Search found 190 matches

by tbillion
Thu Dec 24, 2015 03:15
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

well you can drive the dump truck now too. which is the point to be able to move a lot of resources at once. having hiccups though with the entity stuff, when i size the dump truck entity it also makes the character huge. any one know a way to shrink the character or remove the seeing of the charact...
by tbillion
Thu Dec 24, 2015 00:55
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 760
Views: 326637

Re: [Mod] Pipeworks [20131128] [pipeworks]

Laudrin i think you have an old version of minetest. the default mese is the mese block
by tbillion
Thu Dec 24, 2015 00:53
Forum: Modding Discussion
Topic: how to reference a specific block -w- minetest.emerge_area
Replies: 3
Views: 615

Re: how to reference a specific block -w- minetest.emerge_ar

well if its not supposed to know about mapblocks then why emerge area instead of emerge node/block? i am just tired of getting my machine wiped out when i hit the ignore blocks because the map hasnt been generated where the machine is . trying to work around that. and off tropic while i have your at...
by tbillion
Thu Dec 24, 2015 00:45
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

thanks Don, thats pretty much how i came up with the vent shafts, i looked at how you had done it and then reworked it. the nodeboxed are a pain in the but to come up with though.
by tbillion
Wed Dec 23, 2015 12:00
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

drill bot code is done. however the drill bot is pretty well useless because all of the elevator and lift mods i have found are all useless or have benign quirks. :( bummer
by tbillion
Wed Dec 23, 2015 11:43
Forum: Mod Releases
Topic: [Mod] Elevator [0.2] [fancy_elevator]
Replies: 8
Views: 4963

Re: [Mod] Elevator [0.2] [fancy_elevator]

i love this mod becasue the motion is smooth but i just found that it has a glitch, if you end up in the shaft the entire map gets messed up and all you get is pitch black all the time. even teleport doesnt fix it. also once the elevator arrives, at a door (if the door gets put in the list) it doesn...
by tbillion
Wed Dec 23, 2015 11:38
Forum: Mod Releases
Topic: [Mod] Elevators / Lifts [2.1.2] [elevator]
Replies: 26
Views: 8407

Re: [Mod] Elevators / Lifts [2.1.2] [elevator]

yeah a bit. but come to think of it all the lift/eleavator mods are complicated
by tbillion
Wed Dec 23, 2015 08:54
Forum: Mod Releases
Topic: [Mod] Elevators / Lifts [2.1.2] [elevator]
Replies: 26
Views: 8407

Re: [Mod] Elevators / Lifts [2.1.2] [elevator]

just saying, but i built this as described, when i place a door the elevator shows up but when i click the elevator no matter how many doors the call only shows the door im at and when i build it again all the doors show up but the only door it will teleport me to is the one i am currently at.
by tbillion
Wed Dec 23, 2015 06:32
Forum: Modding Discussion
Topic: how to reference a specific block -w- minetest.emerge_area
Replies: 3
Views: 615

how to reference a specific block -w- minetest.emerge_area

i am trying to emerge only one singe node with this call, i know that it emerges the entire map blocks referenced by it but what would i do if i only wanted to emerge a single node? minetest.emerge_area({x=pos.x-10, y=pos.y-10, z=pos.z-10}, {x=pos.x+10, y=pos.y+10, z=pos.z+10}) would i use the cordi...
by tbillion
Wed Dec 23, 2015 05:22
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

images of the ventilation shaft created by the Jack Hammer http://raptorserver.co/public_html/?q=media/3362/download/screenshot_20151222_225253.png http://raptorserver.co/public_html/?q=media/3363/download/screenshot_20151222_225257.png http://raptorserver.co/public_html/?q=media/3364/download/scree...
by tbillion
Tue Dec 22, 2015 02:34
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

now that code is beautiful.. i will definately take a closer look at it and impliment it. edit 12/21/15 3:34 CST: the code for the dozer and the sweeper are done. the code for the sweeper will im thinking also let me implement a tractor. one that can remove plants and plant new ones. but i will expl...
by tbillion
Tue Dec 22, 2015 00:49
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

thank you :) after_place_node = function(pos, placer, itemstack) local Xmin = -3 --depth in back and back of machine local Xmax = 2 --depth in front of machine local Ymin = 0 --machine height local Ymax = 6 --machine height local Zmin = -2 --left W of machine local Zmax = 2 --right W of machine loca...
by tbillion
Tue Dec 22, 2015 00:16
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

