Search found 447 matches
- Fri Sep 09, 2016 14:27
- Forum: General Discussion
- Topic: Virtual Meetup
- Replies: 60
- Views: 6842
Re: Virtual Meetup
Right it looks like the votes are definitely leaning towards a dedicated world with the potential second choice being Tox, making it the main audio alternative to mumble. garywhite has already said he does not/cannot use mumble, so if nobody objects we can move towards focusing on Tox as first tryo...
- Fri Aug 19, 2016 12:18
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637729
Re: Xanadu Server
It's kinda annoying that we couldn't play here recently. Hope they have fix for this.
- Fri Aug 19, 2016 11:35
- Forum: Modding Discussion
- Topic: Can't Change Table Value
- Replies: 2
- Views: 440
Re: Can't Change Table Value
Have you tried to log the new mem[_] ? Does it's value change?
- Wed Jul 27, 2016 14:50
- Forum: General Discussion
- Topic: YouTube Gaming
- Replies: 4
- Views: 753
Re: YouTube Gaming
Related to this?
- Wed Jul 27, 2016 13:19
- Forum: General Discussion
- Topic: Google knowledge panel
- Replies: 19
- Views: 2648
Re: Google knowledge panel
Indeed, Google only looks from well-known site (such as Wikipedia and other site which provides information about the subject). Actually in Google Search Indonesia, Minetest in search result (not in knowledge panel) is more structured than MInecraft. But as Nathan has said, Minetest lacks in knowled...
- Sun Jul 17, 2016 16:55
- Forum: Bahasa Indonesia
- Topic: Grup WhatsApp
- Replies: 6
- Views: 8093
Grup WhatsApp
Saya tahu, sebenarnya banyak orang Indonesia yang bermain Minetest. Tapi banyak pemain yang mungkin malas untuk membuat akun di Forum Minetest. Bagaimana kalau grup WhatsApp? Sebagian orang yang punya ponsel pintar punya aplikasi ini. Ayo ikut bergabung! Formulir pendaftaran: http://goo.gl/forms/29M...
- Sun Jul 17, 2016 16:20
- Forum: Minetest-related projects
- Topic: Minetest as an experimental tool for neuroscience
- Replies: 24
- Views: 3703
Re: Minetest as an experimental tool for neuroscience
Is there a way to change that maximum values? You can, but you need to change engine codes. It's already hard-coded in the engine code ( src/script/lua_api/l_object.cpp ) to " Prevent abuse of offset values (keep player always visible) ": // Prevent abuse of offset values (keep player alw...
- Sun Jul 17, 2016 15:14
- Forum: General Discussion
- Topic: hi
- Replies: 4
- Views: 791
Re: hi
Hi, GuillermoHunt!
Here is the code to add tools in Minetest default game:
https://github.com/minetest/minetest_ga ... /tools.lua
If you want to know more about how to register tools in Minetest by Lua mod:
http://dev.minetest.net/minetest.register_tool
Here is the code to add tools in Minetest default game:
https://github.com/minetest/minetest_ga ... /tools.lua
If you want to know more about how to register tools in Minetest by Lua mod:
http://dev.minetest.net/minetest.register_tool
- Wed Jul 13, 2016 12:37
- Forum: Problems
- Topic: How to set a spawnpoint?
- Replies: 1
- Views: 566
- Mon Jul 11, 2016 07:01
- Forum: Engine Builds
- Topic: Minetest for Xbox and IOS?
- Replies: 31
- Views: 14818
Re: Minetest for Xbox and IOS?
Um..., there is Android version already. (I know it is outdated)hampa16 wrote:(I know that there may be minetest for mobile versions, but those are other people's copies of the real game, and it is hard to tell which one of those copies are the best copies).
- Wed Jul 06, 2016 16:08
- Forum: General Discussion
- Topic: I'm writing music (20-30 tracks) for the music/ambience mod!
- Replies: 6
- Views: 1443
Re: I'm writing music (20-30 tracks) for the music/ambience
Nice music!
Maybe you want to see http://choosealicense.com/non-software/ or https://creativecommons.org/choose/ . I mean, you deserve that.
Maybe you want to see http://choosealicense.com/non-software/ or https://creativecommons.org/choose/ . I mean, you deserve that.
- Sun Jul 03, 2016 16:32
- Forum: Problems
- Topic: [Forum] Failed while posting emoji.
- Replies: 11
- Views: 1929
Re: [Forum] Failed while posting emoji.
In Chrome web browser, https://forum.minetest.net/CCM wrote:Hi,
In which app are you posting this on? Minetest or Forums.Minetest.Net?
I think this should be database error. Because no matter what the browser is used, it will give the same error.
