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Mod Request: Mushrooms..

I'm officially requesting someone with more knowledge in lua and modding to make a mod that grows mushrooms. Some suggestions: * Brown and White button like mushrooms (maybe could use some code from flowers) * Cave lichen (seen rugs in DARKET mod that code could maybe be used) * Glowing Mushrooms (m...
by RAPHAEL
Mon Dec 19, 2011 04:43
 
Forum: WIP Mods
Topic: Mod Request: Mushrooms..
Replies: 13
Views: 3810

sdzen wrote:I vouch for IPushButton2653 I've read many of his forum posts I think he can be trusted

IPushButton2653 has build now. IPushButton2653 be nice lol.
by RAPHAEL
Sun Dec 18, 2011 21:13
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

Edited first post with this: * Mod to give more control over free movement. Example, the server admin with the mod could allow free movement above ground up to a certain height and below ground to a certain depth. Or even disable free movement below ground but allow it above ground. (not sure if thi...
by RAPHAEL
Sun Dec 18, 2011 16:49
 
Forum: WIP Mods
Topic: Some suggestions for possible future mods (for the bored modder)
Replies: 12
Views: 2340

Updated first post with the following: Various new plants like mushrooms, lichen, different trees (maybe), the ganga, etc. The mushrooms if possible should spawn in dark places where there's dirt and be edible to give hearts. Would be cool as well if they can be used in place of wheat in making brea...
by RAPHAEL
Sun Dec 18, 2011 07:21
 
Forum: WIP Mods
Topic: Some suggestions for possible future mods (for the bored modder)
Replies: 12
Views: 2340

I added the following to my first post:
Various decorative items such as wallpaper, carpets, rugs, curtains, window trim/frame, chairs, beds, "chest of drawers" that work like a locking chest and such.
by RAPHAEL
Sun Dec 18, 2011 04:40
 
Forum: WIP Mods
Topic: Some suggestions for possible future mods (for the bored modder)
Replies: 12
Views: 2340


lol yea I noticed that TNT is "experimental" but not functional yet. Would be interesting when it does work.
by RAPHAEL
Sun Dec 18, 2011 04:08
 
Forum: WIP Mods
Topic: Some suggestions for possible future mods (for the bored modder)
Replies: 12
Views: 2340

stormrider2 you now have build.

IPushButton2653 you need more rep. I will put you and mcburgerbob on the pending list for future possible build.
by RAPHAEL
Sun Dec 18, 2011 04:05
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

Yea I believe stairs would be cool to have if they could be done. I may try keeping top post updated with suggestions.
by RAPHAEL
Sat Dec 17, 2011 17:40
 
Forum: WIP Mods
Topic: Some suggestions for possible future mods (for the bored modder)
Replies: 12
Views: 2340

Can't wait till it can go both directions and do more than just look perty lol
by RAPHAEL
Sat Dec 17, 2011 16:58
 
Forum: Old Mods
Topic: [Mod] Vehicles: Cart
Replies: 52
Views: 30919

Latest screenshots from my server, not all structures captured lol: Another note: Different structures in the screenshots were made by various people. I did not screenshot my current project which will remain hidden to all but those who visit. It is still under construction. http://minetest.weareone...
by RAPHAEL
Sat Dec 17, 2011 15:43
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9344
Views: 1152117

Just something to start with: http://paste.pocoo.org/show/522063/ (it should be placed into mods/vehicles) Current restrictions: carts cannot move in Y-dimension, player will not be moved with cart, initial vector is just {1; 0} How-to: build some railroad, stand above some rail, type "/spawnentity...
by RAPHAEL
Sat Dec 17, 2011 14:52
 
Forum: Feature Discussion
Topic: Vehicles
Replies: 12
Views: 2237

Well I noticed earlier when I went on my own server without build I couldn't be seen by other players. My server is setup with default privs of shout only. I remarked to my friend that I was like a ghost lol.
by RAPHAEL
Sat Dec 17, 2011 07:39
 
Forum: Problems
Topic: im invisible on multiplayer Help!!
Replies: 12
Views: 4977

Some suggestions for possible future mods (for the bored modder)

