Search found 305 matches

by Hackeridze
Wed Mar 14, 2012 05:36
Forum: Problems
Topic: Run problem.
Replies: 8
Views: 3350

thx for him
by Hackeridze
Tue Mar 13, 2012 17:01
Forum: Old Mods
Topic: [Modpack] Ru-True Minetest game (RTMG) [0.5.1]
Replies: 31
Views: 23875

[Modpack] Ru-True Minetest game (RTMG) [0.5.1]

Game. Contains all that must be on public server. Have two parts -- rtmmp (the game) and shit. rtmmp folder is ready to go on server. Shit-mods are under development\fixing. INSTALLING: Download the sources , unpack it. Move the rtmmp folder to your MINETEST_DIR/game folder. Depends: latest minetest...
by Hackeridze
Tue Mar 13, 2012 15:11
Forum: Problems
Topic: Run problem.
Replies: 8
Views: 3350

jordan4ibanez wrote:hackeridze PLEASE..update your mod pack..and PLEASE give credit in the mods that belong to other people
I think I need some time to learn new API, after that I would try to update my pack.
by Hackeridze
Tue Mar 13, 2012 10:32
Forum: Problems
Topic: Run problem.
Replies: 8
Views: 3350

Troubles solved. Problem was in... ??????????????????????????
Stupid Debian...
by Hackeridze
Tue Mar 13, 2012 09:26
Forum: Partly official engine development
Topic: Installer for ubuntu
Replies: 23
Views: 4894

JSonic wrote:Python. GUI would be good and (almost) every linux user has it preinstalled, so that's not a problem.
GUI on my minetest-linux server without video card? No, not heard.
by Hackeridze
Tue Mar 13, 2012 09:23
Forum: Partly official engine development
Topic: Installer for ubuntu
Replies: 23
Views: 4894

Maybe you should remove "-DRUN_IN_PLACE=1" and compile minetest in ~/.minetest/sources and copy(after compiling) game and server binaries into ~/.minetest/bin.

Also add "Run game" and "Run server" lines in menu.
by Hackeridze
Tue Mar 13, 2012 09:17
Forum: Partly official engine development
Topic: Installer for ubuntu
Replies: 23
Views: 4894

Python sucks. GUI sucks. It's should be simple(like now).
by Hackeridze
Tue Mar 13, 2012 09:06
Forum: Problems
Topic: Run problem.
Replies: 8
Views: 3350

Run problem.

Hi all, and minetest does not want to run: hackeridze@hcpc:~/DEVELOPING/GAMES/celeron55-minetest-f212912/bin$ ./minetest signal_handler_init() Using system-wide paths (NOT RUN_IN_PLACE) WARNING: data path /home/hackeridze/DEVELOPING/GAMES/celeron55-minetest-f212912/bin/../share/minetest not found! T...
by Hackeridze
Thu Jan 26, 2012 11:43
Forum: Feature Discussion
Topic: Fly mode privilege
Replies: 54
Views: 16852

neko259 wrote:It's individual. For example, you are a good player, celeron55 is a good player too. Hackeridze is not :3
Bitch! =\
by Hackeridze
Thu Jan 26, 2012 11:36
Forum: Texture Packs
Topic: Vote for default textures
Replies: 82
Views: 20717

by Hackeridze
Fri Jan 20, 2012 09:33
Forum: WIP Mods
Topic: Mushroom mod bug...
Replies: 3
Views: 1645

My guess is that line 204: "local l_above = minetest.env:get_node_light({x = pos.x,y=pos.y+2,z=pos.z}, nil)" is returning nil because that pos wasn't generated or loaded from disk yet. It should be noted that any of the minetest.env functions could return nil for unloaded mapblocks. For m...
by Hackeridze
Fri Jan 20, 2012 09:23
Forum: General Discussion
Topic: mod reviews/commentary..
Replies: 179
Views: 24941

Why we need that? Here the ONE command, that download all and compile it and run it: sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev && wget https://github.com/celeron55/minetest/tarball/master -O m...
by Hackeridze
Wed Jan 18, 2012 10:51
Forum: WIP Mods
Topic: tile_images => alignment ?
Replies: 8
Views: 2542

http://c55.me/minetest/wiki/doku.php?id=code:lua_api

You wanted, and I dont tell you to leave, but you should just... ASK where you can read about API.

Also upcoming: http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
by Hackeridze
Wed Jan 18, 2012 08:57
Forum: General Discussion
Topic: SkyBlocks
Replies: 99
Views: 30737

Jordach wrote:what about winrar?
It's for windows? Needs to pay? Sources closed? Sucks.
by Hackeridze
Wed Jan 18, 2012 08:09
Forum: WIP Mods
Topic: Drop mod: advanced drops from nodes [for mod developers]
Replies: 9
Views: 4566

kahrl wrote:Nice. Mind if I put a modified version of this into the itemdef patch?
ADD IT QUICKLY PLEASE! He approve it!
by Hackeridze
Wed Jan 18, 2012 05:41
Forum: WIP Mods
Topic: Drop mod: advanced drops from nodes [for mod developers]
Replies: 9
Views: 4566

GOOD, VERY GOOD!
by Hackeridze
Wed Jan 18, 2012 05:20
Forum: General Discussion
Topic: SkyBlocks
Replies: 99
Views: 30737

bwog wrote:7-Zip works too.
file-roller rulez.
by Hackeridze
Wed Jan 18, 2012 05:18
Forum: General Discussion
Topic: Where do you live?
Replies: 150
Views: 32434

I am from Kazakstan. But I am Russian.
by Hackeridze
Tue Jan 17, 2012 16:42
Forum: WIP Mods
Topic: tile_images => alignment ?
Replies: 8
Views: 2542

READ API SECTION OF WIKI AND PLEASE DONT ASK STUPID QUESTIONS IN MODS FORUM.
by Hackeridze
Mon Jan 16, 2012 15:59
Forum: WIP Mods
Topic: understanding tile_images for blocks
Replies: 10
Views: 3419

Use "glasslike" drawtype.
by Hackeridze
Mon Jan 16, 2012 15:56
Forum: WIP Mods
Topic: [MOD] Portal [Testing]
Replies: 41
Views: 17471

cisoun wrote:'sup!

Just FYI: you should take a look at Jachoo's fork which provides portals (with acceleration support like Portal). Should be inspiring.
Why?
by Hackeridze
Sun Jan 15, 2012 16:12
Forum: Servers
Topic: Redcrab's server 0.4 dev20120106-1 (git pull 14/01/2012)
Replies: 602
Views: 144325

SelfishCar wrote:Image

Uploaded with ImageShack.us
Strange...
Windows? What's your problem!
by Hackeridze
Sun Jan 15, 2012 13:45
Forum: WIP Mods
Topic: [MOD] Portal [Testing]
Replies: 41
Views: 17471

Nemo08 Where you are for now?
by Hackeridze
Sun Jan 15, 2012 12:37
Forum: WIP Mods
Topic: [MOD] Portal [Testing]
Replies: 41
Views: 17471

http://www.youtube.com/watch?v=A1YGHCDJHgA
Teleports video! Watch in HD!
by Hackeridze
Sun Jan 15, 2012 11:31
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 735933

mahho wrote:github is great for fast updating sources, without 'searching' new versions :)
+1