Search found 129 matches
- Sat Oct 24, 2015 01:50
- Forum: Mod Releases
- Topic: [MOD] Coloured Blocks [0.3][cblocks]
- Replies: 21
- Views: 9768
Re: [MOD] Coloured Blocks [0.2][cblocks]
Technically, this mod depends on dye and flowers, right? Since it uses dye? I mean, it depends on items in the default game, but just for clarification.
- Fri Oct 23, 2015 21:48
- Forum: Mod Releases
- Topic: [Modpack] WorldEdit [worldedit]
- Replies: 862
- Views: 371030
Re: [Mod] WorldEdit [1.0] [worldedit] {GitHub}
I keep on getting this error: 2015-10-23 16:59:58: ERROR[main]: WARNING: Mod name conflict detected: "worldedit" 2015-10-23 16:59:58: ERROR[main]: Will not load: C:\Users\Riley\Desktop\minetest-0.4.13\bin\..\mods\WorldEdit\worldedit 2015-10-23 16:59:58: ERROR[main]: Will not load: C:\Users...
- Fri Oct 23, 2015 15:45
- Forum: Maps
- Topic: MC Cathedral
- Replies: 15
- Views: 7066
Re: MC Cathedral
I know this is an old topic, probably not maintained anymore, but I have all the mods required enabled and everything but I came across columns of unknown objects... Does anyone know why?
- Fri Oct 23, 2015 15:32
- Forum: Maps
- Topic: My Castle :D
- Replies: 5
- Views: 4390
Re: My Castle :D
That castle looks interesting. I might try it. But I'll have to go hunting for simple mobs...
- Thu Oct 22, 2015 23:30
- Forum: Servers
- Topic: [Server][Game] Extreme Survival
- Replies: 669
- Views: 116363
Re: Extreme Survival Minetest server
*facepalm* Edit buttons exist...
Sorry, just kind of weird to see five posts in a row all on the same topic by the same person... :S
Sorry, just kind of weird to see five posts in a row all on the same topic by the same person... :S
- Thu Oct 22, 2015 23:22
- Forum: Servers
- Topic: Grail Test Server
- Replies: 106
- Views: 22235
Re: Grail Test Server
Di-did you say... roleplay? That's awesome! I love roleplaying! Also, I've been wondering for a while now if the map is in the worlds forum. I'd be interested in trying it out on my own. I'm still kinda shy about servers. I've never join one, and I'm rather new to the minetest community, so please f...
- Tue Oct 20, 2015 16:38
- Forum: Mod Releases
- Topic: [Mod] Weather (Snow, Rain) [weather]
- Replies: 149
- Views: 104886
Re: [Mod] Weather (Snow, Rain) [weather]
see playereffects in adventuretest, it makes the screen black while sleeping. Which I can't figure out how to get out of. Anyhoo, yes, how do you think they stain the screen when under water? I know it couldn't be animated, unless it switched between two or three "stains". A few weeks ago...
- Tue Oct 20, 2015 16:32
- Forum: Mod Releases
- Topic: [Modpack] Flight [flight]
- Replies: 20
- Views: 15567
Re: [Modpack] Flight
WHAT? Never seen them?Amaz wrote:Never seen them before, so I got no insparation off them!Hybrid Dog wrote:the wings look similar to death gliders
http://stargate-wiki.de/wiki/Datei:Gleiter2.jpg
http://stargate-wiki.de/wiki/Datei:Gleiter1.jpg
- Mon Oct 19, 2015 13:14
- Forum: Mod Releases
- Topic: [Mod] Mese Crafter [0.3][mese_craft]
- Replies: 23
- Views: 6498
Re: [Mod] Mese Crafter [0.2][mese_craft]
Haha, that's actually kind of funny @electrodude512. Hey, I wouldn't mind infinite mese. But yeah, you're right about the server. BUt, then again, might it only be used for money on certain servers?
- Mon Oct 19, 2015 12:43
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2325
- Views: 444378
Re: Post your mod requests/ideas here
There is a paint roller mod I had at one point but I never figured out how to launch a world with it. Maybe create a variant of that which uses dyes and water to create paint. Or figure out how to take the stain function out of mydeck. My colormachine also comes with a paint roller (which relies on...
- Mon Oct 19, 2015 12:22
- Forum: Old Mods
- Topic: [Mod] Throwing [0.13] [throwing]
- Replies: 93
- Views: 65896
Re: [Mod] Throwing [0.13] [throwing]
Please don't bump reaaaaalllllllly old topics. Just so we don't flood where the more 'modern' ones are, please? Thank you.
