Search found 730 matches

by Gael de Sailly
Mon Oct 27, 2014 11:24
Forum: Français
Topic: [Recherche] Un dev pour m'épolée dans MineClone
Replies: 12
Views: 1697

Re: [Recherche] Un dev pour m'épolée dans MineClone

Si tu veux juste déplacer quelques blocs utilise set_node, le voxelmanip est utile pour modifier un grand nombre de blocs à la fois (pour la génération de la carte, c'est par 512000). Je ne sais pas trop à partir de combien c'est avantageux, peut-être 1000 ou 5000. Je vais tester. Pour le seed, il e...
by Gael de Sailly
Sun Oct 26, 2014 19:46
Forum: Servers
Topic: [Server] VanessaE's Basic-plus Minetest Server [5.1.0-dev]
Replies: 156
Views: 29012

Re: [Server] VanessaE's Mostly-Vanilla Minetest Server [git]

So 7:30 in France in winter time (lastest Sunday of October [today] to lastest Sunday of March) and 8:30 in summer time ; if there are others European players (except Portugal and British Isles).
by Gael de Sailly
Sun Oct 26, 2014 19:32
Forum: Français
Topic: [Recherche] Un dev pour m'épolée dans MineClone
Replies: 12
Views: 1697

Re: [Recherche] Un dev pour m'épolée dans MineClone

Le plus dur pour moi a été d'admettre que, quand on fait ceci : minetest.register_on_generated(function(minp, maxp, seed) local vm, emin, emax = minetest.get_voxel_manip() … emin et emax ne correspondent pas à minp et maxp (je ne sais pas comment c'est défini, je pense qu'il y a quelques blocs de "s...
by Gael de Sailly
Sun Oct 26, 2014 18:13
Forum: Français
Topic: [Recherche] Un dev pour m'épolée dans MineClone
Replies: 12
Views: 1697

Re: [Recherche] Un dev pour m'épolée dans MineClone

@davedevils : J'utilise minetest.register_on_generated et le VoxelManip, fonctionnalité qui accélère ÉNORMÉMENT la génération de la carte mais qui peut paraître un peu plus rebutante que minetest.set_node. C'est surtout pour fournir une base minecraft modifiable à volontée dans la même optique que ...
by Gael de Sailly
Sun Oct 26, 2014 15:30
Forum: Français
Topic: [Recherche] Un dev pour m'épolée dans MineClone
Replies: 12
Views: 1697

Re: [Recherche] Un dev pour m'épolée dans MineClone

C'est un projet qui a comme but de faire un clone de minecraft (legal) basée de minetest Ce projet de créer un vrai clone de Minecraft ne me satisfait pas à 100%. Mais c'est votre projet et je le respecte, je suis prêt à vous aider si vous le souhaitez. Je recherche une personne (un dev c++ ou/et l...
by Gael de Sailly
Fri Oct 24, 2014 11:32
Forum: General Discussion
Topic: Why are carts not in the default game?
Replies: 14
Views: 1522

Re: Why are carts not in the default game?

MinetestForFun server has the carts mod. Very often the cart gets stuck 5 blocks above the ground.
by Gael de Sailly
Tue Oct 21, 2014 19:00
Forum: Servers
Topic: [Server] VanessaE's Basic-plus Minetest Server [5.1.0-dev]
Replies: 156
Views: 29012

Re: [Server] VanessaE's Mostly-Vanilla Minetest Server [git]

My Minetest crashes at least 6 times, on this server, around 12 pm (French time). It crashed immediately or 1-2 minutes after. I had the latest dev version. I've removed it and installed 0.4.10-stable and it works. Is it a problem on the server or on the version I used ? I've played yesterday with t...
by Gael de Sailly
Mon Oct 20, 2014 06:58
Forum: WIP Mods
Topic: [Mod] Forest
Replies: 95
Views: 21540

Re: [Mod] Forest

I already knew this error. I thought I had corrected it. I'll fix it now. Look at the 7th post of the page 3, the problem is exactely the same. I think I've put the wrong version on Github on September 22nd.
by Gael de Sailly
Sun Oct 19, 2014 16:20
Forum: General Discussion
Topic: Restore mapgen v5 ?
Replies: 66
Views: 9030

Re: Restore mapgen v5 ?

Is it possible to rewrite it in Lua ?
I think I will try it, using my mapgen library (if you want to help me you're welcome).
by Gael de Sailly
Sat Oct 18, 2014 18:30
Forum: General Discussion
Topic: Restore mapgen v5 ?
Replies: 66
Views: 9030

Re: Restore mapgen v5 ?

If your computer is fast, no problem ! But if it's really slow, you should take the mapgen V6, which is extremely fast. Or, if you're sedentary in Minetest (which is not the case for me, at all !), you can use a slower mapgen. It will be slow at the firt time, but once the terrain is generated, it w...
by Gael de Sailly
Sat Oct 18, 2014 15:13
Forum: General Discussion
Topic: Restore mapgen v5 ?
Replies: 66
Views: 9030

Re: Restore mapgen v5 ?

