Anyway, could you try flipping x and z (again, sorry).
It seems to be :
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90
180 ------- 0
90
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0
90 ------- 90
180
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90
180 ------- 0
90
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0
90 ------- 90
180
Further down in the answer.NewColor.R = (Color1.R * Color2.R)/255
NewColor.G = (Color1.G * Color2.G)/255
NewColor.B = (Color1.B * Color2.B)/255
That's the difference between subtractive and additive colour mixing. Try this.Hybrid Dog wrote:l could make it possible to use any colour from #000000 to #ffffff but l don't know exactly how to mix the colours:
#00f and #ff0 need to become #0f0 and not #fff
Take a look at api.lua.CWz wrote:is it possible for a mod to get area id? or owner name
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areas:getAreasAtPos(pos)
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areas:getNodeOwners(pos)