Search found 987 matches
- Wed Sep 02, 2020 15:31
- Forum: Servers
- Topic: [Server] Capture the Flag Server
- Replies: 2234
- Views: 290244
Re: [Server] Capture the Flag Server (Guns!)
I recently came back under a secret account, and noticed that this player named "Warthog" was giving people grief and cheating. They're also known as DaWarthog and DaPurpleHaze.
- Fri Jul 10, 2020 17:43
- Forum: Mod Releases
- Topic: [Mod] Murder mini-game [2.0.0] [murder]
- Replies: 26
- Views: 6401
Re: [Mod] Murder mini-game [1.1.0] [murder]
Looks very similar to the Garry's Mod minigame of the same name.
- Tue May 05, 2020 17:07
- Forum: Servers
- Topic: [Server] Capture the Flag Server
- Replies: 2234
- Views: 290244
Re: [Server] Capture the Flag Server (Guns!)
I can't keep playing here, the server stresses me out and I get snappy at everyone around me due to said stress. So, I'll stick to survival/creative servers from now on. Have fun, everyone.
- Wed Apr 08, 2020 12:47
- Forum: Mod Releases
- Topic: Far Bows [farbows] + Raycast Bows API [rcbows] (1.15-2.2)
- Replies: 62
- Views: 8358
Re: Far Bows [farbows] + Raycast Bows API [rcbows] (1.5)
Plz Crossbows and arbalests too.
- Fri Mar 20, 2020 18:04
- Forum: WIP Mods
- Topic: [mod] mineral_pack (0.1) - adds more minerals
- Replies: 3
- Views: 1154
Re: [mod] mineral_pack (0.1) - adds more minerals
You always make some of the best mods, nice work.
- Thu Mar 12, 2020 17:35
- Forum: WIP Mods
- Topic: [Mod] Berry Bushes [bushes]
- Replies: 12
- Views: 4218
Re: [Mod] Berry Bushes [bushes]
It's an old(ish) mod. Some websites stop holding data after a while.
- Fri Mar 06, 2020 15:37
- Forum: Mod Releases
- Topic: [Mod] Realistic player names [1.0.3] [real_names]
- Replies: 29
- Views: 4645
Re: [Mod] Realistic player names [real_names] [1.0.3]
Maybe just go with totally outlandish names, so you don't have to stick to any established naming schemes.
- Thu Jan 23, 2020 23:35
- Forum: Servers
- Topic: [Server] Capture the Flag Server
- Replies: 2234
- Views: 290244
Re: [Server] Capture the Flag Server (Guns!)
Idk how to do that, I used the ppa up until now, but whoever runs it hasn't added 5.1.1 to the list.
- Wed Jan 22, 2020 20:09
- Forum: Servers
- Topic: [Server] Capture the Flag Server
- Replies: 2234
- Views: 290244
Re: [Server] Capture the Flag Server (Guns!)
Your server has been really laggy lately, so much so that I can barely play.
- Mon Jan 20, 2020 15:56
- Forum: WIP Games
- Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
- Replies: 3017
- Views: 836240
Re: [Game] MineClone 2 [0.57.1]
Thx, and are there any sources of light besides daylight that are bright enough to kill zombies?
- Mon Jan 20, 2020 02:27
- Forum: WIP Games
- Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
- Replies: 3017
- Views: 836240
Re: [Game] MineClone 2 [0.57.1]
I was playing 0.57.0, and eternal fire was only created on top of netherrack, not the sides. Is this intentional?
- Fri Jan 10, 2020 18:27
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 198916
Re: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
Nice. Btw, this subgame is one of the reasons I became interested in MT.
- Fri Nov 01, 2019 16:33
- Forum: Game Releases
- Topic: [Game] CaptureTheFlag [capturetheflag]
- Replies: 113
- Views: 57783
Re: [Game] CaptureTheFlag [capturetheflag]
I agree. I used to like the ice age map, but no more.Waterbug wrote:
I don't think snow should be slippery.
