Search found 193 matches
- Thu Mar 13, 2014 19:40
- Forum: News
- Topic: Forum software switch
- Replies: 158
- Views: 56808
Forum software switch
After using PunBB as our forum software for a while we have found it lacking in some needed features. Therefore, we are exploring other forum software. One of them that we are considering is phpBB. We have set up a test forum at phpbb.minetest.net . This has all users and topics transferred, althoug...
- Thu Mar 13, 2014 16:36
- Forum: Mod Releases
- Topic: [Mod] Advanced area protection [areas]
- Replies: 218
- Views: 129933
What's the difference between /set_owner and /add_owner? For example, I (Admin) wish to grant another player (Moderator) access to the entire city (area ID = 1). It would be a sort of co-ownership. Do I use /set_owner, or /add_owner? What would each command do in this situation? /set_owner creates ...
- Sun Mar 09, 2014 17:35
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1611
- Views: 642354
- Sun Mar 09, 2014 07:09
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1611
- Views: 642354
- Sat Feb 22, 2014 06:16
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
- Sat Feb 22, 2014 00:02
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1611
- Views: 642354
it seems in my single player world the tree tap is un-craftable i had all the nessary mats according to unified inventory but was un able to craft it on minetest version 0.4.9 and using the stable branch from this forum Stable is no longer used (and it's mention should be removed) it is only for 0....
- Mon Feb 17, 2014 04:17
- Forum: Mod Releases
- Topic: [Mod] Advanced area protection [areas]
- Replies: 218
- Views: 129933
Fixed here.TenPlus1 wrote:Works ok, am somehow still able to place doors though...
- Sun Feb 16, 2014 04:40
- Forum: Mod Releases
- Topic: [Mod] Advanced area protection [areas]
- Replies: 218
- Views: 129933
At the moment it seems to sometimes show the area owners on the HUD but rarely. It's a race condition I believe, so your client might be ready in time, or might not. So I need to update the minetest version. I use a dev build from January the 26th. Do I need a newer version? It was fixed a few days...
- Wed Feb 12, 2014 22:32
- Forum: Mod Releases
- Topic: [Mod] Translate Item Definitions [vortoj]
- Replies: 29
- Views: 12714
- Wed Feb 12, 2014 21:59
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1611
- Views: 642354
- Tue Feb 11, 2014 20:43
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
I made player names on the server case-insensitive. If the server says that your name collides with another players name, or that your player name is already used, tell me and I can chose your preferred capitalization. This will get rid of players named shadowninja, ShAdOwNiNjA, SHADOWNINJA, etc. Un...
- Sat Feb 08, 2014 06:02
- Forum: Game Releases
- Topic: [Game] Technic [technic_game]
- Replies: 40
- Views: 34871
- Thu Feb 06, 2014 21:46
- Forum: Mod Releases
- Topic: [Mod] Advanced area protection [areas]
- Replies: 218
- Views: 129933
The area owners on the HUD do not seem to be working. This happened just after I updated server to version 0.4.9. Would anyone know what the problem could be? The hud.lua file is there. 0.4.9 has a bug in client initialization, the TOCLIENT_HUD_ADD command is sent, but it's sent before the client i...
- Thu Feb 06, 2014 01:44
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
Nightclub added and should be available at the next restart.Inocudom wrote:For nightclub, try the link below:
https://dl.dropboxusercontent.com/u/654 ... lub-19.zip
I think you will like what it adds.
- Wed Feb 05, 2014 03:29
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
There are two mods that might be of use to you: https://forum.minetest.net/viewtopic.php?pid=117191#p117191 -Nightclub https://forum.minetest.net/viewtopic.php?pid=124928#p124928 -Hardened Clay You will want to test them out first before adding them to the server, just to be safe. The download link...
- Mon Feb 03, 2014 21:06
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
- Mon Feb 03, 2014 02:15
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
I didn't make Ramone a moderator.Enke wrote:We have a player by the name of Ramone claiming that he was once a moderator. I do not recall him, so I will not act on this. I'll leave this up to ShadowNinja to figure out.
Shire is a moderator with the minimal role (basic_privs only).twoelk wrote:Shire=Ramone
- Fri Jan 31, 2014 02:16
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
Some of the blocks of moreblocks aren't visible in the inventory and it appears that homedecor got removed. I updated the server and all mods. Due to HomeDecor's recent switch to a modpack HomeDecor and signs weren't available for a short period. The server is running a experimental version of More...
- Wed Jan 29, 2014 15:22
- Forum: Mod Releases
- Topic: [Mod] Send memos for players to receive when they come online [memo]
- Replies: 4
- Views: 1988
- Wed Jan 29, 2014 01:32
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586
- Wed Jan 29, 2014 01:02
- Forum: Mod Releases
- Topic: [Mod] Send memos for players to receive when they come online [memo]
- Replies: 4
- Views: 1988
[Mod] Send memos for players to receive when they come online [memo]
This is a simple mod that adds memos. Players will see memos after connecting. Commands: /memosend <player> <message> -- Send a memo to a player /memodel <ID>|all -- Delete one or all memos /memolist -- List your memos Supported Minetest versions: 0.4.3+ Download: https://github.com/ShadowNinja/memo...
- Wed Jan 29, 2014 00:47
- Forum: Mod Releases
- Topic: [Mod] White list [whitelist]
- Replies: 18
- Views: 10697
- Wed Jan 29, 2014 00:29
- Forum: Mod Releases
- Topic: [Mod] White list [whitelist]
- Replies: 18
- Views: 10697
[Mod] White list [whitelist]
This is a simple mod that adds a player white list. Commands: /whitelist add PlayerName /whitelist remove PlayerName You can also edit the "whitelist.txt" file in the world directory. (The format is one player name per line) Supported Minetest versions: 0.4.9+ GitHub: https://github.com/Sh...
- Tue Jan 28, 2014 23:38
- Forum: General Discussion
- Topic: New to Minetest
- Replies: 19
- Views: 3366
- Tue Jan 28, 2014 18:18
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37586