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Re: Freeminer - part 2

Maybe remove admin privs from person who made it?
by proller
Sun Oct 19, 2014 18:23
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

Freeminer - part 2

Somebody for unknown reasons lock prev topic about freeminer. So part2. Freeminer - fork of minetest. GPL licensed. Use c++11 lot of features, much faster server, ... https://github.com/freeminer/freeminer http://freeminer.org/ Full list of changes - http://forum.freeminer.org/threads/full-list-of-c...
by proller
Sun Oct 19, 2014 18:00
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

Re: Freeminer

shadows = 1

Dynamic light and shadows from whole word require lot of work.
by proller
Sat Oct 18, 2014 23:15
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

Re: [Mod] TBM Reloaded! [0.5][tbm]

mod is abandoned ?
github repo looks deleted https://github.com/DanDuncombe?tab=repositories
by proller
Fri Oct 10, 2014 10:28
 
Forum: Mod Releases
Topic: [Mod] TBM Reloaded! [0.5][tbm]
Replies: 66
Views: 16985

Re: Freeminer

by default for windows build more_threads=0
by proller
Thu Oct 09, 2014 20:13
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

Re: gsmapper + map mod

Inocudom wrote:What will you do about the unknown node error?


maybe fixed, need test.
by proller
Wed Jul 16, 2014 19:38
 
Forum: Partly official engine development
Topic: gsmapper + map mod
Replies: 156
Views: 26521

Re: gsmapper + map mod

Merged to freeminer (disabled by default)
by proller
Mon Jul 14, 2014 17:25
 
Forum: Partly official engine development
Topic: gsmapper + map mod
Replies: 156
Views: 26521

Re: Wiki: Minetest forks

"Freeminer is a fork of Minetest version 0.4.8." - fm was started at ~0.4.8 time, but periodically merges all minetest changes and now contain all 0.4.10 features.
Its not a fork. its spear ;)
by proller
Sun Jun 22, 2014 12:55
 
Forum: Minetest-related projects
Topic: Wiki: Minetest forks
Replies: 9
Views: 2930

Re: Falling deep is awkward

But hits must be rarer than in mt.
Generating map speed still slow, but if area already generated your fall speed without stuck can be 100+
by proller
Thu Jun 19, 2014 19:31
 
Forum: Problems
Topic: Falling deep is awkward
Replies: 12
Views: 1662

Re: Falling deep is awkward

solved in freeminer.
by proller
Thu Jun 19, 2014 11:26
 
Forum: Problems
Topic: Falling deep is awkward
Replies: 12
Views: 1662

Re: Speeding up mapgen?

Or use freeminer
by proller
Fri Jun 13, 2014 16:37
 
Forum: General Discussion
Topic: Speeding up mapgen?
Replies: 9
Views: 1884

Re: Freeminer

pull and try compile now.
by proller
Sun Apr 20, 2014 21:39
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

press one key to remove finite: https://github.com/minetest/minetest/pull/1235
by proller
Fri Apr 18, 2014 17:09
 
Forum: General Discussion
Topic: Some questions about the settings
Replies: 8
Views: 1128

freeminer will use this game as base of default game https://github.com/freeminer/default
by proller
Tue Apr 15, 2014 16:34
 
Forum: Old Games
Topic: [Game] Minetest NeXt (discontinued) (part of minetest_game)
Replies: 75
Views: 27979

after this commit we switch to c11, looks like you use too old compiler.
by proller
Sat Apr 12, 2014 13:39
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

show error
by proller
Tue Apr 08, 2014 15:08
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

size of map on sky server = 3574M
sqlite gets slower and slower, and i need keep some backups.
and with this feature map can be 200-400M
by proller
Mon Apr 07, 2014 20:05
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

current list of changes from minetest [spoiler]changes freeminer from minetest: Engine changes: -- 0.4.10.4 (dev) license switched to GPLv3 server: lot of speed optimizations finite liquid optimized: processing up to 150000 nodes per second rewrited pathfinder (Selat) api for key-value storage (Sela...
by proller
Mon Apr 07, 2014 18:48
 
Forum: Minetest-related projects
Topic: Freeminer
Replies: 238
Views: 47158

very bad way to use github. Can you: 1. fork mitetest/minetest (press fork button here https://github.com/minetest/minetest ) 2. clone your new repoto disk: git clone https://github.com/gsmanners/minetest.git 3. make new branch in cloned repo: git checkout -b gsmapper 4. apply all your patches 5. co...
by proller
Sun Apr 06, 2014 21:54
 
Forum: Partly official engine development
Topic: gsmapper + map mod
Replies: 156
Views: 26521

Four circles

Can you find all four circles?
Difficulty: impossible

Image
by proller
Wed Apr 02, 2014 11:40
 
Forum: Servers
Topic: Four circles
Replies: 6
Views: 1004

lime developer on this forum: Martin_Devil https://forum.minetest.net/profile.php?id=4982
by proller
Tue Mar 25, 2014 11:08
 
Forum: General Discussion
Topic: The buildcraft is back!
Replies: 13
Views: 2552

discussion with lime developer [Martin_Devil] (russian lang)
http://4pda.ru/forum/index.php?showtopic=556748&st=0&p=30244213&
by proller
Mon Mar 24, 2014 12:28
 
Forum: General Discussion
Topic: The buildcraft is back!
Replies: 13
Views: 2552

Auto drop of plants and torches already included in freeminer.
by proller
Fri Mar 21, 2014 15:18
 
Forum: WIP Mods
Topic: [mod] auto_harvest_water [0.2] [auto_harvest_water]
Replies: 7
Views: 1118
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