Search found 86 matches

by PenguinDad
Thu Aug 22, 2013 11:03
Forum: Mod Releases
Topic: [Mod] Map Tools [maptools]
Replies: 71
Views: 58353

ak399g wrote:Is it possible to give the pushers a texture?
Only change the part for the pushers in init.lua.
by PenguinDad
Wed Aug 21, 2013 21:42
Forum: Problems
Topic: To serving the standard mods?
Replies: 18
Views: 1856

Open minetest.conf and write this in it.

Code: Select all

give_initial_stuff = true
by PenguinDad
Wed Aug 21, 2013 21:15
Forum: Problems
Topic: To serving the standard mods?
Replies: 18
Views: 1856

You have to configure give_initial_stuff in the init.lua.
by PenguinDad
Wed Aug 21, 2013 17:31
Forum: WIP Mods
Topic: Help with 'viscosity'
Replies: 5
Views: 1018

You could make pointable and diggable liquid with "liquid_range = 0".
by PenguinDad
Sun Aug 18, 2013 13:56
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1888
Views: 556601

I found a bug in the Microcontroller.
Here is the content of the debug.txt
by PenguinDad
Sat Aug 17, 2013 10:17
Forum: General Discussion
Topic: minetest pocket edition
Replies: 121
Views: 28343

sfan5 wrote:
Evergreen wrote:It would need an entire rewrite of the game
Wrong! We would just need an interface between some Android Java Methods and C++
Evergreen wrote:it would no longer be open source
Also wrong! See above
They are talking about an iPhone and iPad version.
Try to use Android Methods on an iPad.
by PenguinDad
Mon Aug 12, 2013 12:12
Forum: Mod Releases
Topic: [Mod] More Fences [2013-08-12][morefences]
Replies: 8
Views: 4154

UPDATE 12-08-2013: Added craftings for moreblocks fences and moreblocks is now soft-dependency.
by PenguinDad
Sat Aug 10, 2013 13:29
Forum: News
Topic: Minetest Mod DataBase
Replies: 53
Views: 22045

Why is there no MIT/X11 License?
by PenguinDad
Sat Aug 10, 2013 12:32
Forum: General Discussion
Topic: Post your screenshots!
Replies: 10011
Views: 1332725

sfan5 wrote:Jordach building his player statue on LogoSkyblock
http://i.imgur.com/zQZtv9M.png
How did you get the Diamond?
by PenguinDad
Fri Aug 09, 2013 21:31
Forum: Deutsch
Topic: mods
Replies: 10
Views: 2098

by PenguinDad
Fri Aug 09, 2013 21:09
Forum: Deutsch
Topic: mods
Replies: 10
Views: 2098

MaxCZ123 wrote:ja
Und was willst du uns damit sagen? o_O
by PenguinDad
Wed Aug 07, 2013 19:59
Forum: Deutsch
Topic: Rollback Probleme und Verbesserungsvorschläge
Replies: 25
Views: 4567

Wenn du beide Mods kombinierst, könnte das zu einem sehr langsamen Server führen, denn beide prüfen auf unterschiedliche Art und Weise, ob ein Block einen Besitzer hat. Als ich das letzte mal auf Menches Server war hatte er node_ owner, node_ownership und Landrush installiert. Drei protection Mods ...
by PenguinDad
Tue Aug 06, 2013 08:02
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 422
Views: 292811

When I try to craft a whole bunch of stairs out of moreblocks blocks, eg Circle Stone Brick, Stone Tile, Cactus Checker, Iron Stone... they all give me unknown objects without a texture. Or is that just supposed to be like that, due to the circular saw? (which works fine) It's just that if I accide...
by PenguinDad
Mon Aug 05, 2013 17:56
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 398279

Is it possible that a node can only digged with a specific tool e.g. : I want to have node that you can only dig with a mithril pick. You should be able to do this by using an item group for the node that isn't used in other nodes and set that group to be breakable in the tool's capabilities. I'm n...
by PenguinDad
Mon Aug 05, 2013 16:11
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 398279

