Search found 45 matches

by 1244
Thu Feb 14, 2013 17:48
Forum: WIP Mods
Topic: [Mod] Chemistry [0.04]
Replies: 35
Views: 14753

Well I am going make a way, you can pick up air, so I can add water as, a Chemistry. But first I will, need think on what, will be great to hold air in. Edit:I made a machine but it is in the, beta stage so you maybe have to wait little bit for me finish it and, I will showcase it. To hold air mayb...
by 1244
Thu Feb 14, 2013 15:42
Forum: WIP Mods
Topic: [Mod] Chemistry [0.04]
Replies: 35
Views: 14753

CO2 will be used to speed up plants growth. CaCO3 will be used to made CaC2 which can be get acetylene. Acetylene will be fuel in acetylene burner. This machine will be used to break chemical substances. In future you will made do items from substances in molecular crafting or another machine.
by 1244
Thu Feb 14, 2013 15:12
Forum: WIP Mods
Topic: [Mod] Chemistry [0.4][chemistry]
Replies: 36
Views: 11689

To create heavier elements can use fussion reactor, but this process requires large amounts of energy.
by 1244
Thu Feb 14, 2013 10:38
Forum: WIP Mods
Topic: [Mod] Chemistry [0.04]
Replies: 35
Views: 14753

[Mod] Chemistry [0.04]

Hello, I made chemistry mod. This is my first mod. Download link: https://github.com/m97/chemistry/archive/master.zip Chemistry wiki: https://github.com/m97/chemistry/wiki Screenshos: https://github.com/m97/chemistry/blob/master/screenshots/chemistry1.png?raw=true https://github.com/m97/chemistry/bl...
by 1244
Wed Feb 13, 2013 21:41
Forum: WIP Mods
Topic: [Mod] Chemistry [0.4][chemistry]
Replies: 36
Views: 11689

I upload very earlier version of chemistry mod. For now it is very simple. Now I am working to add more elements and new machine acetylene burner. This machine will be used to unbonder molecules by pyrolysis process. https://github.com/m97/chemistry Some screenshots: https://github.com/m97/chemistry...
by 1244
Wed Feb 13, 2013 12:44
Forum: WIP Mods
Topic: [Mod] Chemistry [0.4][chemistry]
Replies: 36
Views: 11689

I made mistake I want to chemistry substances can be stacked only 1 in stack this allow attribute metadata to item. I want made more complicated system of machines than this in minecraft chemistry mod. Now I made first machine distiller it be used to convert minetest items (for example coal) to chem...
by 1244
Wed Feb 13, 2013 10:36
Forum: WIP Mods
Topic: [Mod] Chemistry [0.4][chemistry]
Replies: 36
Views: 11689

I am making chemistry mod wich cooperates with technic, but I have a problem I don't know in wchich way I can add metadata to items.
by 1244
Tue Feb 12, 2013 19:59
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

I found a bug with watermill it produce energy but don't send it to battery box when all is well connected. I can't discharge blue energy crystal in battery box.
by 1244
Tue Feb 05, 2013 18:00
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

When I used technic 0.94 I have bug in unified inventory:
18:57:40: VERBOSE[main]: error_message = ServerError: LuaError: error: ...n\..\mods\minetest\technic\unified_inventory/api.lua:465: bad argument #1 to 'lower' (string expected, got table)
by 1244
Sun Feb 03, 2013 15:19
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 572442

Can I add metadata to items in inventory?
by 1244
Sat Feb 02, 2013 20:38
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

In which way I can add new machine to function check_LV_node_subp in battery box? I ask because I create new mod wich use energy from LV battery box.
by 1244
Fri Nov 30, 2012 14:05
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

I rather think that this mod will be further developed and new versions will come out or not? This is my favourite mod.
by 1244
Wed Nov 28, 2012 22:11
Forum: General Discussion
Topic: Where do you live?
Replies: 150
Views: 32482

Poland.
by 1244
Wed Nov 28, 2012 22:10
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

Jordach, technic mod can be avaible in technic site in future or it is deleted forever?
by 1244
Sat Nov 10, 2012 09:27
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

RealBadAngel, have you any news about tubes? In which version it will be introduced?
by 1244
Mon Oct 22, 2012 14:55
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

When I try install mod i have few errors: 16:47:56: ERROR[main]: ========== ERROR FROM LUA =========== 16:47:56: ERROR[main]: Failed to load and run script from 16:47:56: ERROR[main]: minetest-0.4.3 win32 - Kopia\bin\..\mods\minetest\technic\init.lua: 16:47:56: ERROR[main]: bin\..\mods\minetest\tech...
by 1244
Wed Oct 17, 2012 18:14
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

I have a idea. Could you add a windmill, it produce more energy when it be higher. This energy would be transported by medium voltage copper cable.
by 1244
Thu Sep 13, 2012 17:23
Forum: Mod Releases
Topic: [Mod] Workers [2.0] [workers]
Replies: 79
Views: 44244

Could you add the miner can dig horizontal tunnels?
by 1244
Mon Aug 13, 2012 16:26
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1612
Views: 644287

Could you add electric lamps?
by 1244
Wed Aug 08, 2012 16:27
Forum: Polski
Topic: Rozmowy po Polsku.
Replies: 143
Views: 60896

Witam wszystkich.