Search found 1041 matches

Return to advanced search

Re: [Mod] Advanced NPC (WIP) [advanced_npc]

I'm using this mod. Soon I will expand my project of mod societies, whose behavior of NPCs is realistic thanks to this incredible mod.
by BrunoMine
Mon Dec 03, 2018 13:42
 
Forum: WIP Mods
Topic: [Mod] Advanced NPC (WIP) [advanced_npc]
Replies: 85
Views: 14582

Re: [Mod] Grenades [grenades] [v0.5]

I've been thinking about it for some time. Thanks for the initiative, I want to help with the API to support the future grenades I want to do. These initiatives save a lot of development time. I do not know if you know how to work cooperatively or if you want to get help on this project, in that cas...
by BrunoMine
Sat Nov 24, 2018 02:03
 
Forum: WIP Mods
Topic: [Mod] Grenades API [grenades]
Replies: 19
Views: 1266

Re: [Mod] Tesla Trap [v1.0.0][armatesla]

Yes. I actually invented the name in one second.
by BrunoMine
Sat Nov 24, 2018 02:00
 
Forum: WIP Mods
Topic: [Mod] Tesla Trap [v1.0.0][armatesla]
Replies: 4
Views: 561

Re: [MOD] cannons with a lot of features! [2.5] [cannons]

Very nice.
Cannons should shoot in a more restricted direction (not to shoot backwards, which is very strange).
by BrunoMine
Fri Nov 16, 2018 14:03
 
Forum: Mod Releases
Topic: [MOD] cannons with a lot of features! [2.5] [cannons]
Replies: 87
Views: 26008

[Mod] Tesla Trap [v1.0.0][armatesla]

https://forum.minetest.net/download/file.php?mode=view&id=17254&sid=dbd5453235039455036d83819d9093fc Description: Trap of tesla to create battles or adventures. Content: Tesla Trap A node that deals damage to nearby players. (no recipe provided) AntiTesla Granade A grenade that can be throw...
by BrunoMine
Wed Nov 14, 2018 18:14
 
Forum: WIP Mods
Topic: [Mod] Tesla Trap [v1.0.0][armatesla]
Replies: 4
Views: 561

Re: [Mod]Administrative Server Manager[gestor][v2.0]

Finally, this mod has been completely redesigned, many new features and most important, in English.
by BrunoMine
Mon Nov 12, 2018 23:18
 
Forum: Mod Releases
Topic: [Mod]Administrative Server Manager[v2.0][gestor]
Replies: 4
Views: 766

[Mod] Battle [wip]

https://uploaddeimagens.com.br/images/001/718/593/full/Captura_de_tela_de_2018-11-09_18-55-18.png?1541797497 Description: This mod make the game into a pvp mode for battles (this project will be transformed into subgame in the future). The ultimate goal is to create a subgame that allows for variou...
by BrunoMine
Fri Nov 09, 2018 21:11
 
Forum: WIP Mods
Topic: [Mod] Battle [wip]
Replies: 2
Views: 523

Re: [Modpack] Help [1.2.2] [doc]

Wuzzy. Can you update this repo with portuguese translations? (in your inbox)
by BrunoMine
Thu Nov 08, 2018 14:39
 
Forum: Mod Releases
Topic: [Modpack] Help [1.3.0] [doc]
Replies: 76
Views: 16407

Re: [Mod] Minetest 2D 1.1 [mt2d]

LOL. Very well.
You can move trees to gameplay line.
by BrunoMine
Fri Nov 02, 2018 15:35
 
Forum: Mod Releases
Topic: [Mod] Minetest 2D 2 [mt2d]
Replies: 43
Views: 4075

Re: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]

Code: Select all
ma_pops_furniture.check_table
method is missing. Please fix this problem.
by BrunoMine
Tue Oct 16, 2018 00:08
 
Forum: WIP Mods
Topic: {MOD} Ma & Pop's Furniture Mod [ma_pops_furniture]
Replies: 130
Views: 12674

Re: [Modpack] Societies [v3.0.0] [sociedades]

acidzebra wrote:When you become an enemy (accidentally hit one or dig their structures), does that reset over time?
They don't seem to be very forgiving :)

You have to wait 5 minutes or reopen the world.

Nice screenshot :)
by BrunoMine
Sun Aug 19, 2018 14:48
 
Forum: Mod Releases
Topic: [Modpack] Societies [v3.0.0] [sociedades]
Replies: 46
Views: 8997

[ModPack] Metier [v2.0.0][oficios]

https://forum.minetest.net/download/file.php?mode=view&id=16244&sid=716060752e3c421119732298b6bb854a Description: This modpack adds metier to the game. Depends: ⋅  Minetest 0.5.0 ⋅  shields (3d_armor) ⋅  shooter (opicional) ⋅  sfinv (opicional) ⋅...
by BrunoMine
Sun Aug 19, 2018 00:01
 
Forum: WIP Mods
Topic: [ModPack] Metier [v2.0.0][oficios]
Replies: 0
Views: 312

Re: [ModPack] Adventures [0.5.1-beta][aventuras]

