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Re: Maps for Capture the Flag mega-topic

ANAND: I've seen your 3 last maps. Ice Age: interesting map with symmetrical terrain, will be so funny with slippery nodes! I'm already imaginating the number of hilarous fails we will have on this map when a player runs and… can't stop himself! The maps is not very deep, that can be a bit annoying,...
by Gael de Sailly
Fri Mar 16, 2018 18:35
 
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 190
Views: 13301

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

What about armor? I'm against armor and I think most of experienced players too. It would give even more importance to material and less for fighting techniques. You need to add wechiles to this server [ A map who has tanks for example ] and please add some new things . as new guns .light sabers . ...
by Gael de Sailly
Wed Mar 14, 2018 23:55
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: WorldPainter support?

Captain Chaos: are you still working on this project? Some people are still interested :) TumeniNodes and Voxelproof have drawn my attention to this thread because I'm currently working on a project that has some similarities with World Painter. It's a program that generates Minetest worlds from Geo...
by Gael de Sailly
Wed Mar 14, 2018 21:45
 
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 139
Views: 17473

Re: Post your screenshots!

One of my favorite places in valleys mapgen: https://user-images.githubusercontent.com/6905002/37429015-53985174-27ce-11e8-9bb0-56523f821b40.png https://user-images.githubusercontent.com/6905002/37429065-89b7a16a-27ce-11e8-8eb7-4687cf6bba21.png What is funny with this kind of deep blue ponds is that...
by Gael de Sailly
Wed Mar 14, 2018 20:36
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9148
Views: 1067623

Re: recherche jour Français

Bonjour DemandzyQc, et bienvenue sur le forum ! Si tu veux des infos n'hésite pas, c'est toujours avec plaisir qu'on aide un joueur qui débute :) Je parle à peu près anglais, et tu peux me retrouver sur pas mal de serveurs publics francophones comme anglophones. J'ai vu ta question sur l'installatio...
by Gael de Sailly
Tue Mar 13, 2018 12:26
 
Forum: Français
Topic: recherche jour Français
Replies: 4
Views: 537

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Ok that means you that he can hit player better and i am so weak on it to hit player with much hits. Seems like I play as a noob so much -_- No, this means that you have a more careful strategy, because your K/D is quite high. loulicats and valeria are daredevils, they kill better opponents at the ...
by Gael de Sailly
Mon Mar 12, 2018 14:31
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

BTW, did you notice the margin by which rank 1 is ahead of rank 2? You might even get to rank 2, but rank 1 is gonna take many more years :P BTW you just reached 2¹⁵ kills :D https://user-images.githubusercontent.com/6905002/37284617-87d1a090-25fc-11e8-9025-a9f752df141e.png Some interesting stat: t...
by Gael de Sailly
Mon Mar 12, 2018 13:33
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

PETE wrote:Why man 0.4.13 is the best client and how did you know that the shift jump and name tags are still on 0.4.13 Sucks man :/

Removing unfair advantages provided by older clients is also on purpose.
by Gael de Sailly
Mon Mar 12, 2018 10:09
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: Maybe mg Mountains?

I've tried tweaking the parameters and came to pretty good results too: https://user-images.githubusercontent.com/6905002/37255267-1e0598d6-254a-11e8-89b4-9134fb904a13.png mgvalleys_np_rivers = { lacunarity = 2 persistence = 0.5 octaves = 6 offset = 0 scale = 1 flags = eased spread = (512,512,512) s...
by Gael de Sailly
Sun Mar 11, 2018 16:01
 
Forum: Feature Discussion
Topic: Maybe mg Mountains?
Replies: 13
Views: 1186

Re: Up!

voxelproof: what are the mapgen parameters for the previous picture? I've never seen anything like this!
by Gael de Sailly
Sun Mar 11, 2018 15:08
 
Forum: General Discussion
Topic: Up!
Replies: 75
Views: 4507

Re: [Mod] Mapgen from geographical data [geo-mapgen] (Biomes

azekill_DIABLO wrote:I have some French docs on Qgis because I used it a while ago! PM me if you need help!

Thanks, but I have found what I was looking for, with GDAL (Geospatial Data Abstraction Library). It's the library used by Qgis to open raster layers. The python script is currently using it, works well.
by Gael de Sailly
Fri Mar 09, 2018 19:29
 
Forum: WIP Mods
Topic: [Mod] Mapgen from geographical data [geo-mapgen] (Biomes!)
Replies: 63
Views: 6303

Re: [mod] Fractal World Generation [fractal_worlds]

Hello Mator, I tried your sphere tree fractal today and this is very good work, however the map generation is slow. I looked a little into your code and I think there is a huge optimization possible. The code iterates over nodes and builds the sphere tree for each node, and there are millions ones,...
by Gael de Sailly
Tue Mar 06, 2018 19:06
 
Forum: WIP Mods
Topic: [mod] Fractal World Generation [fractal_worlds]
Replies: 44
Views: 5894

Re: [Mod] Mapgen from geographical data [geo-mapgen] (Biomes

Mount Blanc looks nice, can you make it 1:1 scale? That will be epic for me, I will waste my time to conquer it :D Unfortunately I don't think you can find free data that are accurate enough. The best I know is Copernicus EU-DEM 1.1 (resolution 25m). It's possible to rescale it to 1 node = 1m, but ...
by Gael de Sailly
Tue Mar 06, 2018 18:54
 
Forum: WIP Mods
Topic: [Mod] Mapgen from geographical data [geo-mapgen] (Biomes!)
Replies: 63
Views: 6303

Re: Maybe mg Mountains?