jp, dude, i hate trolls man. and really as adults i think we can be bigger than a pissing match over who can and cant read, this forum is a place for help, and really i made no claims to be an expert mod coder or an expert at lua, obviously this means from time to time help will i need. I did take y...
by tbillion
Mon Dec 21, 2015 23:20
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

more importantly learn to read... ive googled and found a few things but the result is always the same i had already read the fucking manual dick. i was trying to see if you could get the player variable without calling a second callback as it seems a bit messy to use two call backs. also what if th...
by tbillion
Mon Dec 21, 2015 13:42
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

how do you get the players name in a function where the player variable is not passed? ive googled and found a few things but the result is always the same 2015-12-21 07:19:14: ERROR[Main]: ServerError: Lua: Runtime error from mod 'mck' in callback node_on_construct(): ...n/Downloads/minetest-master...
by tbillion
Thu Dec 17, 2015 04:20
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

well it would appear that they are gonna get miniaturized :( because of this https://github.com/minetest/minetest/issues/2612 and i cant have people walking through the machines. the collision box thing has some sort of glitch that wont stop you from walking through the machines if they are bigger t...
by tbillion
Thu Dec 17, 2015 03:59
Forum: Mod Releases
Topic: [Mod] Elevators / Lifts [2.1.2] [elevator]
Replies: 26
Views: 8407

Re: [Mod] Elevators / Lifts [2.1.2] [elevator]

2015-12-16 21:55:10: ACTION[Server]: fatman places node elevator:elev_entry at (1,8,0) 2015-12-16 21:55:10: ACTION[Server]: facedir: 3 2015-12-16 21:55:16: ERROR[Main]: ServerError: Lua: Runtime error from mod 'elevator' in callback on_playerReceiveFields(): ...on/Downloads/minetest-master/bin/../bu...
by tbillion
Thu Dec 17, 2015 00:24
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

Happy Wonderful Wednesday my fellow miners. well this will be the last model for a while i am kind of burned out on modeling, and actually i have 2 models today one is a jack hammer, the code for this will drill a one block hole all down and the other is a drill bot, it will drill a 3x3 hole straigh...
by tbillion
Tue Dec 15, 2015 12:43
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

street sweeper is pretty well done. im too tired to put on the finishing touches. heres some pictures. http://i1066.photobucket.com/albums/u416/Travis_Gillespie/screenshot_20151215_062048_zpsbse0ohfu.png http://i1066.photobucket.com/albums/u416/Travis_Gillespie/screenshot_20151215_062058_zpsha8x9gn1...
by tbillion
Mon Dec 14, 2015 22:25
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

jp: its already in the works to make them all drivable. once i am donw with the models i will get back to the code

Nathan: ive seen the faces dialogue it just always shows up locked on mine. good possibiklity i bumped something but even when i open a new workspace its locked..
by tbillion
Mon Dec 14, 2015 15:33
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

2015-12-14 09:10:59: [MeshUpdate]: FIXME: MeshCollector::append() called with numIndices=66456 (limit 65535) over by 1000 then i decimated and triangulated and walla back in business other thna it messed up the position of my nos sticker :) a few more picture of the improvements i added mirros and ...
by tbillion
Mon Dec 14, 2015 13:58
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

i feel like a freaking tard. heres a laugh for you ... i have been laying out all these textures based on the out put from blenders UV outline file then editing it and painting each individual element instead of doing color zones and texture zones and then mapping the aread to the textures. its taki...
by tbillion
Sun Dec 13, 2015 21:17
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

you can blame the inspiration for the awesome work on Twoelk and Nathan, all of this mess started because they said it would be a great idea to make a machine for the sign mod i made and i wanted a good looking cnc, that was almost a week and a half ago, lol .. they created a monster.. you think the...
by tbillion
Sat Dec 12, 2015 21:48
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

yeah i am pretty sure it is the fastest way seeing as in about 10 second it will mine a 40 wide by 100 long by 50 tall shaft or hole, which fills its inventory ... well the Dump Truck is done. only have the dozer and track hoe left. also designed a pickup truck but it has issues. witht he dump truck...
by tbillion
Sat Dec 12, 2015 03:50
Forum: WIP Mods
Topic: [Road Paver] Road paving tunnel bore machine
Replies: 68
Views: 15076

Re: [Road Paver] Road paving tunnel bore machine

i was just getting the idea across with the cat logo for now, i am going to come up with some sort of simple variation of the minetest logo... i tired the suns and they still left dark spots and when you are dealing with color by numbers that have a few hundred pieces i dont want to miss one because...