Search found 124 matches
- Wed Oct 19, 2016 00:46
- Forum: Mod Releases
- Topic: [Mod] Death Messages [0.1.2] [death_messages]
- Replies: 48
- Views: 14225
Re: [Mod]Death Messages[0.1.2 beta][death_messages]
So, I whipped up some code that you can use for detecting if a player was killed by another player or a mob. I which case, it will say the mobname (e.g. "mobs:dungeon_master"). Death messages: [player] was killed by [player]. [player] was killed by [mobname] -- bigfoot547's death messages ...
- Tue Oct 18, 2016 18:29
- Forum: Mod Releases
- Topic: [Modpack] WorldEdit [worldedit]
- Replies: 862
- Views: 370668
Re: [Mod] WorldEdit [1.0] [worldedit]
I have a question:
Can you please revive the //fixedpos command?
I have wanted to use worldedit in a mesecons command block.
Can you please revive the //fixedpos command?
I have wanted to use worldedit in a mesecons command block.
- Tue Oct 18, 2016 00:34
- Forum: Feature Discussion
- Topic: World-specific minetest.conf?
- Replies: 6
- Views: 1816
- Tue Oct 18, 2016 00:08
- Forum: Feature Discussion
- Topic: Eye candy effects
- Replies: 71
- Views: 18042
Re: Eye candy effects
I would love #8 but how would you get the biome at a certain position?
Like a function?
Like a
Code: Select all
minetest.get_biome(pos)
- Mon Oct 17, 2016 20:01
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
Re: [Mod] More Commands! [1.0.4] [morecommands]
Changed version to 1.0.4.
Changelog: Add support for the rank mod with the /nick command.
Oh, yeah. *BUMP*
Changelog: Add support for the rank mod with the /nick command.
Oh, yeah. *BUMP*
- Sun Oct 16, 2016 18:32
- Forum: Partly official engine development
- Topic: Nore's personal TODO list
- Replies: 29
- Views: 13601
- Sun Oct 16, 2016 18:31
- Forum: WIP Mods
- Topic: [Mod] World Specific Settings [0.1] [wwsettings]
- Replies: 6
- Views: 2017
[Mod] World Specific Settings [0.1] [wwsettings]
Hello! This mod adds an API for world-specific settings so that your worlds folder is not filled with 10 or so configuration files that contain only one setting! This mod is for 0.4.14 because I made it in that version. Bugs If any bugs are found, github is preferable but the forums are acceptable. ...
- Mon Oct 03, 2016 17:32
- Forum: WIP Mods
- Topic: Lua Bits n Pieces...
- Replies: 17
- Views: 5197
Re: Lua Bits n Pieces...
Ok cool! Thanks!red-001 wrote:bigfoot547: you're welcome to use them
I will give you credit for both of your posts.
P.S. You are awesome red-001!
- Sat Oct 01, 2016 18:41
- Forum: WIP Mods
- Topic: Lua Bits n Pieces...
- Replies: 17
- Views: 5197
Re: Lua Bits n Pieces...
Some of these commands would be great in my morecommands mod!red-001 wrote:A few commands that could be useful for server owners:
-snip-
I like these ideas.
- Fri Sep 30, 2016 17:55
- Forum: Mod Releases
- Topic: [Mod] NodeExplorer [nodeexplorer]
- Replies: 26
- Views: 6346
Re: [mod]NodeExplorer[hud][download]
Maybe you could try to use the [resize texture modifier in case you have a 32x32 texture pack.MineYoshi wrote:Try something, show the texture too!
- Tue Sep 27, 2016 00:14
- Forum: WIP Mods
- Topic: [Mod] XPanes Minecraft like ( Glass + Glass colored)
- Replies: 11
- Views: 7719
Re: [Mod] XPanes Minecraft like ( Glass + Glass colored)
Btw, I use linux Debian Jessie 8.
Edit: I also like to use open-source libraries.
Edit: I also like to use open-source libraries.
- Sun Sep 25, 2016 22:23
- Forum: WIP Mods
- Topic: [Mod] XPanes Minecraft like ( Glass + Glass colored)
- Replies: 11
- Views: 7719
Re: [Mod] XPanes Minecraft like ( Glass + Glass colored)
Can someone please help me? I can't use .rar files!
