Search found 68 matches
- Mon Jul 20, 2020 17:38
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640699
Re: [Mod] Mobs Redo [1.52] [mobs]
api.txt updated, here is the mob definition for my npc's, they only attack when hit and will defend from monsters: https://notabug.org/TenPlus1/mobs_npc/src/master/npc.lua#L11 It seems the passive function is not working. I tried it on 5.3.0 and 5.2.0 with the latest mobs_redo and mobs_npc versions...
- Sun Jul 19, 2020 15:27
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640699
Re: [Mod] Mobs Redo [1.52] [mobs]
I use: type = "npc", --non aggro passive = false, -- will defend self attack_monsters = false, -- wont defend against these attack_npcs = false, --or these attack_players = true, -- but will defend against players Thanks! I assume this will work for type = "animal" too, right? S...
- Sun Jul 19, 2020 00:43
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640699
Re: [Mod] Mobs Redo [1.52] [mobs]
I use: type = "npc", --non aggro passive = false, -- will defend self attack_monsters = false, -- wont defend against these attack_npcs = false, --or these attack_players = true, -- but will defend against players Thanks! I assume this will work for type = "animal" too, right? S...
- Sat Jul 18, 2020 21:20
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640699
Re: [Mod] Mobs Redo [1.52] [mobs]
How do I make mobs attack only if they are attacked first? I've tried everything I can think of, including type = "animal" and passive = false, as used in the mobs_animal mod.
- Wed Jul 15, 2020 18:07
- Forum: WIP Mods
- Topic: [Mod] Lightsabers & Force Powers! [1.1][adv_lightsabers]
- Replies: 3
- Views: 2670
Re: [Mod] Lightsabers & Force Powers! [1.1][adv_lightsabers]
Thanks for creating this mod! This is just what I need for my Star Wars game.
- Wed Jul 15, 2020 16:24
- Forum: WIP Games
- Topic: [WIP] [Game] Star Wars [Alpha v0.0.2b]
- Replies: 19
- Views: 6987
Re: [WIP] [Game] Star Wars [Alpha v0.0.2b]
Hi, I've tried this, but I couldn't see any Star Warsish. Just the usual biomes, and no mobs. What did I wrong? My boys love SW and MT, so this would be like Xmas for them... :-D Cheers, bzt You didn't do anything wrong, that's how it is at the moment. The next update is where I will introduce a bu...
- Wed Jul 15, 2020 16:20
- Forum: WIP Games
- Topic: [WIP] [Game] Star Wars [Alpha v0.0.2b]
- Replies: 19
- Views: 6987
Re: [WIP] [Game] Star Wars [Alpha v0.0.2a]
I think I the crashing problem in v0.0.2. Try that version. I tried v0.0.2., but it still crashed. I'm still playing version 5.0.1., which could be the problem. According to the error report, in the game's mod "default," there is an "attempt to compare number with nil." Can you ...
- Thu May 14, 2020 01:11
- Forum: WIP Games
- Topic: [WIP] [Game] Star Wars [Alpha v0.0.2b]
- Replies: 19
- Views: 6987
Re: [WIP] [Game] Star Wars [Alpha v0.0.2a]
I have found and fixed a bug with the Tusken Raider mob that would crash the game on startup.
- Mon May 04, 2020 15:47
- Forum: WIP Games
- Topic: [WIP] [Game] Star Wars [Alpha v0.0.2b]
- Replies: 19
- Views: 6987
Re: [WIP] [Game] Star Wars [Alpha v0.0.2a]
Thanks. I am aware of that mod and plan to include it in the next major update.twoelk wrote: ↑Mon May 04, 2020 10:40Not sure you if you are aware but you may want to study the Scifi-Mobs mod [mobs_scifi] by D00Med. It contains at least four Starwars themed mobs that may be of use to you.
- Sat May 02, 2020 23:05
- Forum: WIP Games
- Topic: [WIP] [Game] Star Wars [Alpha v0.0.2b]
- Replies: 19
- Views: 6987
Re: [WIP] [Game] Star Wars [Alpha v0.0.2a]
I think I the crashing problem in v0.0.2. Try that version.
- Fri Mar 27, 2020 23:05
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640699
Re: [Mod] Mobs Redo [1.50] [mobs]
Thanks. However, I looked into the code and found that I don't need the on_die function for this mob.
- Fri Mar 27, 2020 17:03
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640699
Re: [Mod] Mobs Redo [1.50] [mobs]
I'm using Mobs Redo in my Star Wars game and my client keeps crashing when I kill a stormtrooper. Interestingly, the client does not crash when I kill a tusken raider, which has an identical on_die function. I'm using MT 5.1.0. My game: https://git.minetest.land/thunderdog1138/star_wars/src/branch/...
- Fri Mar 27, 2020 16:19
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 640699
Re: [Mod] Mobs Redo [1.50] [mobs]
I'm using Mobs Redo in my Star Wars game and my client keeps crashing when I kill a stormtrooper. Interestingly, the client does not crash when I kill a tusken raider, which has an identical on_die function. I'm using MT 5.1.0. My game: https://git.minetest.land/thunderdog1138/star_wars/src/branch/A...
- Sat Mar 21, 2020 18:13
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
Here's my skin.
- Fri Mar 20, 2020 12:38
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
It's back online!
- Fri Mar 20, 2020 02:48
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
Still not online :(ObsidianBlade12 wrote:Did you check to see if it was up lately? I've been trying all day.
- Fri Mar 20, 2020 02:32
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
Hopefully, but whoever was behind his account knew how to shut down the server and could possibly do damage. I fear the worst, but hopefully Ten or someone else has a backup.
- Fri Mar 20, 2020 02:04
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
Shinji's behavior before the server went offline is concerning. Especially since he owns the server and has the power to delete it. D:
- Thu Mar 19, 2020 22:44
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
Obsidian is right, Shinji would never curse on the server.
- Thu Mar 19, 2020 22:15
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
What happened to Shinji? Why'd the server shut down?
- Wed Mar 18, 2020 16:08
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
The latest addition to the Xanadu Space Force: a VCX-100 freighter.
- Sun Jan 19, 2020 01:23
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
Actually, it did shut down. All players were kicked every few minutes. Ten said it was many problem fixes.afflatus wrote:It doesn't keep shutting down thunderdog, you just keep lagging out.thunderdog1138 wrote:What's happening to the server? It keeps shutting down.
The problem is almost certainly your internet connection.
- Sat Jan 18, 2020 16:17
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
It's back online!
- Sat Jan 18, 2020 16:05
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
Yeah XDObsidianBlade12 wrote:I have no clue whatsoever. Hope it is stone grinders and a Stalking Kit. :)
- Sat Jan 18, 2020 16:01
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637607
Re: [Server] Xanadu
What's happening to the server? It keeps shutting down.