- Fri Oct 25, 2019 20:06
- Forum: WIP Mods
- Topic: [mod] The Grave [0.2] [grave] (Updated to mobkit!)
- Replies: 15
- Views: 3260
Re: [mod] The Grave [0.1] [grave]
Wraiths and spectres are cool ghosts, maybe have zombies/revenants?
- Sat Oct 12, 2019 19:20
- Forum: WIP Mods
- Topic: [mod] Space Travel--go to Moon, Mars, etc. [space_travel]
- Replies: 37
- Views: 12534
Re: [mod] Space Travel--go to Moon, Mars, etc. [space_travel
I find it interesting that you've named two of your planets after Roman deities. I like it :)
- Thu Oct 10, 2019 18:43
- Forum: Servers
- Topic: [Server] Ravenchat Survival Server
- Replies: 24
- Views: 5273
Re: [Server] Ravenchat Survival Server
Has this server been killed to death?
- Thu Oct 10, 2019 18:42
- Forum: Servers
- Topic: [Server] Capture the Flag Server
- Replies: 2234
- Views: 290244
Re: [Server] Capture the Flag Server (Guns!)
Some fights are also never determined because one of both parties run away.
- Mon Sep 30, 2019 23:05
- Forum: Mod Releases
- Topic: [Abandoned] [Mod] Re-Cycle Age [1.3.3] [recycleage]
- Replies: 19
- Views: 4932
Re: [Mod] Re-Cycle Age [0.1.0] [recycleage]
Who in their right mind would ever choose to get the sticks?? Sticks are renewable, steel and mese are not.
- Sat Sep 28, 2019 13:34
- Forum: WIP Mods
- Topic: [MOD] Melee weapons api! Uses raycasting! [w_api][git][v2+]
- Replies: 13
- Views: 3582
- Sat Sep 14, 2019 13:36
- Forum: Game Releases
- Topic: [Game] Repixture [3.14.0]
- Replies: 234
- Views: 91631
Re: [Game] Pixture Revival [0.4.1]
The name could be 'Wuzzy's Wacky World of Wonder', alliteration is very pleasing :)
- Sat Sep 14, 2019 13:34
- Forum: Mod Releases
- Topic: [MOD]Native American Village [OBJECTS & ITEMS]
- Replies: 19
- Views: 5978
Re: [WIP]Indian Village and Buffalo[WIP] github
What about wearable clothes and necklaces, bracelets, etc.?
- Fri Sep 13, 2019 18:59
- Forum: Mod Releases
- Topic: [MOD]Native American Village [OBJECTS & ITEMS]
- Replies: 19
- Views: 5978
Re: [WIP]Indian Village and Buffalo[WIP] github
Deer would be a nice addition, as would corn.
- Tue Sep 10, 2019 20:07
- Forum: Mod Releases
- Topic: [MOD]Native American Village [OBJECTS & ITEMS]
- Replies: 19
- Views: 5978
Re: [WIP]Indian Village and Buffalo[WIP] github
Nice idea, but they're aren't 'Indian', they are 'Native American'. The people who went searching for India didn't know there was an entire continent in the way :P
- Sat Sep 07, 2019 12:17
- Forum: Game Releases
- Topic: [Game] Repixture [3.14.0]
- Replies: 234
- Views: 91631
Re: [Game] Pixture Revival [0.4.0]
There is a way to spawn entities in generated structures, but it's a bit cheatsy. I found it in the nssb mod, and it works like this: all that happens is that you have a special node where you want the entity spawned, and an amb on it, so when a player gets close, the node transforms into the entity...
- Tue Sep 03, 2019 20:40
- Forum: Game Releases
- Topic: [Game] Crevis
- Replies: 6
- Views: 8250
Re: [Game] Crevis
Who made the "gems" mod in notcrevisgame? I've made armors for the 6 gems, and I'd like to know who to credit for the mod. The armors are an optional dependency. Maybe the gems mod is here: https://forum.minetest.net/viewtopic.php?f=11&t=4294 The mod in the link was made by LionLAD. T...