Search found 43 matches
- Sun Apr 26, 2020 16:55
- Forum: WIP Mods
- Topic: [Modpack] Regional Weather Bundle [climate] [1.0.4]
- Replies: 75
- Views: 4776
Re: [Mod] Regional Weather [regional_weather] [0.2.0]
I figured out why it crashed.The downloaded folders was empty.I dont know why it happened like that.I will try to download it again. EDIT:Something is wrong with git.Downloading as a modpack leaves the mod folders emply.On the other hand,i dowloaded the mods one by one,and i fell in love with your m...
- Sat Apr 25, 2020 08:56
- Forum: WIP Mods
- Topic: [Modpack] Regional Weather Bundle [climate] [1.0.4]
- Replies: 75
- Views: 4776
Re: [Mod] Regional Weather [regional_weather] [0.2.0]
I am looking forward to it.Im really glad that you made this mod.It makes this game more atmosferic,but the latest version crashes my minetest application.
- Thu Apr 23, 2020 05:59
- Forum: WIP Mods
- Topic: [Modpack] Regional Weather Bundle [climate] [1.0.4]
- Replies: 75
- Views: 4776
Re: [Mod] Regional Weather [regional_weather] [0.1.0]
Snowdrift's snow weather is known to lower fps.If you used snowdrift as a base,then i recommend that you should weather_pack's snow as a base.It is better for performance.
- Mon Apr 13, 2020 06:19
- Forum: WIP Mods
- Topic: [Mod] Medical System/API [medical]
- Replies: 4
- Views: 501
Re: [Mod] Medical System/API [medical]
I think in the future,this mod will be added to minetest game.
- Sun Apr 12, 2020 06:09
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.55] [mobs]
- Replies: 2212
- Views: 415164
Re: [Mod] Mobs Redo [1.50] [mobs]
They had already been fixed and modified by other forks.Have you checked them before fixing the bugs?TenPlus1 wrote:Quick note, mobs_water and mobs_sky were redone to fix many errors and posted on my notabug.org/tenplus1 mod page incase anyone is still using the oldder versions with issues.
- Sun Apr 12, 2020 05:46
- Forum: Mod Releases
- Topic: [Mod] Petz [v19.7] [petz]
- Replies: 1205
- Views: 83998
Re: [Mod] Petz [v8.28] [petz]
I am going to not add new features to Petz in the next 2 months to estabilize it. I prefer better to add new petz. I have a lot of TODO: ants, crows, lizards, butterflies, crabs...[/quote] You have given the best news.Looking forward to it.But instead of adding new docile animals.You should add sava...
- Sun Apr 12, 2020 05:42
- Forum: Mod Releases
- Topic: Far Bows [farbows] + Raycast Bows API [rcbows] (1.15-2.2)
- Replies: 60
- Views: 3663
Re: Far Bows [farbows] + Raycast Bows API [rcbows] (1.8.2)
Hmm,it would be nice to add poisonous and explosive arrows.
- Sun Mar 01, 2020 05:43
- Forum: Mod Releases
- Topic: [Mod] Grenades API [grenades]
- Replies: 26
- Views: 2508
Re: [Mod] Grenades API [grenades]
I tested it with petz and wildlife mods.
- Sat Feb 29, 2020 07:01
- Forum: Mod Releases
- Topic: [Mod] Grenades API [grenades]
- Replies: 26
- Views: 2508
Re: [Mod] Grenades API [grenades]
Astonishing.Again,thanks for making minetest more enjoyable.Now i can quickly kill the bears in the caves.Looks like Mobkit api is unsupported but mods_redo api are supported. Are you planning to add more grenade types like molotov?
- Fri Feb 14, 2020 07:09
- Forum: Mod Releases
- Topic: [Mod] Grenades API [grenades]
- Replies: 26
- Views: 2508
Re: [Mod] Grenades API [grenades]
Better than nothing.I look forward to it.Thanks for taking my suggestion.
- Thu Feb 13, 2020 15:16
- Forum: Mod Releases
- Topic: [Mod] Petz [v19.7] [petz]
- Replies: 1205
- Views: 83998
Re: [MOD] Petz (petz) (v7.22)
Is it possible to add aocial intreactions between animals?For example wolves hunting in groups.And calfs and lamps becoming together to build a herd.And a bull would be nice too protect their herd.You check out survivalcraft 2 game for inspiration.It has a lot of good mob interaction. If you pay me...
- Thu Feb 13, 2020 10:05
- Forum: Mod Releases
- Topic: [Mod] Temperature Survive 2.01 [tempsurvive]
- Replies: 39
- Views: 4782
Re: [Mod] Temperature Survive 2 [tempsurvive]
I have a problem: I just turned this mod on on my survival world, but my temperature keeps going up... and up... and I'm not even in a hot biome. It's a pain getting it down, as it takes like 3 times longer to get the bar to go down 1, than it takes for it to go up 1. Any thing I should know on how...
- Thu Feb 13, 2020 09:57
- Forum: Mod Releases
- Topic: [Mod] Parkour Survive [parkoursurvive]
- Replies: 4
- Views: 1660
Re: [Mod] Parkour Survive [parkoursurvive]
Wow,a skill mod for minetest.Are there any similar mods that give skills to the player?by the way,superb mod!This mod makes it perfect when you are escaping from monster in other mods.
- Thu Feb 13, 2020 09:50
- Forum: Mod Releases
- Topic: [Mod] Nodecore Rabbits [nc_rabbits]
- Replies: 5
- Views: 931
Re: [Mod] Nodecore Rabbits [nc_rabbits]
I hoped rabbits can go outside like other mob mods.But this is unique that you have a rabbithole and hunting them with traps.Nice mod.
- Thu Feb 13, 2020 09:46
- Forum: Mod Releases
- Topic: [Mod] Grenades API [grenades]
- Replies: 26
- Views: 2508
Re: [Mod] Grenades API [grenades]
In any future will grenades hurt the enviroment and the animals?
- Thu Feb 13, 2020 09:45
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.55] [mobs]
- Replies: 2212
- Views: 415164
Re: [Mod] Mobs Redo [1.50] [mobs]
Is it possible to add social intreactions between animals?For example sheeps or cows becoming together to build a herd.And a bull would be nice too protect their herd.You can check out survivalcraft 2 game for inspiration.It has a lot of good mob interaction.And other good things.
- Thu Feb 13, 2020 09:41
- Forum: Mod Releases
- Topic: [Mod] Petz [v19.7] [petz]
- Replies: 1205
- Views: 83998
Re: [MOD] Petz (petz) (v7.22)
Is it possible to add aocial intreactions between animals?For example wolves hunting in groups.And calfs and lamps becoming together to build a herd.And a bull would be nice too protect their herd.You check out survivalcraft 2 game for inspiration.It has a lot of good mob interaction.
- Thu Feb 13, 2020 09:32
- Forum: Mod Releases
- Topic: [Mod] Magma conduits and volcanoes [magma_conduits]
- Replies: 29
- Views: 5235
Re: [Mod] Magma conduits and volcanoes [magma_conduits]
Bug report:after enabling this mod with wildlife mod together.Mobs in wildlife mod keeps dying after they respawn.