Is it possible that a node can only digged with a specific tool e.g. :
+ Spoiler
by PenguinDad
Mon Aug 05, 2013 08:54
Forum: Old Mods
Topic: [mod] Jail [0.0.1] [jail]
Replies: 57
Views: 24269

Element wrote:how do i change the jail coords.
You have to change in init.lua:

Code: Select all

local jailpos = { x = -517, y = 36, z = 169 }
to the coordinates where you built the jail.
by PenguinDad
Sat Aug 03, 2013 09:04
Forum: WIP Mods
Topic: [Mod] Image Loader [0.1.0] [imageloader]
Replies: 54
Views: 17303

The idea is amazing but at the moment I don't use it because it has no PNG support.
by PenguinDad
Fri Aug 02, 2013 17:43
Forum: Mod Releases
Topic: [Mod] Swamps [sumpf]
Replies: 45
Views: 23032

Hybrid Dog wrote: What exactly does new_style_water do?
new_style_water makes the Water surface lower.
by PenguinDad
Fri Aug 02, 2013 10:47
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 816
Views: 290573

I have a question. So, suppose I built a hugeass castle that took a shit ton of time to make. And then as I'm putting the finishing touches on this thing, I accidentally set fire to it. And this thing is completely built out of wood and wool. So the whole bloody castle starts burning. Theres fire e...
by PenguinDad
Fri Aug 02, 2013 10:40
Forum: Mod Releases
Topic: [Mod] More Fences [2013-08-12][morefences]
Replies: 8
Views: 4154

Hybrid Dog wrote:you could combine the fn and sh texture...
Done.
by PenguinDad
Fri Aug 02, 2013 07:31
Forum: Minetest-related projects
Topic: Minetest Periodic Table
Replies: 20
Views: 5378

Hybrid Dog wrote:
Johnyknowhow wrote:Jordach, why is coal cobble?
(just kidding)
But still true, cobble and coal have the Same abv.
diamond and dirt, too
Coal and Diamond are the same Element in real life.
by PenguinDad
Thu Aug 01, 2013 19:38
Forum: Minetest-related projects
Topic: [Old]Node Box Editor [0.9.2]
Replies: 444
Views: 95542

sfan5 wrote:viewtopic.php?pid=88908#p88908 may help
Yes now I can use it.
by PenguinDad
Thu Aug 01, 2013 12:13
Forum: Mod Releases
Topic: [Mod] More Fences [2013-08-12][morefences]
Replies: 8
Views: 4154

UPDATE 01-08-2013: Added moreblocks support.
by PenguinDad
Wed Jul 31, 2013 16:44
Forum: Minetest-related projects
Topic: [Old]Node Box Editor [0.9.2]
Replies: 444
Views: 95542

When I try to compile it I get this error. /usr/bin/ld: /usr/lib/gcc/x86_64-linux-gnu/4.7/../../../x86_64-linux-gnu/libIrrlicht.a(CIrrDeviceLinux.o): undefined reference to symbol 'XF86VidModeGetGamma' /usr/bin/ld: note: 'XF86VidModeGetGamma' is defined in DSO /usr/lib/x86_64-linux-gnu/libXxf86vm.s...
by PenguinDad
Tue Jul 30, 2013 21:09
Forum: Minetest-related projects
Topic: [Old]Node Box Editor [0.9.2]
Replies: 444
Views: 95542

When I try to compile it I get this error. /usr/bin/ld: /usr/lib/gcc/x86_64-linux-gnu/4.7/../../../x86_64-linux-gnu/libIrrlicht.a(CIrrDeviceLinux.o): undefined reference to symbol 'XF86VidModeGetGamma' /usr/bin/ld: note: 'XF86VidModeGetGamma' is defined in DSO /usr/lib/x86_64-linux-gnu/libXxf86vm.so...