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Re: Redcrab's server

Fixerol, Sokomine has addressed most points. I'll add that if the old modset can be identified, or if Redcrab will provide a copy, there is not necessarily a need to convert blocks forward. Ideally, the modset would be patched just enough to work with a newer engine without the loss of old block ty...
by OldCoder
Mon Sep 28, 2015 02:17
 
Forum: Servers
Topic: Redcrab's server
Replies: 5019
Views: 591282

Re: Redcrab's server

Fixerol, thank you for commenting. 1. You listed mods and then said, "Looks like the same mods we use today, but updated, what is the problem with them?" The issue is just as you said: "Updated". We don't have the sources for Redcrab's modset. Knowing the mod names isn't enough....
by OldCoder
Sun Sep 27, 2015 13:03
 
Forum: Servers
Topic: Redcrab's server
Replies: 5019
Views: 591282

Re: Redcrab's server

"Redcrab's server is basically a map and a set of mods - just like any other. I can't believe no one would like to help Redcrab with hosting or administrating his server (or a copy of his server)." 4aiman said this in a different thread. I thought it might be sensible to respond here. I'v...
by OldCoder
Sun Sep 27, 2015 05:29
 
Forum: Servers
Topic: Redcrab's server
Replies: 5019
Views: 591282

Re: Redcrab's server

Nobody has contacted me regarding captures. I have the world as it was about a year ago, but buildings created since then are likely to be lost. If there is interest in ensuring that the world continues, email me or see me in IRC. The goal is to create Redcrab Portable. I need primarily updated cap...
by OldCoder
Mon Sep 21, 2015 05:53
 
Forum: Servers
Topic: Redcrab's server
Replies: 5019
Views: 591282

Re: [WIP Mod] RetroBlocks.

"ALL THE YOSHOS DEAD" A moment of silence, then, for the departed :P But what is the usual way for NPCs to be limited? I'm referring to all "npc" types and not solely to Yoshos. The standard API doesn't seem to apply lifetimer expiration to "npc"-type mobs. The active ...
by OldCoder
Sat Sep 19, 2015 18:24
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

Give it time and you'll be able to fix the various glitches. One thing to do, if you haven't done it already, is decrease the spawn rate. Presently, it's too much of a good thing; see the screenshot below. To decrease the spawn rate, increase the chance number in the register_spawn call. 20000 to 6...
by OldCoder
Sat Sep 19, 2015 11:44
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.


1. Openmine has been updated to RetroBlocks 0.4 and PlayerEffects (a mod that RetroBlocks depends on) has been added.
by OldCoder
Sun Sep 13, 2015 01:38
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: Redcrab's server

An offer to make another attempt to duplicate Redcrab stands. The world is likely to disappear, we're all aware of this, and this is a shame. If you're running captures, provide me with copies. However, what is really needed is help with reproducing the modset and porting it to the current engine. ...
by OldCoder
Sat Sep 12, 2015 23:26
 
Forum: Servers
Topic: Redcrab's server
Replies: 5019
Views: 591282

Re: [WIP Mod] RetroBlocks.

"An important note though about having mob code in your mod, that may be heavier than just using a central API." Additionally, one misses out on improvements in the mob framework unless one resyncs periodically. So, yes, it's a tradeoff. On the other hand, the Mobs Redo code isn't too lar...
by OldCoder
Fri Sep 11, 2015 03:44
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

"Old coder: I try but how you can delete that mobs mod dependency?" If you want to, you can build Mobs Redo code into your mods and eliminate the dependency. For example, see the Goblins mod by FreeLikeGNU. One version of Goblins depends on Mobs Redo. The other version has no dependencies...
by OldCoder
Fri Sep 11, 2015 03:04
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

"This happens with a whole bunch of other mods to and I'm new to this. So I was wondering if you know how to fix it." For many mods, you need to rename the folder. In this case, copies of the RetroBlocks mod folder should be renamed to "retroblocks". Old copies of the folder sho...
by OldCoder
Thu Sep 10, 2015 15:56
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

MineYoshi: You PM'd me to ask for the sample 3D Cinos mob. Here's the ZIP file. Note: The "Mobs Redo" mod is also required: This is just a simple demo. However, Cinos does function correctly. Note: The theme song is a little too long. I'll probably shorten it. I can also provide sample 2D...
by OldCoder
Thu Sep 10, 2015 08:20
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.


MineYoshi, now you have three potential distribution channels, GitHub, minetest.org, and Dropbox.