Before the comments I want to leave some details here:
* I did the translations quickly (without verifying)
* Most teras are based on exchange of items (in the future I will expand this)
* If you want to play English, make sure you are using Minetest 0.5.0 and set the language param.
by BrunoMine
Thu Aug 16, 2018 17:42
 
Forum: WIP Mods
Topic: [ModPack] Adventures [0.6.0][aventuras]
Replies: 1
Views: 374

[ModPack] Adventures [0.6.0][aventuras]

https://uploaddeimagens.com.br/images/001/562/894/full/Aventuras_MP.png?1534438476 Description: This modpack adds adventures to the game. Basic Tutorial: Craft an Adventure Balloon Box, and put him on a high place. Use this to travel for adventures. https://uploaddeimagens.com.br/images/001/563/038...
by BrunoMine
Thu Aug 16, 2018 17:06
 
Forum: WIP Mods
Topic: [ModPack] Adventures [0.6.0][aventuras]
Replies: 1
Views: 374

Re: [Mod] Farming Redo [1.37] [farming]

Good job with these updates :)
Macrotex textures for new items
Image
by BrunoMine
Wed Aug 08, 2018 19:08
 
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.42] [farming]
Replies: 458
Views: 175280

Re: [Mod] Farming Redo [1.37] [farming]

Please, fix the plantlike param for peas and garlic plant
Image
by BrunoMine
Wed Aug 08, 2018 18:18
 
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.42] [farming]
Replies: 458
Views: 175280

Nodes get bugged when placed

Nodes placed do not seem to work correctly. Examples of errors: ⋅ The furnace will not become interagable when placed ⋅ The locked chest is not locked when placed ⋅ The chest inventory does not appear ⋅ The chest node remains open after closing the formspec I ...
by BrunoMine
Wed Aug 01, 2018 03:05
 
Forum: Problems
Topic: Nodes get bugged when placed
Replies: 1
Views: 192

Re: [Mod] X-Decor [git] [xdecor]

New textures for this mod on macrotex texture pack
Image
Image
by BrunoMine
Tue Jul 31, 2018 23:20
 
Forum: Mod Releases
Topic: [Mod] X-Decor [git] [xdecor]
Replies: 296
Views: 79310

Re: [32px] Macrotex collection

Xdecor added!
Image
Image
by BrunoMine
Tue Jul 31, 2018 23:16
 
Forum: Texture Packs
Topic: [32px] Macrotex collection
Replies: 26
Views: 5717

Re: [Mod] Vignette - Surprisingly good for immersion [vignet

texmex wrote:It’s a shame that people are so much in a hurry to stay pure that they’re willing to cripple the community. Anyways, found what I believe is a fork of said repo. https://github.com/bas080/minetest_vignette

what mean "stay pure"?
by BrunoMine
Tue Jul 31, 2018 18:45
 
Forum: Mod Releases
Topic: [Mod] Vignette - Surprisingly good for immersion [vignette]
Replies: 33
Views: 5257

Re: [Mod] XP and Levels [v1.1.0][xpro]

GamingAssociation39 wrote:Is there any way to make it not depend on sfinv? Because there are inv mods that conflict with sfinv.

I can make it compatible with other inventory mods, but for now I'm improving on other aspects.
by BrunoMine
Wed Jul 18, 2018 03:40
 
Forum: WIP Mods
Topic: [Mod] XP and Levels [v1.2.0][xpro]
Replies: 20
Views: 2056

Re: [Mod] XP and Levels [v1.1.0][xpro]

Chem871 wrote:How many levels are there?

39 levels and 7 leagues
by BrunoMine
Wed Jul 18, 2018 02:33
 
Forum: WIP Mods
Topic: [Mod] XP and Levels [v1.2.0][xpro]
Replies: 20
Views: 2056

[Mod] XP and Levels [v1.2.0][xpro]

https://forum.minetest.net/download/file.php?mode=view&id=15831&sid=f852d42e737fdadc5c2317f7dc195786 Description: XP and level system for players. Players can receive XP by craft, dig or place items. And loses XP when dies. ⋅ Global Ranking ⋅ 39 levels ⋅ 7 leag...
by BrunoMine
Tue Jul 17, 2018 22:34
 
Forum: WIP Mods
Topic: [Mod] XP and Levels [v1.2.0][xpro]
Replies: 20
Views: 2056

[Mod] Balloons for teleport [v1.1.0][telepro]

https://forum.minetest.net/download/file.php?mode=view&id=15775&sid=bd39372c986ccd69a07899779e524547 Description: Teleportation of players via balloons. Players can travel to the central spawn of a server through the balloon. ⋅ The balloon sends the player to a random place of map...
by BrunoMine
Fri Jul 13, 2018 23:15
 
Forum: WIP Mods
Topic: [Mod] Balloons for teleport [v1.1.0][telepro]
Replies: 1
Views: 346

Re: [Mod] A simple shared chest [v1.1.+][bau_coop]

Oh sorry.
Fixed!
by BrunoMine
Tue Jul 10, 2018 17:30
 
Forum: WIP Mods
Topic: [Mod] A simple shared chest [v1.1.+][bau_coop]
Replies: 4
Views: 295
PreviousNext

Return to advanced search