Search found 3825 matches

by sfan5
Sat Apr 03, 2021 13:53
Forum: General Discussion
Topic: We need more official PR reviewers
Replies: 13
Views: 1800

Re: We need more official PR reviewers

What I'm missing myself currently is another coredev who is reasonably active on IRC, which can discuss ideas with me, give a second opinion, etc. What we're missing in general is to finally put this proposal into place. If we have the ability (or rather duty) to judge and reject/accept PRs based on...
by sfan5
Fri Apr 02, 2021 12:22
Forum: Engine Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 824
Views: 331534

Minetest 5.5.0-024d47e

[git] sfan5 -> minetest/minetest : Serialize tool capabilities JSON without whitespace 531e7ef https://git.io/JmHLr ( 2021-03-20T21:06:17Z ) [git] kilbith -> minetest/minetest : Fix segfault for model[] without animation speed c9eba84 https://git.io/JmFlO ( 2021-03-21T22:23:30Z ) [git] Df458 -> min...
by sfan5
Thu Apr 01, 2021 23:00
Forum: Problems
Topic: Need Help getting my server on the server list
Replies: 7
Views: 746

Re: Need Help getting my server on the server list

I can't stress this enough: You don't need to set your IP in minetest.conf for server announcing, it will only bring trouble . server_announce = true alone should be enough to have your server appear on the list. If it doesn't that means the server list cannot reach you and you likely haven't forwar...
by sfan5
Thu Apr 01, 2021 22:50
Forum: General Discussion
Topic: Saying goodbye and sharing my 1 year perspective
Replies: 33
Views: 6737

Re: Saying goodbye and sharing my 1 year perspective

Sad to see you go as you were pretty invested and produced high-quality content, though ultimately not surprising since Minetest development is so sluggish.   I'd like to add a few points (but not in a way to disagree with the entire post): Instead, I remember once celeron55 saying something on #min...
by sfan5
Tue Mar 30, 2021 19:46
Forum: News
Topic: Minetest 5.4.0
Replies: 97
Views: 59466

Re: Minetest 5.4.0

Oh, I see.
When you said "hosted server" I thought of a standalone minetestserver instance (these definitely still work fine), but if you mean hosting from the menu as stated in the issue then we're indeed aware already.
by sfan5
Mon Mar 29, 2021 22:37
Forum: News
Topic: Minetest 5.4.0
Replies: 97
Views: 59466

Re: Minetest 5.4.0

If you have a reproducible set of conditions under which the server will not start up/takes a very long time please open an issue on Github and we (the developers) will take a look to fix it in case of an engine bug or determine the actual source.
by sfan5
Mon Mar 22, 2021 22:29
Forum: Problems
Topic: Server Shuts Down when clicking on Armor in the Inventory GUI
Replies: 6
Views: 936

Re: Server Shuts Down when clicking on Armor in the Inventory GUI

On 10th March 3D Armor was updated to make use the new Unified Inventory features that were added a day before that (this includes the make_inv_img_grid function). So that must mean you have updated 3D Armor without updating Unified Inventory at the same time. The fix should be simple: Update Unifie...
by sfan5
Mon Mar 22, 2021 19:49
Forum: Problems
Topic: Restrict access to server to "registered" users
Replies: 12
Views: 1794

Re: Restrict access to server to "registered" users

Whitelisting sounds perfect. But both mods assume that the users are already registered and only new users are blocked from joining. How can I edit the whitelist? I don't think the whitelisting mod distinguishes already registered and new users. You can find a list of commands to manage the whiteli...
by sfan5
Mon Mar 22, 2021 13:12
Forum: Problems
Topic: Restrict access to server to "registered" users
Replies: 12
Views: 1794

Re: Restrict access to server to "registered" users

This functionality is usually called "whitelist", you can find a mod implementing this here:
viewtopic.php?t=25368
by sfan5
Mon Mar 22, 2021 11:46
Forum: Feature Discussion
Topic: Join Minetest Server from web link
Replies: 1
Views: 749

Re: Join Minetest Server from web link

This has been proposed before and you can find some discussion on Github: https://github.com/minetest/minetest/issues/7400
by sfan5
Sun Mar 21, 2021 22:10
Forum: Problems
Topic: [macOS] Resolution on MacBooks
Replies: 5
Views: 1049

Re: [macOS] Resolution on MacBooks

Hm right, I built that on a Catalina machine.
If you feel like compiling from source you can get a build yourself from these instructions: https://github.com/minetest/minetest/is ... -803110867
by sfan5
Sat Mar 20, 2021 19:18
Forum: Engine Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 824
Views: 331534

Minetest 5.5.0-042131d

[git] rubenwardy -> minetest/minetest : pkgmgr: Fix crash when .conf release field is invalid b390bd2 https://git.io/Jtx8x ( 2021-02-28T17:11:41Z ) [git] SmallJoker -> minetest/minetest : Settings: Push groups in to_table as well 3a2f55b https://git.io/Jtpnj ( 2021-03-01T11:14:41Z ) [git] EliasFlec...
by sfan5
Thu Mar 18, 2021 22:38
Forum: Problems
Topic: [macOS] Resolution on MacBooks
Replies: 5
Views: 1049

