Search found 129 matches

by swordpaint12
Sat Oct 24, 2015 01:50
Forum: Mod Releases
Topic: [MOD] Coloured Blocks [0.3][cblocks]
Replies: 21
Views: 9768

Re: [MOD] Coloured Blocks [0.2][cblocks]

Technically, this mod depends on dye and flowers, right? Since it uses dye? I mean, it depends on items in the default game, but just for clarification.
by swordpaint12
Fri Oct 23, 2015 21:48
Forum: Mod Releases
Topic: [Modpack] WorldEdit [worldedit]
Replies: 862
Views: 371030

Re: [Mod] WorldEdit [1.0] [worldedit] {GitHub}

I keep on getting this error: 2015-10-23 16:59:58: ERROR[main]: WARNING: Mod name conflict detected: "worldedit" 2015-10-23 16:59:58: ERROR[main]: Will not load: C:\Users\Riley\Desktop\minetest-0.4.13\bin\..\mods\WorldEdit\worldedit 2015-10-23 16:59:58: ERROR[main]: Will not load: C:\Users...
by swordpaint12
Fri Oct 23, 2015 15:45
Forum: Maps
Topic: MC Cathedral
Replies: 15
Views: 7066

Re: MC Cathedral

I know this is an old topic, probably not maintained anymore, but I have all the mods required enabled and everything but I came across columns of unknown objects... Does anyone know why?
by swordpaint12
Fri Oct 23, 2015 15:32
Forum: Maps
Topic: My Castle :D
Replies: 5
Views: 4390

Re: My Castle :D

That castle looks interesting. I might try it. But I'll have to go hunting for simple mobs...
by swordpaint12
Thu Oct 22, 2015 23:30
Forum: Servers
Topic: [Server][Game] Extreme Survival
Replies: 669
Views: 116363

Re: Extreme Survival Minetest server

*facepalm* Edit buttons exist...
Sorry, just kind of weird to see five posts in a row all on the same topic by the same person... :S
by swordpaint12
Thu Oct 22, 2015 23:22
Forum: Servers
Topic: Grail Test Server
Replies: 106
Views: 22235

Re: Grail Test Server

Di-did you say... roleplay? That's awesome! I love roleplaying! Also, I've been wondering for a while now if the map is in the worlds forum. I'd be interested in trying it out on my own. I'm still kinda shy about servers. I've never join one, and I'm rather new to the minetest community, so please f...
by swordpaint12
Tue Oct 20, 2015 16:38
Forum: Mod Releases
Topic: [Mod] Weather (Snow, Rain) [weather]
Replies: 149
Views: 104886

Re: [Mod] Weather (Snow, Rain) [weather]

see playereffects in adventuretest, it makes the screen black while sleeping. Which I can't figure out how to get out of. Anyhoo, yes, how do you think they stain the screen when under water? I know it couldn't be animated, unless it switched between two or three "stains". A few weeks ago...
by swordpaint12
Tue Oct 20, 2015 16:32
Forum: Mod Releases
Topic: [Modpack] Flight [flight]
Replies: 20
Views: 15567

Re: [Modpack] Flight

Amaz wrote:
Never seen them before, so I got no insparation off them!
WHAT? Never seen them?
by swordpaint12
Mon Oct 19, 2015 13:14
Forum: Mod Releases
Topic: [Mod] Mese Crafter [0.3][mese_craft]
Replies: 23
Views: 6498

Re: [Mod] Mese Crafter [0.2][mese_craft]

Haha, that's actually kind of funny @electrodude512. Hey, I wouldn't mind infinite mese. But yeah, you're right about the server. BUt, then again, might it only be used for money on certain servers?
by swordpaint12
Mon Oct 19, 2015 12:43
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2325
Views: 444378

Re: Post your mod requests/ideas here

There is a paint roller mod I had at one point but I never figured out how to launch a world with it. Maybe create a variant of that which uses dyes and water to create paint. Or figure out how to take the stain function out of mydeck. My colormachine also comes with a paint roller (which relies on...
by swordpaint12
Mon Oct 19, 2015 12:22
Forum: Old Mods
Topic: [Mod] Throwing [0.13] [throwing]
Replies: 93
Views: 65896

Re: [Mod] Throwing [0.13] [throwing]

