Search found 81 matches

by googol
Tue Feb 21, 2017 07:39
Forum: Modding Discussion
Topic: Firework reincarnations?
Replies: 18
Views: 1490

Re: Firework reincarnations?

by googol
Tue Feb 21, 2017 07:37
Forum: WIP Mods
Topic: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]
Replies: 19
Views: 2557

[tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

Only minetest 4.15-dev or above !!! This experiment was conceived as a mod. But during development it become clear that the amount of resources on my computer is not enough to show the effects correctly. Therefore I putit as a technical mod for developers. If something will change in the progress o...
by googol
Mon Feb 20, 2017 09:31
Forum: Feature Discussion
Topic: minetestserver -migrate and postgresql?
Replies: 12
Views: 2934

Re: minetestserver -migrate and postgresql?

Can rewrite your post to the wiki?
Interesting to redis too.
by googol
Sat Feb 18, 2017 21:42
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 387095

Re: Post your modding questions here

Thank Byakuren.
I tried the "entity", and think you're right.
by googol
Fri Feb 17, 2017 18:57
Forum: Mod Releases
Topic: [Mod] Extra armors for 3d_armor [0.3][xtraarmors]
Replies: 21
Views: 5342

Re: [mod]xtraarmors[0.2] (extra armors for 3d_armor)

I like cactus.
Nice job.
by googol
Fri Feb 17, 2017 07:46
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 387095

Re: Post your modding questions here

Hi experts.
How i can get (pos) of the particles in time.
Is the some function for example?
minetest.get particle(id)
return:
pos - position of particle
meta - meta of particle
------------
P.S. If this is not. Please write the post in issues GitHub.
It is very necessary.
Thank.
by googol
Thu Feb 16, 2017 10:13
Forum: Mod Releases
Topic: [Mod] New Campfire [0.3.0] [new_campfire]
Replies: 41
Views: 6247

Re: [Mod] New Campfire [0.2.0] [new_campfire]

Chibi ghost wrote:I tried it and the flame looks squashed other than that very nice
Your version minetest is 4.15
And you test campfire 0.1.1
Is right?
can you do screenshot?
by googol
Thu Feb 16, 2017 07:18
Forum: Mod Releases
Topic: [Mod] New Campfire [0.3.0] [new_campfire]
Replies: 41
Views: 6247

Re: [Mod] New Campfire [0.2.0] [new_campfire]

Somebody uses this fire on the server?
There is a problem?
by googol
Wed Feb 15, 2017 06:47
Forum: Mod Releases
Topic: [Mod] New Campfire [0.3.0] [new_campfire]
Replies: 41
Views: 6247

Re: [Mod] New Campfire [0.2.0] [new_campfire]

What is the difference between this mod and viewtopic.php?f=11&t=10569? I'm asking because I currently use that other one in my subgame. 1. Other fire http://i.piccy.info/i9/17cdc1bcb1ad6dcbb646253550882c38/1487140285/36083/1114669/cf_500.jpg http://i.piccy.info/a3/2017-02-15-06-31/i9-10847402/...
by googol
Tue Feb 14, 2017 19:47
Forum: Modding Discussion
Topic: Firework reincarnations?
Replies: 18
Views: 1490

Re: Firework reincarnations?

by googol
Tue Feb 14, 2017 07:23
Forum: Modding Discussion
Topic: Firework reincarnations?
Replies: 18
Views: 1490

Re: Firework reincarnations?

GreenDimond wrote:Dat. Looks. AMAZING. Make teh mod now! :D
ok, ok

But not so fast.
I don`t remember what button need push.
+ Spoiler
by googol
Mon Feb 13, 2017 18:22
Forum: Mod Releases
Topic: [Mod] New Campfire [0.3.0] [new_campfire]
Replies: 41
Views: 6247

Re: [Mod] New Campfire [0.2.0] [new_campfire]

New version for minetest 4.15-dev or above!!!
by googol
Mon Feb 13, 2017 13:02
Forum: Mod Releases
Topic: [Mod] Industrial Lights [git][ilights]
Replies: 22
Views: 7151

Re: [Mod] Industrial Lights [git][ilights]

It`s cool
but I was hoping to see the multi-colored light from the lamps, too.
:(
by googol
Sun Feb 12, 2017 17:46
Forum: Modding Discussion
Topic: Firework reincarnations?
Replies: 18
Views: 1490

Re: Firework reincarnations?