- Mon Oct 19, 2015 12:14
- Forum: Mod Releases
- Topic: [Mod] Spears [3.1] [spears]
- Replies: 39
- Views: 11663
Re: [Mod] Spears [alpha3] [spears]
Yes. That makes lots of sense. Maybe eventually you'll upgrade it to a weapons modpack. I dunno. Best of luck!
- Mon Oct 19, 2015 03:41
- Forum: Mod Releases
- Topic: [Mod] Server Essentials [serveressentials]
- Replies: 20
- Views: 9812
Re: [Mod] Server Essentials [serveressentials]
+3 Me likey.
- Mon Oct 19, 2015 03:38
- Forum: Mod Releases
- Topic: [Mod] Spears [3.1] [spears]
- Replies: 39
- Views: 11663
Re: [Mod] Spears [alpha3] [spears]
I believe I use your throwing mod. Kind of a shame they aren't being developed together anymore, but kind of makes sense. +1
- Mon Oct 19, 2015 03:34
- Forum: Mod Releases
- Topic: [Mod] JKMod [15.9.2013] [jkmod]
- Replies: 34
- Views: 17446
Re: [Mod] JKMod [15.9.2013] [jkmod]
It's also rather amazing that someone hasn't forked it. It looks nice, just needs to be updated.
- Mon Oct 19, 2015 03:29
- Forum: Mod Releases
- Topic: [Modpack] Survival ModPack [0.1.2][survival_mp]
- Replies: 57
- Views: 38250
Re: [Modpack] Survival ModPack [0.1.2]
I do have one question. How did you make the bubbles appear on the screen? Was it particles?
BTW this mod is pretty cool. I'll have to give it a try sometime.
BTW this mod is pretty cool. I'll have to give it a try sometime.
- Mon Oct 19, 2015 02:02
- Forum: Mod Releases
- Topic: [Mod] Weather (Snow, Rain) [weather]
- Replies: 149
- Views: 104886
Re: [Mod] Weather (Snow, Rain) [weather]
Don't particles slow down the game? Is there a build that just kind of stains the screen like when underwater? Would that make the game faster? Could anyone do that?
- Tue Oct 06, 2015 20:15
- Forum: Mod Releases
- Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
- Replies: 291
- Views: 202174
Re:
Yes! That would be awesome! Or maybe gray dye?RHR wrote:Here are some suggestions:
...
Ghosts could drop ... white dye or glass fragments
- Tue Oct 06, 2015 16:49
- Forum: WIP Games
- Topic: Re: [Game] grailtest:Hyperborea [v5]
- Replies: 79
- Views: 24431
Re: [Game] grail_test:Albion [WIP]
Like I said, the world just... doesn't work. Most of the time minetest would crash... I haven't tried it on my new computer. Also, I don't have a github :S... yet.
- Tue Oct 06, 2015 15:54
- Forum: Mod Releases
- Topic: [Mod] mydoors [mydoors]
- Replies: 122
- Views: 31350
Re: [Mod]mydoors[mydoors]
I love these doors, I'll have to test it out. Next on my list to find: darkage doors.
- Tue Oct 06, 2015 15:26
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2325
- Views: 444378
"Re: I need some ideas..." "Horse Colors" "Weather"
@minetestcr: There is a paint roller mod I had at one point but I never figured out how to launch a world with it. Maybe create a variant of that which uses dyes and water to create paint. Or figure out how to take the stain function out of mydeck. Also, I would like to see more colors of horses. I ...
- Wed Sep 23, 2015 23:56
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641923
Re: [Mod] Mobs Redo [1.16] [mobs]
Yes, that is what it is. I'll check, and double check.
- Wed Sep 23, 2015 18:19
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641923
Re: [Mod] Mobs Redo [1.16] [mobs]
Whenever I try to open a server with this mod running, it says "path" is a nil value(line 5). WHat can I do to make it work?
- Wed Sep 23, 2015 18:14
- Forum: Mod Releases
- Topic: [Mod] Throwing enhanced [maint.] [throwing]
- Replies: 88
- Views: 30460
Re: [Mod] Throwing enhanced [1.4.1] [throwing]
Okay, sweet. Thanks!
- Wed Sep 23, 2015 15:59
- Forum: News
- Topic: Minetest 0.4.13
- Replies: 141
- Views: 45821
Re: Minetest 0.4.13
I restarted my computer. It works just fine. Now I'm playing minetest defense!