Search found 4102 matches

by Sokomine
Tue Dec 29, 2020 21:35
Forum: Problems
Topic: Mod interoperability (solved)
Replies: 6
Views: 1144

Re: Mod interoperability (solved)

However, to the general part. As a player who still prefers singleplayer games or multiplayer with just some real-life friends on a private server (yes, I guess I am quite an oldish person) I experience this kind of problems quite often... You really ought to consider looking for a nice server that...
by Sokomine
Tue Dec 29, 2020 21:13
Forum: General Discussion
Topic: The reason I want to play MC more than MT
Replies: 10
Views: 1768

Re: The reason I want to play MC more than MT

People in MineTest are very different, and so they all use different mods! Freedom can sometimes be stressful :-) Don't worry too much about it. It's just that way. Lets also say that I want to play MineTest with a group of people... the outcome is going to be horrible! Everyone is used to playing ...
by Sokomine
Tue Dec 29, 2020 20:42
Forum: General Discussion
Topic: Screenshot of adware
Replies: 8
Views: 1608

Re: Screenshot of adware

Thankfully most servers and users try to explain to new players that those ad-infested android implementations aren't the real thing. Perhaps the way they try to communicate that isn't always optimal. And users may feel bad if they discover that they paid for something that is available for free. PS...
by Sokomine
Tue Dec 29, 2020 18:58
Forum: Modding Discussion
Topic: Replaceable nodes?
Replies: 2
Views: 433

Re: Replaceable nodes?

The idea is that it adds a node which can be replaced, thus you can use it as a placeholder when building structures. My handle_schematics mod does that to some degree. Give yourself two handle_schematics:build, place them on the two edges of a structure you want to save, then place a third handle_...
by Sokomine
Tue Dec 29, 2020 18:22
Forum: Old Mods
Topic: [Mod] Default Stripped [default_stripped]
Replies: 2
Views: 1649

Re: [Mod] Default Stripped [default_stripped]

It's sole purpose is to allow mods that rely on the helper functions to continue working in other games. That's nice. I think we ought to have more libraries that are shipped with the game. Can you add a mod to your game that registers the nodes from default? So that players can choose weather they...
by Sokomine
Tue Dec 29, 2020 18:07
Forum: General Discussion
Topic: New forum moderators needed
Replies: 7
Views: 1612

Re: New forum moderators needed

Thanks for adding new moderators! Fighting spam is sadly necessary. I only have time to read the forum each couple of weeks. Any spam found in the past was properly disposed of when talking directly to a moderator on irc.
by Sokomine
Tue Dec 29, 2020 17:56
Forum: WIP Mods
Topic: An expansion to MTG (mt_expansion)
Replies: 1
Views: 819

Re: An expansion to MTG (mt_expansion)

Nice. But doesn't seem to use hardware coloring?
by Sokomine
Tue Dec 29, 2020 17:54
Forum: Problems
Topic: basic_house
Replies: 8
Views: 1251

Re: basic_house

Katzenmirzerin wrote: Hi, I solved the problem. It doesn't work with Minetest 5.3, but with another Minetest Version.
I don't see why it shouldn't work with 5.3. I'm usually working with latest git and currently use 5.4 where it works fine. I don't remember any particular problems regarding 5.3.
by Sokomine
Sun Nov 29, 2020 18:33
Forum: WIP Mods
Topic: [mod] wildcows - mobs for mobkit [wildcow]
Replies: 43
Views: 4814

Re: [mod] wildcows - mobs for mobkit [wildcows]

they spawn one by one, but they try to build herds by choosing a boss animal they try to keep in a herd if seperated Great! Hope they show up soon on Tunneler's Abyss where I capture most of my animals. they are afraid of snakes, crocodiles and the player (last will change soon, especially for male...
by Sokomine
Wed Nov 25, 2020 21:55
Forum: General Discussion
Topic: too much forum spam
Replies: 8
Views: 1059

Re: too much forum spam

Hume2's idea doesn't sound too bad, but beeing limited to three reports per day might be too low. Hiding a user's posts if there are at least three *reports* regarding that user might work if it can be implemented. Less users than now would have to report the spam. Only users with a halfway descent ...
by Sokomine
Wed Nov 25, 2020 21:03
Forum: Servers
Topic: [Server] JT2 @test@ (Snowfall + Athletics + Mobs Lite + Axon)
Replies: 135
Views: 24632

Re: [Server] JT2 @test@ (Snowfall + Athletics + Mobs Lite + Axon)

socerykid wrote: since JT2 is an anarchy survival surver..
Yes :-( And that's a pity. You do so many intresting things...but...anarchy survival...nah :-( Can't stand that personally. But at least that way players who prefer PvP have a place to go to...
by Sokomine
Tue Nov 24, 2020 23:10
Forum: WIP Mods
Topic: [mod] Animalia [0.6] [animalia]
Replies: 177
Views: 53876

Re: [mod] Better Fauna [0.1.1] [better_fauna]

Great to hear that the mobs will learn how to lie down and rest. Thank you! Chickens a bit more work as the armature animation is in-complete from memory. Probably matters less because they're smaller animals. The larger they become the more they have to do in order to appear realistic. Chicken may ...
by Sokomine
Tue Nov 24, 2020 22:56
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 42773

Re: Public Remote Media Server Project

pevernow wrote: What about mg_villages?
Probably not so highly needed as mg_villages doesn't come with many textures. I'm not at all good at texture art and try to get away with re-using existing textures if possible :-) However, having a complete set of remote media data certainly couldn't hurt.
by Sokomine
Tue Nov 24, 2020 22:49
Forum: Deutsch
Topic: deleteblocks rollback
Replies: 1
Views: 572

