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Open the game, create a new world, then close the game. Find your world folder. Open that world's map_meta.txt file in your favorite editor. Find and change the "seed" value near the bottom of the file. Save the file. Delete map.sqlite - THIS WILL DELETE THE WORLD CONTENTS (so never do this on a wo...
by hampa16
Fri Dec 27, 2013 01:59
 
Forum: Maps
Topic: [Seeds List]All Seeds
Replies: 24
Views: 10432

Like minecraft seed list they have, what you can find and everything, so we should have ours own on here. Heres a seed I just started. Name:N/A Seed:4334561912544912398 Spawn At: (-851.0, -0.5, 590.0) (yaw = 42.2) {You maybe will spawn in water} Will be edit if found anything or, add more seeds. On...
by hampa16
Fri Dec 27, 2013 01:05
 
Forum: Maps
Topic: [Seeds List]All Seeds
Replies: 24
Views: 10432

pandaro wrote:hi hampa16

download minetest from github:https://github.com/minetest/minetest
extract minetest
search the file colors.txt in the util folder
rename colors.txt as io.h and move io.h in minetest-mapper-cpp
Then where do I move minetest-mapper-cpp?
by hampa16
Thu Dec 26, 2013 23:36
 
Forum: Maps
Topic: Mini map
Replies: 23
Views: 6476

Do you have Windows? If so, have you ever tried minetest_mapper.exe? If so, you are probably bored with having to type everything in each time. Or maybe you just don't like the Windows command line. Then this is for you! Simply extract the contents of the zip file into the minetest directory. Then ...
by hampa16
Thu Dec 26, 2013 17:53
 
Forum: Minetest-related projects
Topic: MT_Mapper for Windows (and Linux now too!)- make mapping easier! [0.5]
Replies: 43
Views: 11418

pandaro wrote:hi hampa16

download minetest from github:https://github.com/minetest/minetest
extract minetest
search the file colors.txt in the util folder
rename colors.txt as io.h
and move io.h in minetest-mapper-cpp

??
Where do I move minetest-mapper-cpp at?
by hampa16
Thu Dec 26, 2013 08:54
 
Forum: Maps
Topic: Mini map
Replies: 23
Views: 6476

i have a problem with installation of minetest-mapper-cpp on kubuntu 12.10: p@p-Studio-1537:~/minetest-mapper-cpp$ make [ 16%] Building CXX object CMakeFiles/minetest_mapper.dir/TileGenerator.cpp.o In file included from /home/p/minetest-mapper-cpp/gdfontmb.h:24:0, from /home/p/minetest-mapper-cpp/T...
by hampa16
Wed Dec 25, 2013 01:06
 
Forum: Maps
Topic: Mini map
Replies: 23
Views: 6476

Evergreen wrote:
hampa16 wrote:
solars wrote:git clone git://github.com/mireq/minetest-mapper-cpp.git minetest-mapper-cpp
cd minetest-mapper-cpp/
cmake .
How do i install the minimap?
Like any other mod. :P
Be more specific.
by hampa16
Tue Dec 24, 2013 02:27
 
Forum: Maps
Topic: Mini map
Replies: 23
Views: 6476

solars wrote:git clone git://github.com/mireq/minetest-mapper-cpp.git minetest-mapper-cpp
cd minetest-mapper-cpp/
cmake .
How do i install the minimap?
by hampa16
Tue Dec 24, 2013 02:20
 
Forum: Maps
Topic: Mini map
Replies: 23
Views: 6476

PilzAdam wrote:Eh, this forum is about Minetest, not forks of it.
Do not hate. >:[
by hampa16
Tue Dec 24, 2013 01:51
 
Forum: Problems
Topic: Minetest won't start after cross compile (Debug provided)
Replies: 3
Views: 895

PilzAdam wrote:
OwenBean wrote:Any idea why im getting my error?

Did you renamed the folder into "mobs"?
Please give me more information.
I did. i got an error. REMOVE THIS MOD<------------------------------Don't hate.
by hampa16
Mon Dec 23, 2013 03:32
 
Forum: Old Mods
Topic: [Mod] Simple Mobs [mobs]
Replies: 851
Views: 317241

Крутой сервер! : D
by hampa16
Sat Dec 21, 2013 01:16
 
Forum: Servers
Topic: [Server] VanessaE's Creative Server [5.1.0-dev]
Replies: 1422
Views: 171863

Krock wrote:Survival - Sure!
Creative servers - GTFO, that's boring!
Survival - GTFO, that's boring!
Creative servers - Sure!
by hampa16
Sun Dec 15, 2013 00:26
 
Forum: Servers
Topic: What would you like to do in a server?
Replies: 17
Views: 1560

And if you expect me to understand you, it would be beneficial to stick to English. :P Ye olde Google Translate renders "Na, Início mealheiro todos password to todos server" as... <--Ignore these spanish words "In, Home piggy bank every password to every server" Um, wut? Can I have interact privila...
by hampa16
Sat Dec 14, 2013 22:25
 
