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by ThorfinnS
Sun Dec 06, 2020 16:38
Forum: Mod Releases
Topic: [mod] Stripped tree trunks [stripped_tree]
Replies: 18
Views: 1065

Re: [mod] Stripped tree trunks [stripped_tree]

Place torch, assuming there's one in inventory. It's a work in progress one of the students is working on, so there's no code uploaded anywhere yet. Re: API, I was just suggesting that it be handled like stairs and farming redo and most of the other popular mods do -- the person who creates the new ...
by Liso
Fri Nov 13, 2020 23:15
Forum: Partly official engine development
Topic: Trying to implement Shadow Mapping
Replies: 80
Views: 3823

Re: is Shadow mapping desired?

I guess using SM to handle sun's illumination in a more general way could be possible. Right now it's just discarding the transparent pixels. But with the material properties and color, maybe it's possible to do what you suggest. I'll take a look on it. Anyway, my personal opinion is to create a bas...
by kino2007
Mon Nov 09, 2020 13:56
Forum: Feature Discussion
Topic: What's Minetest still missing over Minecraft?
Replies: 1036
Views: 143818

Re: What's Minetest still missing over Minecraft?

(please read the entire thing, especially edit) I think we should focus on textures, shaders, and sounds... Also I think the ambient occlusion is too dull which makes the game feel like a paper cut-out picture instead of real objects. And it seems the textures have this blur to it, especially the me...
by Zughy
Wed Nov 04, 2020 20:16
Forum: Servers
Topic: [Server 5.3.0] [minigames] A.E.S.
Replies: 50
Views: 2733

[Server 5.3.0] [minigames] A.E.S.

So... hey there! After 9 months, we apparently did it. The server is in beta and we hope to improve it more and more with the passing of time. Without further ado... A.E.S. https://i.imgur.com/xHGV5P0.png In short Minigames servers are the most played servers on Minecraft: they act as a hub featurin...
by emperor_genshin
Fri Oct 23, 2020 19:15
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 74
Views: 3412

Re: Failures of Core Dev and the Needs of Content Creators

Lone_Wolf wrote:
Fri Oct 23, 2020 19:13
What was the OP about again? Should probably move this fork talk into a new topic or something
Discussing about "Failures of Core Devs and the Needs of Content Creators" not "Minetest is dead, let's make a Fork!"
by Lone_Wolf
Fri Oct 23, 2020 19:13
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 74
Views: 3412

Re: Failures of Core Dev and the Needs of Content Creators

What was the OP about again? Should probably move this fork talk into a new topic or something
by emperor_genshin
Fri Oct 23, 2020 17:57
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 74
Views: 3412

Re: Failures of Core Dev and the Needs of Content Creators

An engine without games - Since MTG is in maintenance only mode, it is official that Minetest ships with no real games. The struggle of banishing MTG is strong, but core devs refuse to stop this X) And you're right. this is a game engine. should be treated as one rather than a full game MTG is inev...
by TumeniNodes
Fri Oct 23, 2020 01:57
Forum: General Discussion
Topic: Minecraft to force migration to a Microsoft account by spring 2021
Replies: 1
Views: 228

Re: Minecraft to force migration to a Microsoft account by spring 2021

This is the sort of action which makes microsoft a company run by douchebags. No doubt github accounts will follow the same action very soon. This is about more than people are going to realize. No word of a lie, if I ever came face to face with Gates, I would kick him so hard in the nutsack he'd ch...
by ShadMOrdre
Wed Oct 21, 2020 22:01
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 74
Views: 3412

Re: Failures of Core Dev and the Needs of Content Creators

Core Developers must be active within the community both on Instant Messaging/Forums or become a regular contributor. Activity is measured by showing up a few times a week. I agree with this, but there should be leeway for periods of absence. I think in a more general sense, this means not any part...
by emperor_genshin
Wed Oct 21, 2020 16:10
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 74
Views: 3412

Re: Failures of Core Dev and the Needs of Content Creators

So maybe these people - me included - are the problem, but is the silence treatment the right approach? Dialogue is key, always. Maybe core devs are so fed up, stressed, can't even breathe, fine: but let's talk about it, let's understand each other. These problems can't be solved one way. Silent tr...
by Zughy
Wed Oct 21, 2020 07:25
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 74
Views: 3412

Re: Failures of Core Dev and the Needs of Content Creators

Majority of forks died except for Multicraft (Freeminer 2.0), want to know why? Because it's supported by core devs. Fair point Instead of helping each other, what are we doing? Again, personally speaking I'm helping too while complaining. And we're here, debating about things this guy or the other...
by Zughy
Tue Oct 20, 2020 23:18
Forum: General Discussion
Topic: Failures of Core Dev and the Needs of Content Creators
Replies: 74
Views: 3412

Re: Failures of Core Dev and the Needs of Content Creators

It's not just the core dev's fault that this is happening. it's the entire community's fault (including the core devs) for failing to efficiently collaborate and understand one another. I don't agree. They're the ones who should start communicating in the first place. I didn't say a thing for month...
by Zughy
Sun Oct 18, 2020 22:50
Forum: General Discussion
Topic: New project managment proposal
Replies: 33
Views: 1188