Re: [macOS] Resolution on MacBooks

This comment contains a 5.5.0-dev build you can test: https://github.com/minetest/minetest/issues/1614#issuecomment-800414636 You are correct that MultiCraft supports HiDPI properly (it renders at native resolution), however Minetest's rendering should not be so bad that text becomes unreadable. Wou...
by sfan5
Wed Mar 17, 2021 21:17
Forum: Problems
Topic: [Solved] Serverlist: servers.minetest.net/announce not found
Replies: 25
Views: 3539

Re: [Solved] Serverlist: servers.minetest.net/announce not found

Your server's IP was accidentally caught in the DoS filter and blacklisted, I've manually undone that. It should now reliably show up in the list. Advice for everyone : With serverlist-related problems it's best to talk to me personally on IRC so I can look at the specific circumstances, "gener...
by sfan5
Tue Mar 16, 2021 18:39
Forum: Problems
Topic: [Solved] Serverlist: servers.minetest.net/announce not found
Replies: 25
Views: 3539

Re: [Solved] Serverlist: servers.minetest.net/announce not found

There were some "problems" (nicely put) with the server list yesterday evening until today. It should work fine now. Do not post in this topic each time just because there's an error in your logs. My anti virus is telling me since today, that servers.minetest.net was infected by URL:TechSc...
by sfan5
Sun Mar 14, 2021 13:22
Forum: Partly official engine development
Topic: New MTS format
Replies: 24
Views: 6386

Re: New MTS format

Because how do you know what to put in that place_offset_y if it isn't stored in the MTS file? MTS files aren't limited to mapgens any more, plus requiring coding a manual place_offset_y makes it harder to replace schematics in mapgens. That's true, it would be more convenient for usage both inside...
by sfan5
Sat Mar 13, 2021 23:17
Forum: Partly official engine development
Topic: New MTS format
Replies: 24
Views: 6386

Re: New MTS format

A few points: 1. I don't quite get why the MTS format should have an y offset. For use with mapgen decorations there is a place_offset_y that can be defined per decoration and it's necessary there. But if users are just manually placing their schematics, they should set the positions to match the co...
by sfan5
Sat Mar 13, 2021 17:55
Forum: Problems
Topic: Help with repairing Corrupt map.
Replies: 4
Views: 1451

Re: Help with repairing Corrupt map.

The most important questions here are:
  • Can Minetest still open the database file correctly?
  • Does the world load but contents are messed up?
  • Or does MT throw world load errors?
If it's the last you should be able to get by using ignore_world_load_errors = true
by sfan5
Thu Mar 11, 2021 00:13
Forum: Feature Discussion
Topic: More 3D model formats support - SPM and glTF
Replies: 3
Views: 1298

Re: More 3D model formats support - SPM and glTF

glTF support has been suggested already, though adding it would not have depended on switching to an Irrlicht fork as we did just now.
by sfan5
Wed Mar 10, 2021 23:37
Forum: General Discussion
Topic: Mintest: Great Engine, Horrible 'Branding'
Replies: 46
Views: 5876

Re: Mintest: Great Engine, Horrible 'Branding'

Well..... this topic hasn't exactly taken the best start. As mentioned by others all of these topics have been discussed before, so I'll give a short answer / further info to each point as a constructive contribution. 1: Change the name of the engine to something simple and on the nose. Something th...
by sfan5
Fri Mar 05, 2021 19:09
Forum: Problems
Topic: Other language [French] not applicable (Android)
Replies: 8
Views: 1349

Re: Other language [French] not applicable (Android)

Localization is currently not supported on Android.
by sfan5
Mon Mar 01, 2021 09:57
Forum: Problems
Topic: [solved] MTG 5.4 Mapgen Bug (it was the RealTest Game)
Replies: 3
Views: 1957

Re: MTG 5.4 Mapgen Bug

If I remove the nobiomes flag in a Minebase World, the map_meta.txt file simply gets overwriten and has the nobiomes flag again. (I closed Minetest, edited the file and opened Minetest again). Then "Minebase" (a game?) is changing your global settings and causing them to be wrong for newl...
by sfan5
Fri Feb 26, 2021 20:59
Forum: Engine Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 824
Views: 331534

Minetest 5.5.0-225e690

[git] An0n3m0us -> minetest/minetest_game : default: Add missing nodes to list (#2799) b648af4 https://git.io/Jt4gO ( 2021-01-30T14:20:11Z ) [git] An0n3m0us -> minetest/minetest_game : Correct door model dimensions (#2804) 3fdd5cd https://git.io/Jt4gl ( 2021-01-30T14:22:22Z ) [git] An0n3m0us -> min...
by sfan5
Thu Feb 25, 2021 12:40
Forum: Problems
Topic: Crash on new world
Replies: 2
Views: 478

Re: Crash on new world

If you're not running 5.4.0, upgrade. It might have fixed this issue.