Forum: Servers
Topic: [Server] VanessaE's Creative Server [5.1.0-dev]
Replies: 1422
Views: 171863

rahonejm wrote:Hm... ice cream... O.o
Yumzeak!
by hampa16
Sat Dec 14, 2013 03:06
 
Forum: Texture Packs
Topic: Idkwid - WTF Monsters
Replies: 30
Views: 7817

Can i have interact privilages please? My in-game name is HardcoreFox. TELL ME THE FREAKIN PASSWORD TO YOUR SERVER FOR V0.4.8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! It seems we have a name confl...
by hampa16
Sat Dec 14, 2013 02:30
 
Forum: Servers
Topic: ShadowNinja's building server [git, flat, 24/7, short night]
Replies: 135
Views: 24638

Can i have interact privilages please? My in-game name is HardcoreFox. TELL ME THE FREAKIN PASSWORD TO YOUR SERVER FOR V0.4.8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! It seems we have a name confl...
by hampa16
Sat Dec 14, 2013 02:06
 
Forum: Servers
Topic: ShadowNinja's building server [git, flat, 24/7, short night]
Replies: 135
Views: 24638

Can i have interact privilages and teleport privilages please? Yes, you may have interact, what is your in-game nickname? Teleport privileges are for moderators only, sorry. I may add a limited version of this command for all users, but you should use travelnets for traveling long distances. Hardco...
by hampa16
Mon Oct 07, 2013 00:36
 
Forum: Servers
Topic: ShadowNinja's building server [git, flat, 24/7, short night]
Replies: 135
Views: 24638

Can i have interact privilages and teleport privilages please?
by hampa16
Mon Oct 07, 2013 00:23
 
Forum: Servers
Topic: ShadowNinja's building server [git, flat, 24/7, short night]
Replies: 135
Views: 24638

Element wrote:i downloaded minetest 0.4.7-72b9b0f-fixes and i have no sound and yet the volume on the game and my computer are 100%
The sound pitch for me is too high.
>_<
by hampa16
Wed Sep 04, 2013 22:44
 
Forum: Problems
Topic: sound problem
Replies: 3
Views: 413

News: Today I've created a second server for people who want to play in Survival mode. It runs my game, with a brand new map (except I copied the spawn over from the Creative server), and has hostile mobs enabled. It also has DanDuncombe's currency mod. Address is vanessae.mine.bz port 30001. Vanes...
by hampa16
Sat Aug 31, 2013 20:40
 
Forum: Servers
Topic: [Server] VanessaE's Creative Server [5.1.0-dev]
Replies: 1422
Views: 171863

VanessaE wrote:(the entirety of this thread's first post)

can i have interact plz?
by hampa16
Sat Aug 31, 2013 20:36
 
Forum: Servers
Topic: [Server] VanessaE's Creative Server [5.1.0-dev]
Replies: 1422
Views: 171863

This mod adds gears to minetest. Currently there are 2 types of gears: motor gears, which always spin clockwise, and normal gears which can be not spinning, spinning clockwise, and spinning counterclockwise. The way they interact is if a non-spinning gear is next to a spinning gear, the non-spinnin...
by hampa16
Sat Aug 31, 2013 20:22
 
Forum: Mod Releases
Topic: [Mod] Gears [gears]
Replies: 5
Views: 4296

It's the companion cube from portal, in glorious 8-bit style! http://i288.photobucket.com/albums/ll190/melkor_666/screenshot_26796717_zps3d24c5d9.png http://i288.photobucket.com/albums/ll190/melkor_666/screenshot_24630665_zps85a48095.png happy new year guys! http://ompldr.org/vZ3c0eA/wcc.zip textur...
by hampa16
Sat Aug 31, 2013 20:21
 
Forum: Mod Releases
Topic: [Mod] Weighted Companion Cube nodebox [wcc]
Replies: 30
Views: 12342

Jordach wrote:
hampa16 wrote:
sfan5 wrote:Or you use DirectX
sfan do you have a video of minetest shaders?
The shaders only brighten the blocks, not do anything NEAR Sonic Ether's shaders.
Can anyone post a link of the video showing shaders in minetest
by hampa16
Sat Aug 31, 2013 20:11
 
Forum: Problems
Topic: shaders
Replies: 12
Views: 2960

how do you make the pictures of objects and buildings go on the screen?(by using PhotoEditor?) Basically, here is what the mod does: It adds nodes, which you can put other nodes on. You can take a screenshot and edit out the special nodes this mod adds, because they are basically shadowless. You ca...
by hampa16
Sat Aug 31, 2013 19:57
 
Forum: Mod Releases
Topic: [Mod] Green Screens [greenscreens]
Replies: 32
Views: 6667
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