- Sun Jul 03, 2016 16:30
- Forum: Problems
- Topic: will this run minetest
- Replies: 3
- Views: 489
Re: will this run minetest
I think it will run Minetest (even with lag sometimes). Make sure you close other unused app to add more room for MInetest. I've tried to run on Pentium 4 2.8GHz with only 1 GB RAM and it still worked well (10~15 FPS in 40 nodes of viewing range).
- Sun Jul 03, 2016 16:15
- Forum: WIP Games
- Topic: [Game] Minetest Saturn [Spacesim]
- Replies: 46
- Views: 18124
Re: [Game][Spacesim] Minetest Saturn
From your gameplay video, this subgame looks amazing, I'm waiting for those PR to be merged. P.S. Your GitHub repo is full of backup files (files with ~ on the end of filename -- are you a Linux user?). You can delete it and create a file called .gitignore in the root of your repo and add this line ...
- Sun Jul 03, 2016 15:44
- Forum: Modding Discussion
- Topic: Mod Template/Standard
- Replies: 12
- Views: 2159
Re: Mod Template
But I can't add empty directories in git. There have to be at least one file inside them (as in minetest mods/mods_here.txt). Or is there a special option in git, that I don't know? You can't, as stated in Git FAQ : Currently the design of the Git index (staging area) only permits files to be liste...
- Thu Jun 30, 2016 15:17
- Forum: Minetest-related projects
- Topic: Minetest as an experimental tool for neuroscience
- Replies: 24
- Views: 3703
Re: Minetest as an experimental tool for neuroscience
I mean the relative position of the camera. In set_eye_offset(offset_first, offset_third), I found that after y=15, offset_third doesn't change any more. Yes, it does. As stated in docs/lua_api.txt : * `set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})`: defines offset value for camera per player * in fi...
- Thu Jun 30, 2016 10:34
- Forum: Problems
- Topic: [Forum] Failed while posting emoji.
- Replies: 11
- Views: 1929
Re: [Forum] Failed while posting emoji.
Those are images, not texts. I mean, why I can't post or sent PM with emoji as Unicode text?azekill_DIABLO wrote:but now you can post them? on which topic you can't?
- Thu Jun 30, 2016 10:30
- Forum: Feature Discussion
- Topic: More stone types
- Replies: 36
- Views: 6863
Re: More stone types
OOT: How did you do that?burli wrote:I am Moses :-D
--img--
- Wed Jun 29, 2016 09:25
- Forum: Problems
- Topic: [Forum] Failed while posting emoji.
- Replies: 11
- Views: 1929
Re: [Forum] Failed while posting emoji.
which type of emoji? textual or image? "textual" (?) I mean these are characters registered in Unicode. http://emojipedia.org/grinning-face-with-smiling-eyes/ http://emojipedia-us.s3.amazonaws.com/cache/1e/45/1e451b63aa8edaab9c2fd872aa72588a.png Taken from Apple emoji Tried with other emo...
- Wed Jun 29, 2016 09:13
- Forum: Minetest-related projects
- Topic: Minetest as an experimental tool for neuroscience
- Replies: 24
- Views: 3703
Re: Minetest as an experimental tool for neuroscience
Is it possible use a fixed camera? or at least change the max distance of set_eye_offset() in third person? I'm not sure about fixed camera. Also, if you mean "max distance" is viewing range, you can set it by pressing Numpad - or Numpad + or add this line into minetest.conf: viewing_rang...
- Wed Jun 29, 2016 08:35
- Forum: Feature Discussion
- Topic: More stone types
- Replies: 36
- Views: 6863
Re: More stone types
This reminds me to Dwarf Fortress game.
- Mon Jun 27, 2016 14:02
- Forum: Problems
- Topic: [Forum] Failed while posting emoji.
- Replies: 11
- Views: 1929
[Forum] Failed while posting emoji.
So, I was trying to reply a PM with emoji and this happened:
Any ideas?
Any ideas?
- Mon Jun 27, 2016 11:15
- Forum: News
- Topic: Help with Android needed
- Replies: 32
- Views: 20837
Re: Android developer needed
How about non-official Android builder?
- Fri Jun 24, 2016 21:21
- Forum: General Discussion
- Topic: 2 Different slabs in 1 node space.
- Replies: 16
- Views: 1764
Re: 2 Different slabs in 1 node space.
Seems like all attempts have been posted is just a hack.
.
If you don't want to write one by one, you can use loop. :) See my carpet_3d mod for code example on how I combine textures to make new textures.
.
If you don't want to write one by one, you can use loop. :) See my carpet_3d mod for code example on how I combine textures to make new textures.
- Fri Jun 24, 2016 16:30
- Forum: Maps
- Topic: [MAP] Karsthafen Subway
- Replies: 35
- Views: 10550
Re: [MAP] Karsthafen Subway
Nice and very big map (2 GB). I haven't download it, just by seeing the screenshots.
Images without .zip :D
Images without .zip :D