Re: New project managment proposal

But who are they delegating to? Will you hire an artist or an advertising expert? I'm literally a professional artist and I'm pretty sure there are other people willing to help. I've stumbled upon Minetest, I'm not the first and I won't probably be the last. It will make the situation even worse be...
by Kezi
Sun Oct 18, 2020 15:28
Forum: General Discussion
Topic: New project managment proposal
Replies: 33
Views: 1188

Re: New project managment proposal

It was a mistake from the beginning to talk about management, that won't work and has never worked Dividing work in groups is not about management, and groups don't need to be managed by one person, groups are useful when there's sufficient specialization, for example, engine devs vs UI designers an...
by freshreplicant
Wed Oct 14, 2020 10:15
Forum: News
Topic: Minetest Game now in maintenance/bugfix-only mode, no feature PRs accepted
Replies: 51
Views: 6375

Re: Keep my base game clean!

This small mod and official framework approach could even benefit an official MTG in ways its corporate cousin Minecraft has been struggling to do for years: if somebody makes a really stand-out weapon, ore, mob, whatever...you can add it fairly seamlessly to the official game. That stimulates the ...
by PolySaken
Tue Oct 13, 2020 22:29
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3426

Re: Getting tired of it

Man, this thread is depressing. I agree though. I had (and still sort of have) a naive vision for minetest; I wanted it to be the perfect engine for block games. But I've had many troubles in my life lately: academic issues, neurodivergence, identity problems, and all of this has sort of broken the ...
by Mantar
Fri Oct 09, 2020 16:50
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3426

Re: Getting tired of it

As a simple lurker, it looks pretty demeaning to me. The open source mantra is really "If you don't like something, I'll call you lazy so I don't have to think about it." Nah, a good open source project is a simple meritocracy, where work matters and talk kinda doesn't. Minetest seems to ...
by rubenwardy
Sun Oct 04, 2020 14:44
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3426

Re: Getting tired of it

A part of the roadmap was discussed at the meeting , no trace of the rest though. I didn't want to overload with everything there, so I want with the most actionable I also don't realise how a meeting can take place on IRC, when I use to talk with my friends on Jitsi more or less twice a week about...
by Zughy
Sun Oct 04, 2020 14:21
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3426

Re: Getting tired of it

So, in these days I've been talking with old community members and they helped me realising how a fork is suicidal. That brought me to write a suggestions list the other day, which I then handed to ruben a couple hours before the meeting. It basically felt like the only thing I was able to do. This ...
by Gundul
Sat Oct 03, 2020 15:07
Forum: WIP Games
Topic: [Game] Exile 0.2.2
Replies: 88
Views: 6677

Re: [Game] Exile 0.2.1

One of the players has found some bugs that allow cheating in various ways. He's trying to find them all, I guess. Switching a clothing item with one of the same without unequipping boosting temperature tolerance, somehow being in bed rest while walking around. Whatever else he found, better you ta...
by Emerald
Sat Oct 03, 2020 06:54
Forum: WIP Games
Topic: [Game] Exile 0.2.2
Replies: 88
Views: 6677

Re: [Game] Exile 0.2.1

One of the players has found some bugs that allow cheating in various ways. He's trying to find them all, I guess. Switching a clothing item with one of the same without unequipping boosting temperature tolerance, somehow being in bed rest while walking around. Whatever else he found, better you tal...
by Menche
Sat Oct 03, 2020 04:43
Forum: Servers
Topic: [Voxelgarden] The Ocean Experiment
Replies: 61
Views: 8287

Re: [Voxelgarden] The Ocean Experiment

I agree that area protection can lock away choice real estate near spawn away from the public, and I have been very annoyed at this on many servers. For me, the whole point of building on a server is interacting with others, and if I have to walk for ten minutes to get to my plot I feel like I'm out...
by Zughy
Wed Sep 30, 2020 13:25
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3426

Re: Getting tired of it

Don't feel obligated to. If your mental health is suffering, step away. I did the last few months Thanks Ruben, but I've never said that. I said that dealing with what happens here on Minetest would bring me to suffer, hence the having enough. We're talking about this only because I stomped enough ...
by rubenwardy
Wed Sep 30, 2020 10:28
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3426

Re: Getting tired of it

I'm not gonna trade my mental health for a bunch of people I've never seen in real life Don't feel obligated to. If your mental health is suffering, step away. I did the last few months We're talking about this only because I stomped enough my feet, and that's honestly debilitating. You could have ...
by isaiah658
Tue Sep 29, 2020 22:53
Forum: WIP Mods
Topic: [Mod] Zoonami [0.4.1] [zoonami]
Replies: 18
Views: 1552

Re: [Mod] Zoonami [0.1.1] [zoonami]

Not to be hogging his thread too much, I'm sure others are reading it and lurking...but great to hear you're working on that feature, will make a big difference once implemented. Is there any particular type of contributions you're interested in from others, like new monsters, new mechanics, etc. o...