RetroBlocks will be everywhere :P

We'll help you figure out GitHub later if you like. Note that this site will allow others to work with you more easily on the code.

by OldCoder
Wed Sep 09, 2015 21:52
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

MineYoshi, I see that you have a GitHub account. Technical note: MineYosh as opposed to MineYoshi there. It looks like you created a RetroBlocks GitHub repo as an experiment and put it aside. If you update the code, GitHub will automatically provide you with a download ZIP file. The ZIP-file link w...
by OldCoder
Wed Sep 09, 2015 20:32
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

MineYoshi, some suggestions: 1. Don't use MediaFire or similar sites. These sites don't work with some browsers. Additionally, many such sites trick users into downloading commercial programs. Links also tend to break in some cases. 2. Instead, use GitHub, Dropbox, or other hosts that are designed ...
by OldCoder
Wed Sep 09, 2015 20:10
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.


2D mobs will resemble the original characters better. However, if you're curious, here's a sample 3D Cinos NPC:

by OldCoder
Wed Sep 09, 2015 11:33
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

MineYoshi: 1. Regarding fly, I have other worlds that omit fly and will use the blocks there too. 2. If you and others work further on RetroBlocks, I might try to set up a RetroWorld. Or maybe I'll add a RetroBiome to the Ethereal mapgen mod instead. I'm imagining something similar to the following...
by OldCoder
Tue Sep 08, 2015 02:37
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [WIP Mod] RetroBlocks.

OldCoder Openmine now includes MineYoshi's RetroBlocks mod and Argos's Wrench mod: MineYoshi RetroBlocks: https://forum.minetest.net/viewtopic.php?f=9&t=13118 Argos Wrench: http://forum.minetest.net/viewtopic.php?f=11&t=11162 These mods will be added to other worlds. As a technical note, fo...
by OldCoder
Mon Sep 07, 2015 08:13
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 11084

Re: [Mod]mylights[mylights]

"I just posted mylights on the forum. I would love it if you could give your opinion on there." I'll cross-post this response to my thread and to Don's. Don's MyLights haven't seen enough use in my worlds for me to comment much yet. However, here's a screenshot of some basic lights in use...
by OldCoder
Wed Sep 02, 2015 07:03
 
Forum: WIP Mods
Topic: [Mod]mylights[mylights]
Replies: 3
Views: 1756

Re: Redcrab's server

So duplicating the world by visit is a good way to keep the interesting part of world safe on another server. I run Silvercrab, which is based on captures. It has the buildings, but it's not the same world without the _game and custom mods. I'd also like to know if you've modified the server code a...
by OldCoder
Fri Jun 26, 2015 17:57
 
Forum: Servers
Topic: Redcrab's server
Replies: 5019
Views: 591282

Re: Redcrab's server

Jake, if you and others feel this strongly, and if Silvercrab (which contains much of Redcrab) is not enough to help, ask Redcrab (the person) to give me as much of the following as possible: * His Minetest server binaries tree * A copy of the world tree, including the map file, the conf file, the ...
by OldCoder
Sun Jun 21, 2015 10:52
 
Forum: Servers
Topic: Redcrab's server
Replies: 5019
Views: 591282

Re: Forum is now hosted by celeron55 (report issues here)

This post is directed to Celeron55. Celeron55, this is the latest draft of the forum snapshot setup instructions. This is the README file for the Minetest forums snapshot tarball. The tarball contains a copy of the Minetest forums from "forum.minetest.net" with private information removed...
by OldCoder
Mon Jun 15, 2015 00:01
 
Forum: News
Topic: Forum is now hosted by celeron55 (report issues here)
Replies: 94
Views: 25146

Forum technical issues

I'm starting this thread as a place to report or discuss forum technical issues. If there already is a thread for this purpose, this thread should be merged into that one. As of Sunday, June 13, the main Minetest forum site has started to require everybody to solve a captcha to log-in. This seems t...
by OldCoder
Sun Jun 14, 2015 07:55
 
Forum: Problems
Topic: Forum technical issues
Replies: 1
Views: 175

Mod ideas

I'll put lesser mod ideas that people suggest to me in this thread instead of starting a separate thread for each of them. Significant mods or special-purpose mods may get their own threads. First up: NPC Dance Party! http://youtube.com/watch?v=CkatlAUViSc http://minetest.org/images/150613_npc.png
by OldCoder
Sun Jun 14, 2015 07:47
 
Forum: Modding Discussion
Topic: Mod ideas
Replies: 1
Views: 265

Re: Which server is this?


ShadowNinja's Creative Server is the correct answer.

by OldCoder
Sat Jun 06, 2015 08:01
 
Forum: Servers
Topic: Which server is this?
Replies: 31
Views: 2957
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