DO IT GROOT!!!!!! :D
:) ok.
TumeniNodes wrote:hmmm, I had not even noticed this addition.... (time to add this to tnt explosions)
It is not the current version (4.15).
It`s developer version.
by googol
Sun Feb 12, 2017 08:25
Forum: Modding Discussion
Topic: Firework reincarnations?
Replies: 18
Views: 1490

Firework reincarnations?

As you know, the new version Minetest developers added a " glow " effect for the particles. I decided to experiment with this option glow = 50, https://youtu.be/2qeWk_l8_wo What do you think should write mod? ------------- Very very Thank for the idea: https://forum.minetest.net/viewtopic....
by googol
Thu Feb 09, 2017 06:59
Forum: Mod Releases
Topic: [Mod] New Campfire [0.3.0] [new_campfire]
Replies: 41
Views: 6247

Re: [Mod] New Campfire [0.1.1] [new_campfire]

Thank you.
by googol
Tue Feb 07, 2017 09:55
Forum: Mod Releases
Topic: [Mod] New Campfire [0.3.0] [new_campfire]
Replies: 41
Views: 6247

[Mod] New Campfire [0.3.0] [new_campfire]

This mod provides a nicer campfire. https://forum.minetest.net/download/file.php?mode=view&id=22041 Using the mod: Simply craft one and place it, then wield flint and steel and right-click on the campfire to ignite it. If you want to cook with it, craft a grille and place it over the campfire/fi...
by googol
Sun Feb 05, 2017 12:58
Forum: Modding Discussion
Topic: Absolutely new campfire?
Replies: 2
Views: 268

Absolutely new campfire?

Hi everybody. I know 2 variants of campfires. But think, my campfire is better. :) What you think about my experiment? http://i.piccy.info/i9/9882aeac1e646565bbeb1e978ef0c8a2/1486298862/6861/1114669/screenshot_20170205_144538_240.jpg http://i.piccy.info/a3/2017-02-05-12-47/i9-10811592/240x129-r/i.gi...
by googol
Sat Feb 04, 2017 18:41
Forum: WIP Mods
Topic: [Mod] Air Bubbles [0.1.1] [air_bubbles]
Replies: 4
Views: 933

Re: [Mod] Air Bubbles [0.1.0] [air_bubbles]

If you about video, I only showed effect.
In release I reduced these values.
You can change several settings in "functions.lua" file of the mod. To get the desired result.
by googol
Sat Feb 04, 2017 16:23
Forum: WIP Mods
Topic: [Mod] Air Bubbles [0.1.1] [air_bubbles]
Replies: 4
Views: 933

[Mod] Air Bubbles [0.1.1] [air_bubbles]

The small mod that adds an air bubbles under water. There is also an API to register new generators of air bubbles. You can change several settings in "functions.lua" file of the mod. To get the desired result. Bonus: "default:coral_brown" - spawn air bubbles. http://i.piccy.info...
by googol
Sat Feb 04, 2017 05:50
Forum: Modding Discussion
Topic: Experiment to create air bubbles.
Replies: 7
Views: 555

Re: Experiment to create air bubbles.

So
What you think about this?

Video link:
https://youtu.be/vFjiG-FbZSw

------
Discussion move to viewtopic.php?f=9&t=16587
by googol
Thu Feb 02, 2017 09:35
Forum: Modding Discussion
Topic: Experiment to create air bubbles.
Replies: 7
Views: 555

Re: Experiment to create air bubbles.

Ok i will continue experiment.
Maybe this bug need write to the bug reports?
by googol
Thu Feb 02, 2017 07:16
Forum: Modding Discussion
Topic: Experiment to create air bubbles.
Replies: 7
Views: 555

Re: Experiment to create air bubbles.

Thanks, TenPlus1 May be your way is right. I will not be regarded as a heretic for round objects in minetest? Easy testing showed me a display problem Particle. I do not see them under water while in the air. http://i.piccy.info/i9/6cb4f60d06c0d3a38c18933d0092fb1b/1486019625/7836/1114669/4_240.jpg h...
by googol
Wed Feb 01, 2017 18:46
Forum: Modding Discussion
Topic: Experiment to create air bubbles.
Replies: 7
Views: 555

Re: Experiment to create air bubbles.

In video i demonstrate a piece of code where i'm doing a comment of one line: liquid_alternative_flowing = "default:water_flowing", In full code of node: minetest.register_node("bubble_sand:bubbles", { description = "Bubbles", drawtype = "plantlike", tiles = {...