Search found 130 matches

by trukoil
Wed Jun 10, 2015 06:00
Forum: Servers
Topic: "rnd's lab" server
Replies: 34
Views: 11217

Re: "rnd's lab" server

This server is dead, more than a week with connection timeout. It's sad that is gone, was a good server, too hard sometimes but challenging.
by trukoil
Sat Jun 06, 2015 14:17
Forum: WIP Mods
Topic: [MOD] Autorestart server for Linux [autorestart]
Replies: 6
Views: 1455

Re: [MOD] Autorestart server [autorestart]

There are plenty of servers in public list that hang (read as: inaccessible server for hours or days until the admin login to the server host and restart manually) for a mod written not so well. This mod is a quick-n-dirty approach to make server back online instead of waiting that the admin of the ...
by trukoil
Sat Jun 06, 2015 01:30
Forum: WIP Mods
Topic: [MOD] Autorestart server for Linux [autorestart]
Replies: 6
Views: 1455

[MOD] Autorestart server for Linux [autorestart]

Attention: Linux only Mod that kill and restart server if server is hanged for some mods. Still buggy, strangely kills the server if there's low activity, i don't know if Minetest stops to run lua when no player are playing. The mod itself is just a timetracker that writes a timestamp in /tmp, the s...
by trukoil
Mon Sep 29, 2014 01:43
Forum: Servers
Topic: Voxelgarden server
Replies: 36
Views: 9212

Re: Voxelgarden server

Tools one: on Github i proposed a mod to the default minetest_game to repair a tool simply putting a ingot over the worn tool in the crafting grid, got rejected. A way to have less broken tools could be to break the tool instead of destroy it, so it could be repaired.
by trukoil
Mon Sep 29, 2014 01:27
Forum: Servers
Topic: Voxelgarden server
Replies: 36
Views: 9212

Re: Voxelgarden server

After a bit i ignored hunger, because when you're hungry you lost only half heart, so it's pretty useless. To die of starvation you must wait (residual_hearts * 2) * hunger, a way to improve that could be hunger last proportionally to hearts, more life you have less hungry you are. With few hearts h...
by trukoil
Mon Sep 29, 2014 01:05
Forum: Servers
Topic: Voxelgarden server
Replies: 36
Views: 9212

Re: Voxelgarden server

Good server, keep going (except for the hunger system, but i can go further) Some questions: ores are incremental over depth? There's a way to repair tools? Is a protection system like Landrush expected for the future? I know stone finding is a good griefer protection, but when got a pick someone co...
by trukoil
Sat Sep 14, 2013 01:14
Forum: Servers
Topic: LevelDB Test Server
Replies: 10
Views: 3818

Theoretically, a faster map backend should lower latency?

But practically it wouldn't be noticed.
by trukoil
Fri Sep 13, 2013 23:24
Forum: Servers
Topic: LevelDB Test Server
Replies: 10
Views: 3818

I've read somewhere that on SQLite is better (~= faster) to insert, e.g., 10 values with a single INSERT than 10 separate INSERT with a single value; doing this would require a deep rewrite of the map engine, or the implementation of a queue system to perform the query after a determined number of a...
by trukoil
Mon Jun 24, 2013 21:30
Forum: Servers
Topic: glomie's server
Replies: 314
Views: 74924

Too many zombies cause too hard to escape, and after some time too many lags. It still spawn forever but never die. I don't find the zombies mod anywhere (maybe my googling skills are going bad XD) so i assume you made it. In this case, i have some ideas to improve it for minor lagging. I assume th...
by trukoil
Mon Jun 24, 2013 21:16
Forum: Servers
Topic: Please test Immersive Sounds Fast Server Mod
Replies: 15
Views: 4875

Well, that's better now XD I used to have a texture pack versions before the current one, installed on my client only, but now i think isn't possible and the client fetches the mods from the server, so client side sound couldn't be possible. But, let's take a look at ogg encoder options oggenc from ...
by trukoil
Sun Jun 23, 2013 03:25
Forum: Servers
Topic: Please test Immersive Sounds Fast Server Mod
Replies: 15
Views: 4875

It seems that Ogg doesn't support it.

