Search found 422 matches

by xyz
Mon Jan 28, 2013 20:04
Forum: Servers
Topic: Minetest servers monitoring service
Replies: 130
Views: 36840

Is there any way we could get a copy of the software you use to detect sever status? It would be very helpful for restarting servers after crashes. Even if no, thank you! #!/usr/bin/python import socket,sys def check(host, port): try: try: sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) soc...
by xyz
Thu Jan 24, 2013 17:49
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

New build: 13358c29b8a754709c49b0ba997f029af26134bc
by xyz
Mon Jan 21, 2013 21:06
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

New build: b52dfbe510b56557f73038db722733a49f2a7138
by xyz
Mon Jan 21, 2013 19:51
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

jojoa1997 wrote:does this have curl support
Yes, it does. Please, read the first post.
by xyz
Mon Jan 21, 2013 18:46
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

New build: 6af8a34d91582ce15a0341e75d3e55d847a5a47a
by xyz
Mon Jan 14, 2013 18:20
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

New build: 61f5ca6b164b035de41bd32bb9409c7e04ea0d41
by xyz
Sat Jan 12, 2013 18:57
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

jojoa1997 wrote:is this build just the current github
yes
by xyz
Sat Jan 12, 2013 18:51
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

jojoa1997 wrote:can you make e double tap=fast like you did with the fly. also make it configurable in the settings tab
no
cHyper wrote:can u make a new build with dungeons and jungles back ??
no
by xyz
Fri Jan 11, 2013 15:49
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

New build: 114d96ad63ddaa69cab9e6eefeb0f0ed3d14a067 (unofficial)
by xyz
Fri Jan 11, 2013 15:03
Forum: Problems
Topic: Problem with intel 915
Replies: 2
Views: 729

Please, reupload your image to some sane host that doesn't require us to register just to see your image (http://imgur.com/ http://ompldr.org/)
by xyz
Wed Jan 09, 2013 20:23
Forum: Problems
Topic: Unaccessable item wear
Replies: 3
Views: 947

by xyz
Mon Jan 07, 2013 22:26
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

New build: 8eb717d4d0d4131eb5b82a73b343c7309b1ebf47
by xyz
Mon Jan 07, 2013 14:30
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

does your builds support this feature?? yes what is CURL Support?? does your builds support this feature?? cURL allows you to download the media data from an other server (not via the Minetest protocol) wich is way faster. Only when set up and configured by server owner (and supported by minetestse...
by xyz
Sun Jan 06, 2013 04:39
Forum: WIP Mods
Topic: /kill [player] command
Replies: 4
Views: 4817

Why don't you use minetest.env:get_player_by_name(name) instead of cycling through all connected players?
by xyz
Sat Jan 05, 2013 21:54
Forum: Servers
Topic: Applications for port forwarding using UPnP
Replies: 8
Views: 12937

The same can be achieved by entering this command:

Code: Select all

upnpc -a 192.168.1.26 30000 30000 UDP
without java or any other bloated shit.
by xyz
Sat Jan 05, 2013 04:09
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

cHyper wrote:changelog ??
xyz wrote:
Inocudom wrote:What changes are made in this new build (things like bugfixes and features?)
http://dl.dropbox.com/u/82342922/0.4.x-changelog.txt
https://github.com/celeron55/minetest/commits/master
by xyz
Fri Jan 04, 2013 19:56
Forum: General Discussion
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 47180

New build: 099d7ff2ad73b55b6227fd36ba56b49034b56354
by xyz
Thu Jan 03, 2013 20:21
Forum: Old Mods
Topic: [Mod] Gates mod [1.1] [gates]
Replies: 5
Views: 5924

[Mod] Gates mod [1.1] [gates]

// GloopMaster is gone, but his mods are not. Original thread: http://minetest.net/forum/viewtopic.php?id=2811 Gates that work properly in 0.4.2-rc1. (for some reason, splizard's gates mod doesnt work.) These tile properly with xfences, although they may look a little wierd with default fences. ;) ...
by xyz
Thu Jan 03, 2013 20:19
Forum: Mod Releases
Topic: [Mod] Gloop Ores [1.1] [gloopores]
Replies: 16
Views: 10772

by xyz
Thu Jan 03, 2013 20:15
Forum: Mod Releases
Topic: [Mod] Charcoal mod [1.0][charcoal]
Replies: 5
Views: 6009

by xyz
Thu Jan 03, 2013 20:14
Forum: Mod Releases
Topic: [Mod] Charcoal mod [1.0][charcoal]
Replies: 5
Views: 6009

[Mod] Charcoal mod [1.0][charcoal]

// GloopMaster is gone, but his mods are not. Original thread: http://minetest.net/forum/viewtopic.php?id=2921 Adds coal from trees. Supports moreblocks, but doesnt require it. Tree/Jungletree give coal in a furnace. Same for horizontal tree/jungletree and allfaces trees from moreblocks. Liscence: ...
by xyz
Thu Jan 03, 2013 20:10
Forum: Old Mods
Topic: [Mod] Cactus Mod [1.0] [cactusmod]
Replies: 8
Views: 5134

by xyz
Thu Jan 03, 2013 20:07
Forum: Old Mods
Topic: [Mod] Cactus Mod [1.0] [cactusmod]
Replies: 8
Views: 5134

[Mod] Cactus Mod [1.0] [cactusmod]

// GloopMaster is gone, but his mods are not. Original thread: http://minetest.net/forum/viewtopic.php?id=2922 A cactus mod (hence the name). Cacti are now harmful, dealing damage when you are in contact with them. (if anyone can help me with damaging mobs e.g. animals mod, that would be wonderful....
by xyz
Thu Jan 03, 2013 20:04
Forum: Mod Releases
Topic: [Mod] ToolSizes [1.0] [toolsizes]
Replies: 12
Views: 7627

by xyz
Thu Jan 03, 2013 20:00
Forum: Mod Releases
Topic: [Mod] ToolSizes [1.0] [toolsizes]
Replies: 12
Views: 7627

[Mod] ToolSizes [1.0] [toolsizes]

// GloopMaster is gone, but his mods are not. Original thread: http://minetest.net/forum/viewtopic.php?id=2811 This mod adds more tools to minetest. *universal groan* Well, not only are they faster, they look larger when in player's hand. Big thanks go to VanessaE(for helping me understand loops in...