Please don't bump reaaaaalllllllly old topics. Just so we don't flood where the more 'modern' ones are, please? Thank you.
by swordpaint12
Mon Oct 19, 2015 12:14
Forum: Mod Releases
Topic: [Mod] Spears [3.1] [spears]
Replies: 39
Views: 11663

Re: [Mod] Spears [alpha3] [spears]

Yes. That makes lots of sense. Maybe eventually you'll upgrade it to a weapons modpack. I dunno. Best of luck!
by swordpaint12
Mon Oct 19, 2015 03:38
Forum: Mod Releases
Topic: [Mod] Spears [3.1] [spears]
Replies: 39
Views: 11663

Re: [Mod] Spears [alpha3] [spears]

I believe I use your throwing mod. Kind of a shame they aren't being developed together anymore, but kind of makes sense. +1
by swordpaint12
Mon Oct 19, 2015 03:34
Forum: Mod Releases
Topic: [Mod] JKMod [15.9.2013] [jkmod]
Replies: 34
Views: 17446

Re: [Mod] JKMod [15.9.2013] [jkmod]

It's also rather amazing that someone hasn't forked it. It looks nice, just needs to be updated.
by swordpaint12
Mon Oct 19, 2015 03:29
Forum: Mod Releases
Topic: [Modpack] Survival ModPack [0.1.2][survival_mp]
Replies: 57
Views: 38250

Re: [Modpack] Survival ModPack [0.1.2]

I do have one question. How did you make the bubbles appear on the screen? Was it particles?
BTW this mod is pretty cool. I'll have to give it a try sometime.
by swordpaint12
Mon Oct 19, 2015 02:02
Forum: Mod Releases
Topic: [Mod] Weather (Snow, Rain) [weather]
Replies: 149
Views: 104886

Re: [Mod] Weather (Snow, Rain) [weather]

Don't particles slow down the game? Is there a build that just kind of stains the screen like when underwater? Would that make the game faster? Could anyone do that?
by swordpaint12
Tue Oct 06, 2015 20:15
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 291
Views: 202174

Re:

RHR wrote:Here are some suggestions:
...
Ghosts could drop ... white dye or glass fragments
Yes! That would be awesome! Or maybe gray dye?
by swordpaint12
Tue Oct 06, 2015 16:49
Forum: WIP Games
Topic: Re: [Game] grailtest:Hyperborea [v5]
Replies: 79
Views: 24431

Re: [Game] grail_test:Albion [WIP]

Like I said, the world just... doesn't work. Most of the time minetest would crash... I haven't tried it on my new computer. Also, I don't have a github :S... yet.
by swordpaint12
Tue Oct 06, 2015 15:54
Forum: Mod Releases
Topic: [Mod] mydoors [mydoors]
Replies: 122
Views: 31350

Re: [Mod]mydoors[mydoors]

I love these doors, I'll have to test it out. Next on my list to find: darkage doors.
by swordpaint12
Tue Oct 06, 2015 15:26
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2325
Views: 444378

"Re: I need some ideas..." "Horse Colors" "Weather"

@minetestcr: There is a paint roller mod I had at one point but I never figured out how to launch a world with it. Maybe create a variant of that which uses dyes and water to create paint. Or figure out how to take the stain function out of mydeck. Also, I would like to see more colors of horses. I ...
by swordpaint12
Wed Sep 23, 2015 23:56
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2502
Views: 641923

Re: [Mod] Mobs Redo [1.16] [mobs]

Yes, that is what it is. I'll check, and double check.
by swordpaint12
Wed Sep 23, 2015 18:19
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.61] [mobs]
Replies: 2502
Views: 641923

Re: [Mod] Mobs Redo [1.16] [mobs]

Whenever I try to open a server with this mod running, it says "path" is a nil value(line 5). WHat can I do to make it work?
by swordpaint12
Wed Sep 23, 2015 18:14
Forum: Mod Releases
Topic: [Mod] Throwing enhanced [maint.] [throwing]
Replies: 88
Views: 30460

Re: [Mod] Throwing enhanced [1.4.1] [throwing]

Okay, sweet. Thanks!
by swordpaint12
Wed Sep 23, 2015 15:59
Forum: News
Topic: Minetest 0.4.13
Replies: 141
Views: 45821

Re: Minetest 0.4.13

I restarted my computer. It works just fine. Now I'm playing minetest defense!