Search found 152 matches
- Thu Oct 04, 2018 17:23
- Forum: Servers
- Topic: [server] Grand Theft Auto Minetest
- Replies: 17
- Views: 5020
Re: [new server] Grand Theft Auto Minetest
That's what I'm using
- Thu Oct 04, 2018 15:33
- Forum: Servers
- Topic: [server] Grand Theft Auto Minetest
- Replies: 17
- Views: 5020
Re: [new server] Grand Theft Auto Minetest
Thank you!
You can get a mods list with /mods
I will maintain the shop when I have time. Haven't been keeping up with it
You can get a mods list with /mods
I will maintain the shop when I have time. Haven't been keeping up with it
- Fri Sep 28, 2018 22:54
- Forum: Servers
- Topic: [server] Grand Theft Auto Minetest
- Replies: 17
- Views: 5020
[server] Grand Theft Auto Minetest
Grand Theft Auto Minetest started in August of 2018 as an economy city server. This uses many rare and even custom mods. vehicles_lite (fork of vehicles), a light fork of laptop, rangedweapons, and a noisegrid mapgen are some of them. The map includes both hills and huge flat areas with automaticall...
- Tue Aug 28, 2018 23:35
- Forum: Mod Releases
- Topic: [Mod]Sponge[sponge]
- Replies: 12
- Views: 3698
Re: [Mod]Sponge[sponge]
you should add a screenshot.
--Edgy1
--Edgy1
- Sat Aug 04, 2018 20:35
- Forum: Feature Discussion
- Topic: minetestserver -migrate and postgresql?
- Replies: 15
- Views: 6346
Re: minetestserver -migrate and postgresql?
i still got the same error
- Thu Jul 26, 2018 03:07
- Forum: Feature Discussion
- Topic: minetestserver -migrate and postgresql?
- Replies: 15
- Views: 6346
Re: minetestserver -migrate and postgresql?
Thanks exter :) appreciated
I got a lot of homework tonight so if I don't do it tonight I will probably tomorrow night.
I got a lot of homework tonight so if I don't do it tonight I will probably tomorrow night.
- Thu Jul 26, 2018 00:11
- Forum: Feature Discussion
- Topic: minetestserver -migrate and postgresql?
- Replies: 15
- Views: 6346
Re: minetestserver -migrate and postgresql?
thx i'll try soon. appreciate it.
by the way i live in the same state as you :)
by the way i live in the same state as you :)
- Wed Jul 25, 2018 13:34
- Forum: Feature Discussion
- Topic: minetestserver -migrate and postgresql?
- Replies: 15
- Views: 6346
Re: minetestserver -migrate and postgresql?
How do you compile with postgress support?
- Sun Jul 22, 2018 21:36
- Forum: Feature Discussion
- Topic: minetestserver -migrate and postgresql?
- Replies: 15
- Views: 6346
Re: minetestserver -migrate and postgresql?
minetest@debian:~/minetest/bin$ ./minetestserver --migrate postgresql --world "/ home/minetest/minetest/worlds/Trumpland" 2018-07-22 17:29:32: WARNING[Main]: Couldn't find a locale directory! 2018-07-22 17:29:32: ERROR[Main]: An unhandled exception occurred: Database back end postgresql n...
- Thu Jul 19, 2018 06:10
- Forum: Mod Releases
- Topic: [Mod] Disable Drowning [no_drowning]
- Replies: 17
- Views: 8149
Re: [Mod] Disable Drowning [no_drowning]
I guess I'll do that then ;)
- Thu Jul 19, 2018 06:01
- Forum: Mod Releases
- Topic: [Mod] Disable Drowning [no_drowning]
- Replies: 17
- Views: 8149
Re: [Mod] Disable Drowning [no_drowning]
I do. Doesn't mean I can't improve the past ;)
It would be nice if OP put the mod on github
It would be nice if OP put the mod on github
- Thu Jul 19, 2018 02:26
- Forum: Mod Releases
- Topic: [Mod] Disable Drowning [no_drowning]
- Replies: 17
- Views: 8149
Re: [Mod] Disable Drowning [no_drowning]
this doesnt support river water. I modified the lua to add support for it in my server. too bad this isnt on github.