Btw, 12 GB for all songs? They are uncompressed right?
by trukoil
Sun Jun 23, 2013 03:20
Forum: Servers
Topic: glomie's server
Replies: 314
Views: 74924

I think it's because of gimp Oh, just a different monitor color profile, and not the shader option (that don't do anything on my client) Just a question Glomie, why you closed the zombie/moxo server? I liked the zombie-spawned-everywhere idea :( (even with no /sethome, a pain to come back to surfac...
by trukoil
Sat Jun 22, 2013 10:40
Forum: Servers
Topic: Please test Immersive Sounds Fast Server Mod
Replies: 15
Views: 4875

Neuromancer wrote:Original Size 12gb.
Songs to Mono 6gb.
All to mono & ditch songs 1.4 gb
Just a question, there are many songs or that's their weight in wav?

Also, you can try joint stereo to save space for stereo songs, instead of making them mono.
by trukoil
Thu Jun 20, 2013 22:35
Forum: Servers
Topic: glomie's server
Replies: 314
Views: 74924

You can't repair the spawn: If you come near to it, your 35 FPS change to 5 FPS. So you can't remove/build somewhat there without getting completely annoyed. Everywhere water, you can't let it disappear. And protect blocks disallow changing sth there. ... Before it was griefed it looked like an use...
by trukoil
Sun Jun 02, 2013 14:15
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

Another player data corruption, once i log in the server shuts down.
by trukoil
Wed May 29, 2013 07:07
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

I think this server is a little... dead.
by trukoil
Tue May 21, 2013 10:55
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

Oh, the server is up now.
by trukoil
Tue May 21, 2013 10:42
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

trukoil, that shouldnt happen, you type /tpy to accept, /tpn to deny. Server may be down, I can't check. Weird, i typed nothing and the player, just logged in, appeared in front of me and began to hit me with sword, when i was mining deep underground. Another bug i found, i randomly get armor (stee...
by trukoil
Sat May 11, 2013 13:16
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

not good. Another thing i noticed, the "teleport to player" feature/priv should work with the permit of the dest player, that should type /accept_tp or something, but it's the second time that a player teleport to me without my consent (no message that tell me to accept a teleport request...
by trukoil
Fri May 10, 2013 21:23
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

Traxie21 wrote:You have to type /claim after mining 5 diamonds.
Weird, i've mined like 10 diamonds and the message it's the same, i need to mine more block_with_diamond.
by trukoil
Wed May 08, 2013 20:24
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

I changed 3 nickname because when i logged in the server gave the message "The server is shutting down", i think there's a player data corruption somewhere, my Minetest is git-pulled from yesterday. And now, i can't connect at all, Minetest remains on "connecting to server" until...
by trukoil
Tue May 07, 2013 16:01
Forum: Servers
Topic: [0.4.6-git][24/7][MiniTest] SunriseTest [HARDCORE]
Replies: 186
Views: 44843

The server keeps crashing, looks like after a player join, and changing nick gives a bit of time before the nick login causes crash.
by trukoil
Wed Mar 27, 2013 05:20
Forum: Servers
Topic: glomie's server
Replies: 314
Views: 74924

glomie wrote:I don't think is usefull, payer don't like when map is reset, and for testing, singleplayer is enough.
You're right.
by trukoil
Mon Mar 25, 2013 15:52
Forum: Servers
Topic: glomie's server
Replies: 314
Views: 74924

Glomie, i have an idea for testing Minetest new features: a Minetest git/nightly server on port 30002 (for example) updated weekly, with map reset on new version. Maybe few or no external mod at all.
by trukoil
Tue Mar 19, 2013 10:32
Forum: Mod Releases
Topic: [Mod] Carts [carts]
Replies: 597
Views: 302338

Is it possible to add a rail that blocks the cart, instead of decelerate it?