RHR wrote:Great work paramat! But is mapgen v5 much slower than mapgen v6 ??
Yes, mapgen V5 is slower. But if you have a recent computer, it's not a problem.
by Gael de Sailly
Wed Oct 15, 2014 15:02
Forum: General Discussion
Topic: Mapgen v7?
Replies: 5
Views: 573

Re: Mapgen v7?

paragenv7 is here.
by Gael de Sailly
Wed Oct 15, 2014 14:57
Forum: Français
Topic: Bonjour d'un debutant
Replies: 13
Views: 1736

Re: Bonjour d'un debutant

Il faut vérifier que les dépendances de chaque mod sont satisfaites. Tu trouveras les dépendances dans le fichier depends.txt. Si un nom de mod est suivi par "?", il n'est pas obligatoire. Par exemple ce depends.txt tiré de Moretrees : default plants_lib moreblocks? default et plants_lib doivent êtr...
by Gael de Sailly
Tue Oct 14, 2014 16:54
Forum: Feature Discussion
Topic: [Request] Advanced settings
Replies: 26
Views: 1933

Re: [Request] Advanced settings

I will report it in github.
by Gael de Sailly
Mon Oct 13, 2014 20:13
Forum: Feature Discussion
Topic: [Request] Advanced settings
Replies: 26
Views: 1933

[Request] Advanced settings

Hello ! I have a feature request : making a convenient way to set the settings of minetest.conf without having to open and write manually in the file. We can make a dialog, with a scrollable textlist : each line is a setting of the minetest.conf, sorted alphabetically if possible. We select the sett...
by Gael de Sailly
Mon Oct 13, 2014 19:06
Forum: Français
Topic: Bonjour d'un debutant
Replies: 13
Views: 1736

Re: Bonjour d'un debutant

Pour la jungle, elle est normalement par défaut pour la 0.4.10, vérifie ta version. J'ai eu quelques problèmes sous Ubuntu 14.04 avec la jungle ici . J'ai résolu tout ça en modifiant la ligne "mgv6_spflags" du fichier minetest.conf, que tu devrais trouver quelque part dans le dossier où tu as mis l...
by Gael de Sailly
Sat Oct 11, 2014 16:01
Forum: Français
Topic: Traduction du wiki en français
Replies: 161
Views: 28876

Re: Traduction du wiki en français: ça avance !

J'aimerai traduire la citation de C55 ici. Mais c'est délicat de traduire une citation. Je pense que je n'ai pas un assez bon niveau en anglais.
by Gael de Sailly
Thu Oct 09, 2014 20:37
Forum: Servers
Topic: [Server] VanessaE's Basic-plus Minetest Server [5.1.0-dev]
Replies: 156
Views: 29012

Re: [Server] VanessaE's Mostly-Vanilla Minetest Server [git]

I've found something strange about glass : we can see through the ground. It wasn't the case a few days ago. I think you've updated minetest_game with the new glass drawtype. On github, amaz1 says that the bug is probably from the server.
Image
by Gael de Sailly
Tue Oct 07, 2014 18:49
Forum: General Discussion
Topic: Estinguish Fire?
Replies: 11
Views: 2170

Re: Estinguish Fire?

The code of fire. The propagation of fire is not managed by the map directly, but it's calculated for each flame : Every second, a flame near a flammable node has 50% chance to duplicate itself at one of the air nodes in the 3x3x3 nodes around. (lines 106-123) Every 2 seconds, a flame has 10% chanc...
by Gael de Sailly
Mon Oct 06, 2014 19:01
Forum: Texture Packs
Topic: Lush8 Texture Pack [8x8][Solstice]
Replies: 19
Views: 8647

Re: Lush8 Texture Pack [8x8][8/25/2014-B]

Some minetest_game textures are missing : doors dye farming fire screwdiver tnt vessels wool I think the dirt with grass is a little too bright, I think it must be green and not yellow. I don't say it to criticize, but to help you to improve this texture pack because I like the 8-pixel definition. T...
by Gael de Sailly
Mon Oct 06, 2014 13:38
Forum: Problems
Topic: Some number keys not working
Replies: 17
Views: 4873

Re: Some number keys not working

But now, copying-pasting on Minetest GUIs works, which wasn't the case before. In fact, it depends on the GUI : in the new version of VanessaE's Signs Library, it doesn't work. For example i play in the VanessaE's Vanilla Server. I've made a long tunnel and I wanted to put a sign which shows the na...
by Gael de Sailly
Sun Oct 05, 2014 14:25
Forum: Feature Discussion
Topic: Rewrite Flowers
Replies: 6
Views: 901

Re: Rewrite Flowers

It's not exactely what I think : I would like to define a noise for each flower to make differences between places : in the nature there aren't the same species of flowers everywhere.
by Gael de Sailly
Sun Oct 05, 2014 05:21
Forum: General Discussion
Topic: Restore mapgen v5 ?
Replies: 66
Views: 9030

Re: Restore mapgen v5 ?

Inocudom wrote: Have you ever seen the caves in a mapgen v5 world? They are quite interesting.
Yes, sure, I prefer this cave generator. For example I've found a big cave which make the link between a beach and a mountain. It doesn't exists in v6 or it's far fewer beautiful.