Valleys mapgen is quite compressed horizontally, and the river systems are too small scale for me, personally i think it needs tuning, but that's up to the creator of it (Gael de Sailly). At least you can alter it through noise parameters. It does need tuning, but I'd prefer to make a list of good ...
by Gael de Sailly
Sun Mar 04, 2018 22:48
 
Forum: Feature Discussion
Topic: Maybe mg Mountains?
Replies: 13
Views: 1186

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

You have not yet seen me play ask annad Im really bad totally jk i can beat ANNAD easier than other players I believe i beat grandolf bob12 EZ PZ plus i can beat waterbug i use to better back in the old days though I think I've never seen such an inconsistent post. It looks like you say you're bad ...
by Gael de Sailly
Fri Mar 02, 2018 14:12
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: Post your screenshots!

I discovered an incredible rock when I was exloring the Fractal mapgen. To reproduce it: use the fractal #3 (in minetest.conf: " mgfractal_fractal = 3 "), seed doesn't matter (it only does slight variations), go at (1500, 60, 0). https://user-images.githubusercontent.com/6905002/36867948-1...
by Gael de Sailly
Thu Mar 01, 2018 20:36
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9148
Views: 1067623

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

I tried you map, gimp, and taken a screenshot. EDIT: I just noticed that you have already taken screenshots, so I added yours in the spoiler. My screenshot is the last one. https://raw.githubusercontent.com/mrowlbio/my-ctf-maps/master/pictures/FJ.png https://raw.githubusercontent.com/mrowlbio/my-ctf...
by Gael de Sailly
Thu Mar 01, 2018 19:58
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Hi ShowelsMcGee, and welcome to the forums! :) It's not as bad as before by a long way, and will probably get less annoying with the addition of more maps. xerox123 and ANAND have already made some maps, and IceAgeComing is still working on a very promising one (see previous posts). I'd like to star...
by Gael de Sailly
Wed Feb 28, 2018 00:01
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

could you remove most of the apples from the trees in the map: 2 hills and a lake?; now that weve gotten a taste of CTF without apple-spamming many pros hate this map becuz all the apples. I'm not in favour of removing apples. It was annoying when we were always playing on this map, but since ruben...
by Gael de Sailly
Tue Feb 27, 2018 23:09
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476

Re: problème avec le lit

Bonjour Sherlock, Avec le jeu par défaut ("minetest_game"), on peut crafter un lit avec n'importe quel bois. Il faut de la laine rouge, blanche et 3 blocs de bois. https://user-images.githubusercontent.com/6905002/36753742-65e167ee-1c07-11e8-839c-80428638c2c9.png Si vous avez installé un a...
by Gael de Sailly
Tue Feb 27, 2018 20:55
 
Forum: Français
Topic: problème avec le lit
Replies: 1
Views: 314

Re: Post your screenshots!

Meanwhile in Alps... [Image] [...] [Image] Mer de glace Some other pics from real world, scale is 1 node for 80 meters https://user-images.githubusercontent.com/6905002/36748401-0b8d481c-1bf8-11e8-8a11-945b1dd2ab4d.png Mont Blanc, North face https://user-images.githubusercontent.com/6905002/3674854...
by Gael de Sailly
Tue Feb 27, 2018 19:02
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9148
Views: 1067623

Re: Post your screenshots!

Minetest world generated from real geographical data, with my new mod Geo Mapgen . 1 node = 2 km horizontally and 200 m vertically. Land cover is respected too. France https://user-images.githubusercontent.com/6905002/36617435-b68915ac-18e7-11e8-9436-95cb67dd2ac4.png Réunion and Madagascar https://u...
by Gael de Sailly
Fri Feb 23, 2018 22:40
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9148
Views: 1067623

Re: [Mod] Mapgen from geographical data [geo-mapgen] (WIP)

News of the day, on landcover branch:
Trees and plants, according to the biome!

Look at the Mont Blanc now:
Image
by Gael de Sailly
Wed Feb 21, 2018 15:44
 
Forum: WIP Mods
Topic: [Mod] Mapgen from geographical data [geo-mapgen] (Biomes!)
Replies: 63
Views: 6303

Re: [Mod] Mapgen from geographical data [geo-mapgen] (WIP)

New branch with good changes: it's now able to handle land cover images! https://github.com/Gael-de-Sailly/geo-mapgen/tree/landcover For now only the ground nodes are changed, but decorations are planned. See the result on the Mont Blanc (I've not taken the time to make more good screenshots for now...
by Gael de Sailly
Tue Feb 20, 2018 23:44
 
Forum: WIP Mods
Topic: [Mod] Mapgen from geographical data [geo-mapgen] (Biomes!)
Replies: 63
Views: 6303

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Very good work IceAgeComing. I'm looking forward to play on this map!
by Gael de Sailly
Tue Feb 20, 2018 22:51
 
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1783
Views: 93476
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