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by kay27
Tue Sep 29, 2020 20:47
Forum: WIP Games
Topic: [Game] MineClone 2 [0.70.0]
Replies: 2263
Views: 392334

Re: [Game] MineClone 2 [0.67.2]

Would it complicate things code-wise to make this behave as it should? Nope, it seems to be rather simple, if you'd take a look, 3cd30a5 . But maybe we need to add the same for double-sized chests and Shulker boxes, IDK... BTW, I couldn't talk to Wuzzy about my Nether portal updates despite tha fac...
by Zughy
Tue Sep 29, 2020 19:17
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3434

Re: Getting tired of it

(I inadvertently pressed "submit", sorry for the double post) I support a news section on the website, there's a section on the forums but that's much less visible and less reliable But don't you see the problem, man? We're talking about this only because I stomped enough my feet, and that...
by Zughy
Tue Sep 29, 2020 17:46
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3434

Re: Getting tired of it

Minetest's true potential lies in being generic, allowing for all types of different (voxel) games. That having said, we can and should "steal" ideas whenever we can. But only the good ideas. ;-) That's what I meant, I didn't mean to clone Minecraft. Also, real talk here: you're not reall...
by Steamed_Punk
Tue Sep 29, 2020 15:04
Forum: General Discussion
Topic: Getting tired of it
Replies: 60
Views: 3434

Re: Getting tired of it

Personally I haven't been around long enough to have a real idea about who does what and in what order or time delay. To be honest I don't really care because I understand how difficult it must be to organize the devs so that things come together for a new release or update, time is of the essence. ...
by Emerald
Sat Sep 19, 2020 02:39
Forum: Servers
Topic: [Server] 3xile - closed
Replies: 63
Views: 2427

Re: [Server] 3xile - featuring Dokimi's exile game --NEW-- now online

Having the HUD indicators is definitely an improvement. Of all the details info we got from the 'health' tab, the thing we need the most is the actual temperature numbers. Otherwise you don't know if it's too hot or too cold. You can guess from the weather but when you're sleeping near fire, it's ha...
by TenPlus1
Fri Sep 18, 2020 19:49
Forum: Servers
Topic: [Server] Xanadu
Replies: 3811
Views: 405594

Re: [Server] Xanadu

From what information I've gathered from other players, it seems that YuGiOhJCJ would sit idle on the server for hours on end causing multiple mobs to attack, which caused the log files to bloat considerably while being attacked, which in turn which caused server lag as well as device lag for all of...
by bosapara
Sun Sep 13, 2020 10:49
Forum: Problems
Topic: [solved] How to check real lag of server?
Replies: 21
Views: 1466

Re: [solved] How to check real lag of server?

Festus1965,

Everything you write does not matter when we talk about complex mods that use timers.

No profiler, or /status will never show you the delay / lag.

________________

Only 100% of players who tell you "I can't open a chest within 5 secs" can help you to detect lags.
by Tux-Tage
Tue Sep 08, 2020 10:54
Forum: Deutsch
Topic: Evtl. Vortrag bei den Tux-Tagen 2020?
Replies: 0
Views: 200

Evtl. Vortrag bei den Tux-Tagen 2020?

Liebe Minetest-Community, wir sind die Organisatoren hinter den Tux-Tagen. Falls jemand noch nichts darüber gehört hat: Tux-Tage 2020 (https://www.tux-tage.de/) ist ein Projekt, welches bspw den Chemnitzer oder Kieler Linux Tagen ähnelt, aber komplett (auch in Zukunft) online stattfinden wird. Es wi...
by Darthon12
Sun Sep 06, 2020 02:14
Forum: General Discussion
Topic: UPCOMING MINETEST GAME RELEASE - Journey Through Darthon
Replies: 10
Views: 592

Re: UPCOMING GAME RELEASE Journey Through Darthon

You don't know understand how I did this. minetest forum has the right to receive on this official page only for which topic and not in this game that you take out as Journey Through Darthon, it does not belong to that forum You just need to have another forum as they talk in which program that com...
by homthack
Sat Sep 05, 2020 23:42
Forum: General Discussion
Topic: UPCOMING MINETEST GAME RELEASE - Journey Through Darthon
Replies: 10
Views: 592

Re: UPCOMING GAME RELEASE Journey Through Darthon

You don't know understand how I did this. minetest forum has the right to receive on this official page only for which topic and not in this game that you take out as Journey Through Darthon, it does not belong to that forum You just need to have another forum as they talk in which program that come...
by Sokomine
Wed Sep 02, 2020 08:00
Forum: General Discussion
Topic: Question about map backups
Replies: 1
Views: 196

Re: Question about map backups

Can maps be corrupted if they are copied as data is being written to them? I remember reading how to close the database to make safe copies, but I don't remember where or how. Some help? In theory I think so, yes. If you can, close the world (i.e. do not run an active Minetest on it) before doing t...
by Hume2
Thu Aug 27, 2020 18:36
Forum: Feature Discussion
Topic: Enhancing Player Welfare with Good Design
Replies: 27
Views: 1408

Re: Enhancing Player Welfare with Good Design

1) What positives do you see in games? Gaming can be relaxing and fun. 2) What negatives do you see in games? Many games influence kids in a bad way because they promote violence, brutality or bad lifestyle. Other than that, many games lighten or laugh at religious stuff and I will never ignore this...
by Sokomine
Sat Aug 22, 2020 01:50
Forum: Servers
Topic: Minetest servers?
Replies: 13
Views: 631

Re: Minetest servers?