- Wed Jul 04, 2018 02:56
- Forum: Servers
- Topic: Survivalworks Minetest Server
- Replies: 4
- Views: 1006
Re: Survivalworks Minetest Server
updated screenshots after rebuilding spawn restaurant
- Sat Jun 23, 2018 15:09
- Forum: Problems
- Topic: rollback breaks the server
- Replies: 1
- Views: 440
Re: rollback breaks the server
bumpitty bumpitty bump bump bump :(
- Wed Jun 20, 2018 22:50
- Forum: Servers
- Topic: Survivalworks Minetest Server
- Replies: 4
- Views: 1006
Re: Survivalworks Minetest Server
Thanks, my pleasureibra wrote:The most awesome guys in this server i enjoy being with thank you Trump :)
- Tue Jun 19, 2018 23:59
- Forum: Servers
- Topic: Survivalworks Minetest Server
- Replies: 4
- Views: 1006
Survivalworks Minetest Server
Survivalworks Minetest Server is a new mobile-friendly server that started in January of 2018. Survivalworks features chess, uno, soccer, and other games from myboardgames, extra food by dhausmig, homedecor, mesecons, pipeworks, technic, bakedclay, cottages, farming redo, stairsplus, and much more. ...
- Sat Jun 16, 2018 06:13
- Forum: Problems
- Topic: rollback breaks the server
- Replies: 1
- Views: 440
rollback breaks the server
I recently upgraded my system to debian 9 and changed my minetest to 0.4.17.1. when i did that, every time rollback would be run, the minetest server would completely freeze and would be entirely unusable until a manual restart. I then tried changing the version to the latest 0.4.16 but same issue. ...
- Tue Mar 27, 2018 17:04
- Forum: Problems
- Topic: collision box 1m too high
- Replies: 6
- Views: 969
Re: collision box 1m to high
it works on 0.4.16 though. but not on backports. and i am not touching 0.5.0 lol
- Mon Mar 26, 2018 16:04
- Forum: Problems
- Topic: collision box 1m too high
- Replies: 6
- Views: 969
Re: collision box 1m to high
no 3d armour, but i do have uskins.
- Mon Mar 26, 2018 15:12
- Forum: Problems
- Topic: collision box 1m too high
- Replies: 6
- Views: 969
Re: collision box 1m to high
thanks, i downgraded everything to 0.4.16 including minetest for now.paramat wrote:Possibly a bug in MTG 0.4 backport branch, which may not be correct, i'll investigate this.
- Wed Mar 21, 2018 17:35
- Forum: Problems
- Topic: collision box 1m too high
- Replies: 6
- Views: 969
collision box 1m too high
I had upgraded my server to 0.4.17 backports, and noticed that players were 1 meter too high. rubenwardy told me that happens when minetest is 0.4.17 backports but minetest_game is another version. so i re-installed minetest_game with 0.4 backports. the issue changed, but a problem still exists. now...
- Wed Feb 28, 2018 06:16
- Forum: WIP Mods
- Topic: [Mod] Laptop (WIP) (V. 0.41)
- Replies: 252
- Views: 40425
Re: [Mod] Laptop (WIP) (V. 0.36)
are any other apps out there not included in the mod? and what apps if any are currently planned for the future?
- Tue Feb 27, 2018 16:08
- Forum: WIP Mods
- Topic: [Mod] Laptop (WIP) (V. 0.41)
- Replies: 252
- Views: 40425
Re: [Mod] Laptop (WIP) (V. 0.36)
pff i doubt thatRSLRedstonier wrote:wohhhhh slow down be fore you surpass the physical computers them selves!
- Tue Feb 27, 2018 06:22
- Forum: WIP Mods
- Topic: [Mod] Laptop (WIP) (V. 0.41)
- Replies: 252
- Views: 40425
Re: [Mod] Laptop (WIP) (V. 0.35)
hey, i wonder if you could add a smartphone so that you can use it anywhere? you just have to click the smartphone kinda like you eat food and it pulls it up?
- Tue Jan 16, 2018 13:59
- Forum: Servers
- Topic: [Server] Legends Of Survival
- Replies: 117
- Views: 16905
Re: [Server] Legends Of Survival
BallisticSquid came back as Beaber6 and is causing trouble again :(