Re: deleteblocks rollback

Soweit ich weiß gibt es dafür kein Rollback. Am besten ist wohl ein Backup. Falls du ein umfangreiches Logfile hast, in dem steht, welcher Block wo und wann gesetzt oder entfernt wurde, könnte man darüber evtl auch noch etwas retten.
by Sokomine
Tue Nov 24, 2020 22:35
Forum: WIP Mods
Topic: [mod] Animalia [0.6] [animalia]
Replies: 177
Views: 53876

Re: [mod] Better Fauna [0.1.1] [better_fauna]

Third, lag. I tested 1 chicken against a petz chicken and found that (according to the built-in profiler) my chicken causes 124% less lag on average against a petz chicken. Certainly important for industrial-scale livestock farming. At least in an MT world they don't mind :-) And of course anything...
by Sokomine
Tue Nov 24, 2020 21:42
Forum: Modding Discussion
Topic: Reasons to build a home
Replies: 30
Views: 5973

Re: Reasons to build a home

Likewise for this problem again, real life provides the answer. If you build a vege patch off in a forest and come back a few days later what will you find? Wildlife broke\jumped the fence and ate the food. So, add in a random chance of fence breaking or burrowing mobs (australia as wombats that di...
by Sokomine
Tue Nov 24, 2020 21:33
Forum: General Discussion
Topic: Is it possible to find a lost chest?
Replies: 6
Views: 793

Re: Is it possible to find a lost chest?

Or - less serious - run a server and let players search, promising them a reward ,-) More seriously: If you have a small map and a limited amount of places where you might have placed the lost chest, tools like the metal detector might probably be easiest, while socerykids' solution is great when yo...
by Sokomine
Tue Nov 24, 2020 21:27
Forum: General Discussion
Topic: too much forum spam
Replies: 8
Views: 1059

Re: too much forum spam

the last months we got much forum spam and it seems to increase fast. It sometimes help to manually msg a moderator on irc and send a link. I suggest the admin to asking simple questions about unicycles before creating accounts, and i cant remmeber if there came more spam after it. Didn't that exis...
by Sokomine
Mon Nov 23, 2020 04:10
Forum: WIP Mods
Topic: [Mod] Advanced NPC (WIP) [advanced_npc]
Replies: 92
Views: 31053

Re: [Mod] Advanced NPC (WIP) [advanced_npc]

I work in a fablab, and we kind of team up with schools to offer activities to children in both Minecraft and the real world. They go through various quests and have to switch between the game and other places to interact with (museums, historic spots... you know, various cultural places). Sounds l...
by Sokomine
Mon Nov 23, 2020 03:38
Forum: WIP Mods
Topic: [Mod] # Eagle - King of the sky # mob for mobkit [aerotest]
Replies: 56
Views: 6560

Re: [Mod] # Eagle - King of the sky # mob for mobkit [aerotest]

But more as a hunting bird which is already difficult enough to code. It starts with taming, which could be done be stealing eggs from an eagles nest and raise a bird. Eagles stay 90% of their time in the air, so you would maybe never catch one. Stealing their eggs and rising the birds sounds like ...
by Sokomine
Mon Nov 23, 2020 03:08
Forum: Servers
Topic: [Server] Tunnelers' Abyss
Replies: 206
Views: 68113

Re: [Server] Tunnelers' Abyss

Tarantula Rankings (a ranking system that keeps track of how many tarantulas you have killed and how many have killed you) is now live on the server! You can find it in your inventory buttons, with an icon depicting a tarantula. As some players might already have suspected...the tarantulas are abou...
by Sokomine
Thu Nov 12, 2020 03:32
Forum: Problems
Topic: "Working Villages" in Mineclone2 has unsatisfied dependencies.
Replies: 6
Views: 2378

Re: "Working Villages" in Mineclone2 has unsatisfied dependencies.

The reason I tried to add that in is because in Minetest and MC2, the "villagers" merely stand in one position and turn to face me. I can left click to "chat" and "right click" to trade, but they never move. Any ideas what is causing that? The behaviour you describe is...
by Sokomine
Thu Nov 12, 2020 03:23
Forum: Servers
Topic: Server Of The Week
Replies: 30
Views: 4680

Re: Monthly Elected Server Event

as another kind of this voting fail hard, just think about how many server users are really also in this forum ... shit happens always again ... I don't think that will be a problem here. If many players vote for a particular server - fine, that server may get its visitation earlier. But once it go...
by Sokomine
Wed Nov 11, 2020 03:31
Forum: Servers
Topic: Server Of The Week
Replies: 30
Views: 4680

Re: Monthly Elected Server Event

Sounds like a nice idea as long as it's not too many people. Also, monthly events are a bit rare. People may forget about the existence of the thread in the meantime. Any server winning the event may quite likely receive a lot more players than those that joined directly thanks to the event; There's...
by Sokomine
Wed Nov 11, 2020 03:19
Forum: Modding Discussion
Topic: Reasons to build a home
Replies: 30
Views: 5973

Re: Reasons to build a home

and a player in an apartment made of gold blocks Irks! A player standing in such an apartment ought to have a comfot level of -1000. Gold blocks are usually rather ugly. You may see something similar in "Dwarf Fortress": the dwarves get happy thoughts when they see some fancy stuff and ge...