I am a father here trying to help my young son find a server to play on. He loves this game, but some users keep following him and destroying the houses he works on sometimes leading to a meltdown. I'm not sure what, if anything, can be done about that. Most serious servers have some form of protec...
by Zughy
Thu Aug 20, 2020 21:56
Forum: General Discussion
Topic: Minetest radical graphical rework
Replies: 55
Views: 3943

Minetest radical graphical rework

Hey there, this will be a long journey - kind of. What are we talking about? About this and this . This is of course nothing official, it's just my take. I'm a freelancer pixel artist aand.. let's begin (?) GUI So, first of all let's talk about the one following us around for the whole engine: the G...
by bzt
Wed Aug 19, 2020 13:55
Forum: General Discussion
Topic: The future of Minetest
Replies: 19
Views: 1155

Re: The future of Minetest

Thanks for your valuable opinions! @Pyrollo: you're right, but there's two things here. First, what MTE should be and should not be is exactly what needs to be written down, I agree. About the second part I don't agree 100%, because I think many MTG components (now in MTE) are general enough to serv...
by bzt
Mon Aug 17, 2020 22:32
Forum: General Discussion
Topic: The future of Minetest
Replies: 19
Views: 1155

Re: The future of Minetest

I'd like to add that MT, as a rather niche OSS project, doesn't really have the cooperation amongst modders that other communities might have. That's okay, and I understand. I'm not proposing a fully-blown cooperation amongst modders, no! It is one of the best feature of MT that so many games and m...
by ShadMOrdre
Mon Aug 17, 2020 20:34
Forum: General Discussion
Topic: The future of Minetest
Replies: 19
Views: 1155

Re: The future of Minetest

Krock, Thanks for answering this post in with professionalism!!! Regarding Point #2, I think bzt refers to the actual minetest.conf file. It seems that when I upgraded from MT v5.1.0 to 5.2.0, a limited few options were read from minetest.conf. None of my mapgen settings transfered easily, with the ...
by Artur
Mon Aug 17, 2020 14:20
Forum: General Discussion
Topic: Virtual Conference Room
Replies: 15
Views: 971

Re: Virtual Conference Room

Also, it might be interesting too, browser inside minetest Oh really cool! Also display of YouTube works, so perhaps one can stream a live YT channel of the conference talk this way. PS: The whole idea of a virtual conference room comes from the desired to host this workshop in a virtual way: https...
by Miniontoby
Mon Aug 17, 2020 10:13
Forum: Servers
Topic: [Guide] Create and maintain a server on Windows
Replies: 186
Views: 69266

Re: [Guide] Create and maintain a server on Windows

How do you male it so the whole server backsup automatically regularly? Hmm for linux its simple bit for windows its a bit difficult. Let me see create a .bat file (let me think of a code) (come to my irc at {miniontoby.us5.ircnow.org port: 6697 channel: #miniontoby} to talk and get a code scripted...
by Sokomine
Fri Aug 14, 2020 18:48
Forum: General Discussion
Topic: Vote for new core developers!
Replies: 8
Views: 418

Re: Vote for new core developers!

That is, each one can become a core developer by just requesting for it to celeron55? So easily?? Well, first off: A new core developer needs to have enough time and experience. There's no point in suggesting any people where we can't know if even they themshelves think that they qualify and have e...
by Tcll
Fri Aug 07, 2020 13:22
Forum: Modding Discussion
Topic: How to use b3d in blender?
Replies: 38
Views: 4988

Re: How to use b3d in blender?

does anyone have a working model with multiple mesh objects, or have anything that actually exports lights/cameras for some other project?? I've just finished looking through all the mods I use, and all of the models I've looked at are only a single mesh object... I don't wanna build something custo...
by Sokomine
Wed Jul 22, 2020 18:45
Forum: Game Releases
Topic: [game] Dreambuilder [20210301-0245]
Replies: 1140
Views: 240438

Re: [Modpack] Dreambuilder [20200712-0803][dreambuilder]

Has anyone also found that cottages and anvil each provides its own anvil & hammer, but they cannot be used interchangeably, and only the anvil from the cottages mod can be crafted because of the same crafting recipe? Quite probably yes. VanessaE keeps reminding me about doublicate nodes and th...
by Walker
Mon Jul 20, 2020 12:12
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.55] [mobs]
Replies: 2207
Views: 414430

Re: [Mod] Mobs Redo [1.52] [mobs]

@Walker - It seems Minetest 5.3 is extremely unforgiving when it comes to entities popping out of existance :) more nil checks have been added... @thunderdog1138 - api.txt updated, here is the mob definition for my npc's, they only attack when hit and will defend from monsters: https://notabug.org/...
by Walker
Mon Jul 20, 2020 11:52
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.55] [mobs]
Replies: 2207
Views: 414430

Re: [Mod] Mobs Redo [1.52] [mobs]

@Walker - It seems Minetest 5.3 is extremely unforgiving when it comes to entities popping out of existance :) more nil checks have been added... @thunderdog1138 - api.txt updated, here is the mob definition for my npc's, they only attack when hit and will defend from monsters: https://notabug.org/...
by VanessaE
Sun Jul 12, 2020 12:14
Forum: Game Releases
Topic: [game] Dreambuilder [20210301-0245]
Replies: 1140
Views: 240438

Re: [Modpack] Dreambuilder [20200712-0803][dreambuilder]

syimyuzya, you'll need to talk to Philipnbenr and Sokomine about the hammer/anvil issue. As a general rule, I prefer changes be made at the individual mod level, both so that those changes have little risk of becoming stale or unmanageable, and also so that others who don't run Dreambuilder still ge...