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The building A.I. could be optimized, by finding the nearest blocks that the builder has, and that needs to be put. That way I think you can eliminate most of those "walks" the NPC does from side to side on some large buildings. I'm proposing something like this (in pseudo lua code): for each materi...
by kaeza
Mon Nov 19, 2012 21:10
 
Forum: Mod Releases
Topic: [Mod] Towntest [towntest] - Grow a town in minetest.
Replies: 122
Views: 40719

A question

Just a question, but has the forum server go down from yesterday to about a half a hour ago? I couldn't connect to the forums...
by kaeza
Mon Nov 19, 2012 18:48
 
Forum: General Discussion
Topic: A question
Replies: 15
Views: 1868

@VanessaE: Can you tell me which node names are registered by the mod? I found the code a bit messy (no offense). I found that the pipes are "pipeworks:pipe_XXXXXX_STATE", where state is either "empty" or "loaded", and XXXXXX is either 0 or 1 depending on the connections. I can't find what the water...
by kaeza
Sat Nov 17, 2012 21:58
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 660
Views: 208399

No jungle trees

Hello. I don't know where to put this, so I put it here. The problem I'm having is that in none of the worlds I created are jungle trees. The blocks are in the creative inventory, and you can place them, but they don't spawn naturally. Have the jungle trees been removed? I'm running MineTest 0.4.3 o...
by kaeza
Fri Nov 16, 2012 10:06
 
Forum: Problems
Topic: No jungle trees
Replies: 3
Views: 773

Lo que sería mejor es que los autores de Minetest se esforzaran más por internacionalizar (woo, palabra larga) el juego.
by kaeza
Thu Oct 25, 2012 21:53
 
Forum: Español
Topic: De todo sobre MineTest
Replies: 6
Views: 5205

Didn't know about that one. I have another project going:
http://minetest.net/forum/viewtopic.php?id=3487
by kaeza
Thu Oct 25, 2012 18:18
 
Forum: Minetest-related projects
Topic: Minetest crafting recipes database
Replies: 3
Views: 2179

Thanks. I'll look into that one.
by kaeza
Thu Oct 25, 2012 16:37
 
Forum: Old Mods
Topic: [Mod] Farming [0.1.8]
Replies: 184
Views: 57074

Cool.
This could be merged with this mod.
by kaeza
Wed Oct 24, 2012 22:37
 
Forum: WIP Mods
Topic: farming mod closed
Replies: 2
Views: 760

Hello. I see this may be an old thread (and an old mod, depending exactly on what you call "old"), and I don't know if this has been suggested already (the topic is TL;DR), but it would be awesome if you could add more crop types (e.g: potato, turnip, corn, etc.). It would also be awesome if you mod...
by kaeza
Wed Oct 24, 2012 22:34
 
Forum: Old Mods
Topic: [Mod] Farming [0.1.8]
Replies: 184
Views: 57074

I am experiencing some problems with this mod. Specifically, I can't kill ANYTHING! I first tried using a wooden sword, then a stone one, and so on with steel and mese, but nothing. It just pushes the mob back, but nothing happens besides that. I've hit a single vombie 200 times in a row (more or le...
by kaeza
Wed Oct 24, 2012 22:23
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1584
Views: 597804

This looks great.
Can you send them a letter? That would be awesome.
by kaeza
Wed Oct 24, 2012 07:00
 
Forum: Mod Releases
Topic: [Mod] Mailbox! [4.0] [mailbox] - Updated to version 4 {Send Ability}
Replies: 62
Views: 19123

Well, just tested 'em. ⋅ The raft mod is very basic as you said, but at least it gets the work done :) ⋅ The node ownership mod is very good. ⋅ The ambient mod is just plain awesome, but somehow it takes 10 seconds to start in singleplayer when the mod is installed (it ...
by kaeza
Wed Oct 24, 2012 03:01
 
Forum: WIP Mods
Topic: Some questions.
Replies: 3
Views: 1044

I'll test them and report back.
Thanks for the info!
by kaeza
Tue Oct 23, 2012 20:26
 
Forum: WIP Mods
Topic: Some questions.
Replies: 3
Views: 1044

Some questions.

Hello. I have made a port town, but need some things: - Is there a way to add some kind of boat or ship? Even a raft will do for now. - Is there a way that you can make a shop that can sell different things at different prices? I tried locked shop but unfortunately it can only sell one class of node...
by kaeza
Tue Oct 23, 2012 05:58
 
Forum: WIP Mods
Topic: Some questions.
Replies: 3
Views: 1044

It works like a charm now. Thank you so much!
by kaeza
Thu Oct 18, 2012 21:01
 
Forum: General Discussion
Topic: No main game.
Replies: 2
Views: 762

No main game.

Hello. This is my first post here, so please excuse me if I post it in the wrong category. I downloaded minetest from APT on Ubuntu Precise, and later found that it was an outdated version. Now I've downloaded the latest (0.4.3) from PPA and after starting a new game (single player) it tells me that...
by kaeza
Thu Oct 18, 2012 05:59
 
Forum: General Discussion
Topic: No main game.
Replies: 2
Views: 762
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