Search found 730 matches

by Gael de Sailly
Tue May 08, 2018 21:28
Forum: Mod Releases
Topic: [Mod] Tectonic Map Generator 0.3.1 [mg_tectonic]
Replies: 99
Views: 13838

Re: [Mod] Tectonic Map Generator [mg_tectonic]

I'm very interested in this mod too. I checked it out immediately and looked a bit into the code. Great work!
by Gael de Sailly
Sun May 06, 2018 23:07
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

i'd like if this server was 0.4.16 only It's the case: Attention fellow players : Henceforth, this server will only allow Minetest clients that are 0.4.16 or later . Those with older clients will be kicked immediately with a message that encourages them to upgrade their client to 0.4.16. This is be...
by Gael de Sailly
Thu May 03, 2018 22:52
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Looks like someone got a bit upset. https://i.imgur.com/imFQOfJ.png Yeah, that's how he always behaves, he used to do it on main chat, but as i tempbanned him too many times, i guess he moved on to PM'ing. What i find strange is, that i removed his shout few days ago, so i assume someone gave him s...
by Gael de Sailly
Sun Apr 15, 2018 00:18
Forum: Modding Discussion
Topic: An error with my mod.
Replies: 3
Views: 248

Re: An error with my mod.

Thanks, Krock. But i don`t understand one thing: field "description" is integer, but not string. If it would be string i would need to write register_nodes.description. In any case i`ve learned such thing from a manual at the first time. -- Your code register_nodes[description] = descriptions[f] I ...
by Gael de Sailly
Sun Apr 08, 2018 16:16
Forum: Servers
Topic: [Server] Metropolis
Replies: 71
Views: 6903

Re: [Server] Metropolis

Sorry for being a bit harsh, but this server being hosted on OldCoder's website doesn't inspire confidence. I'm wondering how you got the idea to host this server here and which link you have with this person.
by Gael de Sailly
Sun Apr 01, 2018 15:18
Forum: Problems
Topic: Mob Framework not working,pls help!!
Replies: 2
Views: 242

Re: Mob Framework not working,pls help!!

I would recommend not using Mob Framework since it's very old and poorly maintained (and definitely ugly). If you want mobs you can use Mobs Redo instead, it's much more stable. You get this error at initialization time, when the map is not loaded yet, so it has not been altered and you can safely r...
by Gael de Sailly
Sun Apr 01, 2018 12:57
Forum: Servers
Topic: Stop Banning People | The Anti-Ban Movement #AntiBanMovement
Replies: 110
Views: 5610

Stop it please!

I don't think it's a good idea to keep this thread alive. All that had to be said has already been said, and the debate is going all over the place, becomes incomprehensible and mostly ad hominem.
by Gael de Sailly
Sat Mar 31, 2018 22:57
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

PETE wrote:found this
Don't be surprised, unfortunately it happens very often. Swearing generally results in a kick at least, and a perma-ban at most, when seen by a moderator. We are particularly strict on this point because many players are kids and we don't want them to see that.
by Gael de Sailly
Fri Mar 30, 2018 23:47
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

rubenwardy wrote:The rules have been updated. Excessive spawn killing is now banned, along with changing teams.
A small rule point about switching teams: if a player unintentionally switched after client shutdown, is him allowed to recover his former team?
by Gael de Sailly
Tue Mar 27, 2018 23:01
Forum: Partly official engine development
Topic: Nore's personal TODO list
Replies: 29
Views: 8008

Re: Nore's personal TODO list

Write (yet another) mapgen The objective is to write a mapgen (loosely) based on this article: Polygonal map generation for games , which is a very different way of creating a maps, that seems to give excellent results. Nore, have you seen the polyworld module for Terasology? https://github.com/Ter...
by Gael de Sailly
Mon Mar 26, 2018 21:29
Forum: Game Discussion
Topic: Please make more games!
Replies: 57
Views: 11510

Re: Please make more games!

What is preventing you from making a game with Minetest? For my part it's the lack of ideas, and the lack of some skills like what's about graphics and entities. Making a game requires extremely versatile skills, and very few people have all at once. To make a good project, you have to be a team. Y...
by Gael de Sailly
Mon Mar 26, 2018 02:22
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

I've seen and followed most of the discussion, and I agree with DragonsVolcanoDance. Team switching is already a lack of respect towards your team and the game, and that was only the final straw. Yesterday you became angry and disrespectful just because you were killed several consecutive times (tha...
by Gael de Sailly
Sun Mar 25, 2018 22:45
Forum: Modding Discussion
Topic: Stratum experiment
Replies: 11
Views: 724

