space Travel--go to Moon, Mars, etc. [space_travel]

https://git.minetest.land/Red_King_Cyclops/space_travel/raw/branch/master/screenshot.png Space Travel The Space Travel mod adds in a massive amount of new space content, including: ⋅ 20 new space dimensions, including several planets, moons, dwarf planets, exoplanets, one exomoon, and one...
by Red_King_Cyclops
Tue Oct 08, 2019 10:59
 
Forum: WIP Mods
Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
Replies: 15
Views: 1038

Re: Post your screenshots!

At last, my long journey nears it's beginning. The Mausoleum lies in the near distance, as foretold, south of the Temple. I shall take rest in the village for the even...and begin the descent before the sun rear's it's head again. https://forum.minetest.net/download/file.php?mode=view&id=20249&...
by Red_King_Cyclops
Sat Oct 05, 2019 11:32
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086942

Re: [Mod] Dragons & Wyverns [0.11] [draconis]

I probably would have made a 4 legged Dragon in the end, whether it was suggested by someone else or not. Right now the main purpose of the Wyvern is to be a more tame, flying, destructive mount, whereas the Dragon, is more of a boss creature to make getting Wyvern eggs a bit more difficult. I do p...
by Red_King_Cyclops
Thu Oct 03, 2019 22:15
 
Forum: WIP Mods
Topic: [Mod] Dragons & Wyverns [0.11] [draconis]
Replies: 19
Views: 1970

Re: [Mod] Dragons & Wyverns [0.11] [draconis]

Isn't it true that dragons have four legs whereas wyverns have two?
by Red_King_Cyclops
Thu Oct 03, 2019 01:06
 
Forum: WIP Mods
Topic: [Mod] Dragons & Wyverns [0.11] [draconis]
Replies: 19
Views: 1970

Re: Post your screenshots!

Chibi ghost wrote:I present the church of the holy goat
Image
Image
Image

Very detailed. Does the church clock work?
by Red_King_Cyclops
Tue Oct 01, 2019 21:19
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086942

What's the joke behind mese?

I've heard that the Minetest mineral "mese" has a joke name, so what's the joke?
by Red_King_Cyclops
Tue Oct 01, 2019 16:22
 
Forum: Feature Discussion
Topic: What's the joke behind mese?
Replies: 2
Views: 519

Re: Can't craft a bed

To make a bed of any kind, you have to use only red wool; no other colours can be used.
by Red_King_Cyclops
Tue Oct 01, 2019 16:08
 
Forum: Problems
Topic: Can't craft a bed
Replies: 7
Views: 329

Strange, (semi) unidentified creature crawling around

https://forum.minetest.net/download/file.php?mode=view&id=20186&sid=7b171cadf9b846ac1ed51616ef7a7b48 In a Minetest world with mobs redo and mobs water enabled, I saw a peculiar creature crawling in circles on the bottom of a ravine. It looked like a dark turtle, even though it did not spawn...
by Red_King_Cyclops
Mon Sep 30, 2019 21:41
 
Forum: General Discussion
Topic: Strange, (semi) unidentified creature crawling around
Replies: 1
Views: 591

Re: Upcoming "Wet Dry Dirt"?

If Minetest Game gets a biome that represents a flooded arid region, will there be "wet dry wet dry soil?"
by Red_King_Cyclops
Mon Sep 30, 2019 16:08
 
Forum: Feature Discussion
Topic: Upcoming "Wet Dry Dirt"?
Replies: 8
Views: 1116

Re: [mod] Space Shuttles [rocket]

Could you localize the sound instead of playing it to all players in a server? Also to make it a bit better with protection can you have the boom/explosion happen at the node right Before the impact instead of the direct impact node? It replaces a node with the explosion, even if its protected. Nic...
by Red_King_Cyclops
Mon Sep 30, 2019 10:17
 
Forum: WIP Mods
Topic: [mod] Space Shuttles [rocket]
Replies: 6
Views: 918

Re: 7 years of minetesting and still going strong!

A few days ago, I passed the 7 years mark of membership in these forums. So today I want to share a very special image for you. It's a collage of (most) of the games and mods I created or started in the last 7 years, big and small: https://satoshiupload.com/images/NqPvosTMFS.png Go here to view the...
by Red_King_Cyclops
Fri Sep 27, 2019 16:06
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086942

Re: [Game] Water Game [Pre-Alpha, 0.0]

This game sounds interesting. Will there be "alien" creatures?
by Red_King_Cyclops
Tue Sep 24, 2019 16:26
 
Forum: WIP Games
Topic: [Game] Water Game [Pre-Alpha, 0.0]
Replies: 2
Views: 616

Re: Is intellectual property a concern for mod/game making?

Personally, I dislike intellectual property and would love to see it more challenged in the non-profit/OSS world, so I am not going to complain if someone makes a Marvel mod or a Star Trek on. That said, intellectual property only covers copies and hiking on a name. If you make a mod that allows to...
by Red_King_Cyclops
Mon Sep 23, 2019 10:14
 
Forum: General Discussion
Topic: Is intellectual property a concern for mod/game making?
Replies: 16
Views: 620

Is intellectual property a concern for mod/game making?

If I were to make a mod or game about something that is intellectual property, would that be legal? I ask because the games Lord of the Test, Mineclone2, and Legend of Minetest are based on characters and settings that are considered intellectual property.
by Red_King_Cyclops
Sun Sep 22, 2019 12:24
 
Forum: General Discussion
Topic: Is intellectual property a concern for mod/game making?
Replies: 16
Views: 620

Re: [Game] The End [alpha v1.0.4]

Do plan on making more map? It could be interesting if the dwarves had to defend an abandoned dwarven city. Apart from "making your end more expensive," could there be other goals? For example, what if the dwarves had to survive waves of monsters before being rescued at an extraction point...
by Red_King_Cyclops
Sat Sep 21, 2019 13:07
 
Forum: WIP Games
Topic: [Game] The End [alpha v1.0.4]
Replies: 44
Views: 3101

Re: Post your screenshots!

Ok, I did not post a screenshot here yet (I'm really sorry for it), but I have a destined question anyway... Some users are posting only screenshots where their work is shown but nothing other special or worth seeing. Just strict something out of thier own work and nothing else although it is laid ...
by Red_King_Cyclops
Sat Sep 21, 2019 11:38
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086942

Re: The importance of fonts

Boring default font: Yeah... it's more important that fonts are legible. I'll take boring, any day. My sentiments exactly. Does this planet look alien enough? Note: the plantlife isn't dead, it is adapted for photosynthesis of light from a red dwarf star. https://i.ibb.co/DGymGr2/minerva-view.png T...
by Red_King_Cyclops
Thu Sep 19, 2019 10:19
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9181
Views: 1086942
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