(they are very .rar-ely used :D)
(they are very .rar-ely used :D)
- Fri Sep 23, 2016 00:56
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
Re: [Mod] More Commands! [1.0.1] [morecommands]
Warning! Please update to 1.0.1!
There have been countless bug fixes since then!
There have been countless bug fixes since then!
- Fri Sep 16, 2016 03:17
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
Re: [Mod] More Commands! [0.2.0] [morecommands]
Here some suggestions on what to do. These come from my private mod in which I just hack everything I need. --an easy way to try if and after what time the server is answering core.register_chatcommand("ping", { params = "", description = "Ping", privs = {}, func = fun...
- Mon Sep 12, 2016 03:02
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
Re: [Mod] More Commands! [0.2.0] [morecommands]
Mod updated to 0.2.0.
Requesting mod be put into mod releases.
Requesting mod be put into mod releases.
- Thu Sep 08, 2016 03:36
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
Re: [Mod] More Commands! [0.1.2] [morecommands]
There are some redundant commands: Tell a player something privately using the /tell command We already have /msg. Say something to the whole server using the /say command This is called “chat”. Its when you write something without a leading slash. :P Thank you for the input. I am planning on repla...
- Mon Sep 05, 2016 00:17
- Forum: Mod Releases
- Topic: [Mod] Instant Wool Coloring [0.1.1] [instadye]
- Replies: 9
- Views: 2117
Re: [Mod] Instant Wool Coloring [0.1.1] [instadye]
MineYoshi wrote: Could you add support for "unifieddyes"? (viewtopic.php?id=2178)
Good idea! I'm working on it.Wuzzy wrote:I would like to see an API similar to that of Paint Roller so that mods can register their nodes to be colored.
EDIT: Finished API.
- Sun Sep 04, 2016 23:32
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
Re: [Mod] More Commands! [0.1.1] [morecommands]
Updated to 0.1.2. Crash bug fixed.
- Sun Sep 04, 2016 14:14
- Forum: Mod Releases
- Topic: [Mod] Instant Wool Coloring [0.1.1] [instadye]
- Replies: 9
- Views: 2117
Re: [Mod] Instant Wool Coloring [0.1] [instadye]
Thanks! You're a lifesaver!Krock wrote:Your screenshots refer to a attachments that do not exist (anymore). Could you please repair this?
Also don't forget to include the dependencies into the post above before requesting a move to the mod releases forum ;)
EDIT: Added dependencies and screenshots.
- Sun Sep 04, 2016 04:04
- Forum: Mod Releases
- Topic: [Mod] Instant Wool Coloring [0.1.1] [instadye]
- Replies: 9
- Views: 2117
[Mod] Instant Wool Coloring [0.1.1] [instadye]
Description This mod for minetest allows you to punch wool blocks with dye to instantly color the wool! BUGS: You may post bug reports on github or here on the forums. Allows you to instantly dye wool There is now an API Add support for unifieddyes https://forum.minetest.net/download/file.php?mode=...
- Sat Sep 03, 2016 21:22
- Forum: Old Mods
- Topic: [Mod] Show bones [showbones]
- Replies: 37
- Views: 10371
Re: [Mod] Show bones [showbones]
+100
I tried your mod and I think it is very good!
P.S. Your code looks good!
EDIT: The bone "pruning" works very well!
I tried your mod and I think it is very good!
P.S. Your code looks good!
EDIT: The bone "pruning" works very well!
- Sat Sep 03, 2016 20:34
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
Re: [Mod] More Commands! [0.1] [morecommands]
Thank you for your support! EDIT: I really like the "command_feedback"... Great work! I also have "enable_forced_command_feedback" for the /sudo command that looks like this: [ <name> : Forced target to run command " <command> <arguments> ".] EDIT: Added to 1st topic.
- Sat Sep 03, 2016 19:07
- Forum: Mod Releases
- Topic: [Mod] More Commands! [1.0.11] [morecommands]
- Replies: 39
- Views: 10880
[Mod] More Commands! [1.0.11] [morecommands]
Hello! This is my first mod that I have made for minetest that I have posted! This mod adds 22 new commands to minetest. A full list of these commands can be seen here . It is suggested that you use minetest 0.4.14 because I wrote the mod in that version. BUGS: You can use github or the comments to ...
- Sat Sep 03, 2016 02:12
- Forum: Modding Discussion
- Topic: How to make a mod release
- Replies: 4
- Views: 529
Re: How to make a mod release
Thanks! This was extremely helpful!