Decided to voice some ideas I've had for mods in case sometime in the future someone might want to give them a go. * Zombie mod: A mod with zombies that roam around (at night if possible) that do damage. * Aliens and UFOs: Aliens and UFOs? lol * Blinking colored light blocks: Like the kind you may w...
by RAPHAEL
Fri Dec 16, 2011 23:20
 
Forum: WIP Mods
Topic: Some suggestions for possible future mods (for the bored modder)
Replies: 12
Views: 2340

3d clouds and new style water was already disabled when I got the 1 FPS. As for the drivers I'm unsure of them. They were suggested for the graphics I have (integrated Intel). Yea not the best of graphics card for gaming but it works ok on windows with minetest lol.
by RAPHAEL
Fri Dec 16, 2011 23:15
 
Forum: Problems
Topic: Experience with Minetest and Puppy Lupu
Replies: 3
Views: 1057

mcburgerbob wrote:Hey may i have build privs? i dont greif or steal?
just asking!

You need a lot more rep before I will give build.
by RAPHAEL
Fri Dec 16, 2011 17:53
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

Because I'm so far underground, I think I crashed the server just by joining. Could you edit my player file and set me to 0,0,0? K set to 0,0,0. However a note, since there seems to be a bug with teleport and going too high or too low.. don't go too far or I may have to remove teleport privs lol. I...
by RAPHAEL
Fri Dec 16, 2011 17:52
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

I personally would like to see various railcars implemented. Like say a passenger "cart" a powered cart that once set off keeps going till it hits something (like a block or player) and maybe a storage cart (chest cart). And maybe some way of connecting the railcars? For example, if I want the powe...
by RAPHAEL
Fri Dec 16, 2011 16:52
 
Forum: Feature Discussion
Topic: Vehicles
Replies: 12
Views: 2237

I personally would like to see various railcars implemented. Like say a passenger "cart" a powered cart that once set off keeps going till it hits something (like a block or player) and maybe a storage cart (chest cart).
by RAPHAEL
Fri Dec 16, 2011 16:35
 
Forum: Feature Discussion
Topic: Vehicles
Replies: 12
Views: 2237

New mods added to server. See first post Update for list of mods.
by RAPHAEL
Fri Dec 16, 2011 06:01
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

Experience with Minetest and Puppy Lupu

Decided to post about my experience with Minetest 0.4dev and Puppy Linux Lupu and to also ask if anyone else is using Minetest on Puppy. Basically to get it going I had to download libjpeg deb and Minetest Maverick deb. Updated graphics drivers and it loaded. However the FPS is 1. Yes 1. On Windows ...
by RAPHAEL
Thu Dec 15, 2011 18:53
 
Forum: Problems
Topic: Experience with Minetest and Puppy Lupu
Replies: 3
Views: 1057

@Arcadia They would have to contact me and be reputable.
@Calinou You will need to make an account on the server before I can add build.
by RAPHAEL
Thu Dec 15, 2011 17:12
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

Staffs wrote:Is server on :D ? + what server version you have ?

Server up 24/7 (except for maintenance or other reasons for going down) under Linux. Latest 0.4 snapshot to the best of my knowledge.
by RAPHAEL
Thu Dec 15, 2011 04:16
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

Staffs wrote:I dont even have a profile in your server :D . i guess i need to make it before i ask for permissions ?
Anyways i guess i have some little piece of reputation in here maybe i dont. But give me privilegies :D

Yea you need to make a profile then post here confirming your profile name.
by RAPHAEL
Wed Dec 14, 2011 17:26
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979

EDIT3: The server is now running the bleeding-edge latest dev version (from git), so you'll need at least a 0.4-like client to access it. How do you generate the map PNG image? I would like to find out how to generate a map for my server. Tried the minetestmapper.py but it failed and I'm not overly...
by RAPHAEL
Wed Dec 14, 2011 02:33
 
Forum: Servers
Topic: Server announce: MarkTraceur's server
Replies: 16
Views: 4693

sdzen wrote:I asked before it was down :P

I know I was just pointing to it.. but the server is now back up with new textures. Need some opinions on the new textures.
by RAPHAEL
Tue Dec 13, 2011 20:23
 
Forum: General Discussion
Topic: deleteme
Replies: 59
Views: 6979
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