No, it exists in all versions between then and now, and probably even all the way back to when trees were first added.
randomproof's answer about why it happens is pretty accurate.
Search found 235 matches
- Thu Mar 22, 2012 21:27
- Forum: Feature Discussion
- Topic: X-Ray textures
- Replies: 15
- Views: 3348
- Thu Mar 22, 2012 21:21
- Forum: Feature Discussion
- Topic: X-Ray textures
- Replies: 15
- Views: 3348
- Thu Mar 22, 2012 17:24
- Forum: Texture Packs
- Topic: My Hand Drawn Stuff. 126 by 126.
- Replies: 46
- Views: 19799
- Thu Mar 22, 2012 02:46
- Forum: Partly official engine development
- Topic: REQUEST: register_on_player_join & register_on_player_quit
- Replies: 11
- Views: 2106
- Thu Mar 22, 2012 02:35
- Forum: WIP Mods
- Topic: To Know How To MOD...
- Replies: 3
- Views: 1531
You could start with Jeija's tutorial: http://c55.me/minetest/forum/viewtopic.php?id=1087
(but it hasn't been updated for the new item group system yet)
Also look at the wiki and other mods.
(but it hasn't been updated for the new item group system yet)
Also look at the wiki and other mods.
- Mon Mar 19, 2012 17:50
- Forum: WIP Mods
- Topic: [MOD REQUEST] Stairs or Half Blocks
- Replies: 12
- Views: 2945
- Mon Mar 19, 2012 16:50
- Forum: WIP Mods
- Topic: [MOD REQUEST] Stairs or Half Blocks
- Replies: 12
- Views: 2945
- Sun Mar 18, 2012 23:20
- Forum: Mod Releases
- Topic: [Mod] Roof [0.5] [roof]
- Replies: 71
- Views: 23935
- Sun Mar 18, 2012 20:09
- Forum: Mod Releases
- Topic: [Mod] Roof [0.5] [roof]
- Replies: 71
- Views: 23935
- Sun Mar 18, 2012 19:47
- Forum: Mod Releases
- Topic: [Mod] Roof [0.5] [roof]
- Replies: 71
- Views: 23935
Yes, because the digging system changed (http://c55.me/minetest/wiki/doku.php?id ... ime_groups). Most mods will have to be changed.
- Fri Mar 16, 2012 17:54
- Forum: Servers
- Topic: Redcrab's server 0.4 dev20120106-1 (git pull 14/01/2012)
- Replies: 602
- Views: 144707
- Fri Mar 16, 2012 06:28
- Forum: General Discussion
- Topic: Tile textures?
- Replies: 11
- Views: 2327
from mapblock_mesh.cpp:
So the order is +Y (top), -Y (bottom), +X, -X, +Z, -Z.
Code: Select all
// 0 +X +Y +Z 0 -Z -Y -X
0, 2, 0, 4, 0, 5, 1, 3, // facedir = 0
- Thu Mar 15, 2012 21:51
- Forum: WIP Mods
- Topic: My ideas for modding
- Replies: 48
- Views: 10670
- Thu Mar 15, 2012 06:39
- Forum: Problems
- Topic: i have no idea what this means
- Replies: 8
- Views: 1274
- Tue Mar 13, 2012 17:22
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069240
- Tue Mar 13, 2012 11:34
- Forum: General Discussion
- Topic: How to you set interviles in minetest modding?
- Replies: 4
- Views: 1096
- Mon Mar 12, 2012 19:12
- Forum: Partly official engine development
- Topic: A new fork of minetest like Ace of Spades (need help)
- Replies: 60
- Views: 10259
That reminds me of minicraft.lkjoel wrote:I've got a new idea for the game: everything has an HP. If you try to mine stone, but you stop mining that piece of stone (so you haven't got it yet), it will remain cracked.
- Mon Mar 12, 2012 10:52
- Forum: General Discussion
- Topic: A few questions about creating worlds
- Replies: 7
- Views: 2181
- Fri Mar 09, 2012 19:25
- Forum: Mod Releases
- Topic: [Mod] Away Mod [1.0] [away]
- Replies: 9
- Views: 9341
- Fri Mar 09, 2012 19:24
- Forum: Problems
- Topic: Own Server Error
- Replies: 3
- Views: 1014
- Fri Mar 09, 2012 19:22
- Forum: General Discussion
- Topic: Saving problem
- Replies: 7
- Views: 2351
- Fri Mar 09, 2012 08:10
- Forum: General Discussion
- Topic: Saving problem
- Replies: 7
- Views: 2351
- Fri Mar 09, 2012 05:28
- Forum: Mod Releases
- Topic: [Mod] Away Mod [1.0] [away]
- Replies: 9
- Views: 9341
[Mod] Away Mod [1.0] [away]
This is a simple mod that adds an /away command. It's inspired by jordan4ibanez's extra commands mod , but works slightly differently than its /afk command. Download 1.0: tar.gz zip Git: github License: WTFPL Basic usage /away <reason> marks you as being away. The reason is optional. When you're bac...
- Fri Mar 09, 2012 01:59
- Forum: Old Mods
- Topic: [Mod] Node ownership [node_ownership]
- Replies: 84
- Views: 48799