Re: Stratum experiment

Looks very good, and seems to model geological strata quite well. Have you pushed the source somewhere?
by Gael de Sailly
Thu Mar 22, 2018 00:08
Forum: General Discussion
Topic: Microsoft interest in minetest
Replies: 13
Views: 774

Re: Microsoft interest in minetest

I don't think they would bother to include something targeting Minetest specifically in a widely distributed OS, I'd better imagine it's due to random bugs of Windows. But also Minetest itself is developed primarily on Linux and I wouldn't be surprised if some tests on Windows were not sufficient. Y...
by Gael de Sailly
Wed Mar 21, 2018 19:16
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Hi Waterbug, welcome to the forum :) Really epic game this evening on the bridge map, with in total 20 potentially "pro" players. The round lasted precisely 1h28 and there were 577 kills! Most people have seen their K/D badly affected. Wow. 20+ pros in one match! I guess I can safely say that the go...
by Gael de Sailly
Wed Mar 21, 2018 01:15
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Also did anyone notice how in the first screenshot of the ranks Enrico was on both teams? Traitor! Indeed team switching should never happen. It happened to me on Monday when I was playing in the caves, in blue team, my wifi connection was bad so I left and switched to ethernet. When I reconnected ...
by Gael de Sailly
Tue Mar 20, 2018 21:33
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

ANAND wrote:Spawn-killing just gives you a paltry 7 pts. / noob - Racking up a score of 800000+ by just spawn-killing for hours is just outright impossible IMO.
By the way, adding points per kill stats would discourage spawnkilling.
by Gael de Sailly
Tue Mar 20, 2018 20:23
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Really epic game this evening on the bridge map, with in total 20 potentially "pro" players. The round lasted precisely 1h28 and there were 577 kills! Most people have seen their K/D badly affected. I was in team blue. At the beginning we were clearly losing and our number of weapons decreased fast....
by Gael de Sailly
Mon Mar 19, 2018 18:06
Forum: General Discussion
Topic: Quantity of players on servers.
Replies: 6
Views: 532

Re: Quantity of players on servers.

Why are same servers constantly full of players, but mostly not full? The most popular are Survival X, Capture The Flag Multiple maps, HOMETOWN, MyTekeGaming. Why are they so popular? Other servers have big quantity of nice mods, big limit of players, fine connecting to the server and they are not ...
by Gael de Sailly
Fri Mar 16, 2018 18:35
Forum: Maps
Topic: Maps for Capture the Flag mega-topic
Replies: 204
Views: 24016

Re: Maps for Capture the Flag mega-topic

ANAND: I've seen your 3 last maps. Ice Age: interesting map with symmetrical terrain, will be so funny with slippery nodes! I'm already imaginating the number of hilarous fails we will have on this map when a player runs and… can't stop himself! The maps is not very deep, that can be a bit annoying,...
by Gael de Sailly
Wed Mar 14, 2018 23:55
Forum: Servers
Topic: [Server] Capture the Flag Server (Guns!)
Replies: 1808
Views: 112095

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

What about armor? I'm against armor and I think most of experienced players too. It would give even more importance to material and less for fighting techniques. You need to add wechiles to this server [ A map who has tanks for example ] and please add some new things . as new guns .light sabers . ...
by Gael de Sailly
Wed Mar 14, 2018 21:45
Forum: Minetest-related projects
Topic: [Tool] WorldPainter plugin
Replies: 146
Views: 24973

Re: WorldPainter support?

Captain Chaos: are you still working on this project? Some people are still interested :) TumeniNodes and Voxelproof have drawn my attention to this thread because I'm currently working on a project that has some similarities with World Painter. It's a program that generates Minetest worlds from Geo...
by Gael de Sailly
Wed Mar 14, 2018 20:36
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9556
Views: 1220052

Re: Post your screenshots!

One of my favorite places in valleys mapgen: https://user-images.githubusercontent.com/6905002/37429015-53985174-27ce-11e8-9bb0-56523f821b40.png https://user-images.githubusercontent.com/6905002/37429065-89b7a16a-27ce-11e8-8eb7-4687cf6bba21.png What is funny with this kind of deep blue ponds is that...
by Gael de Sailly
Tue Mar 13, 2018 12:26
Forum: Français
Topic: recherche jour Français
Replies: 4
Views: 595

Re: recherche jour Français

Bonjour DemandzyQc, et bienvenue sur le forum ! Si tu veux des infos n'hésite pas, c'est toujours avec plaisir qu'on aide un joueur qui débute :) Je parle à peu près anglais, et tu peux me retrouver sur pas mal de serveurs publics francophones comme anglophones. J'ai vu ta question sur l'installatio...