Search found 928 matches

by D00Med
Sun Jun 10, 2018 21:12
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

Ok, I will add it to my to-do list.
by D00Med
Sat Jun 09, 2018 21:43
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

If you got the saplings then there's a way to get them
by D00Med
Fri Jun 08, 2018 21:11
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

Yes they do, but probably not the leaves for the new trees, since I haven't updated the way that their leaves decay.
by D00Med
Thu Jun 07, 2018 21:14
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

I'm not sure what you mean. Anyway I'm going to fix the problem. I'm assuming it got broken in 0.4.17 or something.
by D00Med
Thu Jun 07, 2018 08:16
Forum: WIP Mods
Topic: [mod] Vehicles [vehicles]
Replies: 342
Views: 90438

Re: [mod] Vehicles [vehicles]

Oh that sounds good! thanks for letting me know.
by D00Med
Wed Jun 06, 2018 21:23
Forum: WIP Mods
Topic: [mod] Vehicles [vehicles]
Replies: 342
Views: 90438

Re: [mod] Vehicles [vehicles]

Why? what's the purpose? (just curious)
by D00Med
Sat Jun 02, 2018 21:19
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

Which version of Minetest are you using? Sounds like it's the wrong one. The game works fine for me in v0.4.16
by D00Med
Wed May 30, 2018 22:11
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

"Bouncy" is actually a hostile mob, it just wasn't causing damage because of your armour. Maybe I should make a friendly variant.
by D00Med
Sun May 27, 2018 20:47
Forum: WIP Games
Topic: [Game] Farlands [v1 - The Beginning]
Replies: 223
Views: 53899

Re: [Game] Farlands [v1 - The Beginning]

It usually happens to me if I fly around a lot generation large areas of the map. So it's only really a problem when trying to find a particular biome :P
by D00Med
Sun May 27, 2018 20:46
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

They do that because of the tiny hitbox. They could make their way through a 1x1 space, and also they might be able to hit through walls because of the way mobs_redo does damage. I might have to reduce their attack radius.
by D00Med
Fri May 25, 2018 20:50
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

It makes entity selection boxes invisible, and peahats have a very small selection box near their base.
So you cant attack their spikes for example.
by D00Med
Wed May 23, 2018 21:25
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

No you don't have to disable the selection boxes.
If you want to play without node outlining, I guess you'll just have to be careful of peahats! :)

Also I don't know what you mean by phasing.
by D00Med
Mon May 21, 2018 22:19
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

Where can I find collision boxes settings? o.O But regardless, I've encountered Peahats before and they seem to actually be able to phase. @_@ Or is that what collision boxes do - prevent objects from phasing through? In the settings tab there is a drop-down list with "node outlining", &q...
by D00Med
Sun May 20, 2018 21:29
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

It looked like you were playing without collision boxes visible. Peahat's have a tiny collision box near the middle of their base (iirc it's around a spike). But it's possible that stone swords don't damage them. I'm thinking of re-doing the swords, because they really need to be more easy to obtain...
by D00Med
Fri May 18, 2018 21:18
Forum: WIP Mods
Topic: [mod] Vehicles [vehicles]
Replies: 342
Views: 90438

Re: [mod] Vehicles [vehicles]

I do remember fixing this, so I probably just haven't uploaded the change yet.
I'm thinking of using a dev build of minetest so I can continue work on the api.
by D00Med
Fri May 18, 2018 06:41
Forum: Mod Releases
Topic: [Mod] missions [2.3] [missions]
Replies: 26
Views: 8508

Re: [Mod] missions [1.0] [missions]

Oh ok, sounds like it will be very useful for servers.
by D00Med
Fri May 18, 2018 06:40
Forum: Modding Discussion
Topic: How to add sound effects to player's main inventory?
Replies: 2
Views: 392

Re: How to add sound effects to player's main inventory?

Great! Really looking forward to that.
by D00Med
Thu May 17, 2018 21:22
Forum: Modding Discussion
Topic: How to add sound effects to player's main inventory?
Replies: 2
Views: 392

How to add sound effects to player's main inventory?

I'd like to add a sound effect whenever items are moved around in the player's inventory.
Is there some other way to change "on_put", "on_take" etc.?
Is it possible to also play a sound when items are selected in the hotbar?
by D00Med
Thu May 17, 2018 21:14
Forum: Mod Releases
Topic: [Mod] missions [2.3] [missions]
Replies: 26
Views: 8508

Re: [Mod] missions [1.0] [missions]

What sort of missions can this do?
by D00Med
Thu May 17, 2018 21:12
Forum: WIP Mods
Topic: [mod] Vehicles [vehicles]
Replies: 342
Views: 90438

Re: [mod] Vehicles [vehicles]

Phoenixflo44 wrote:Hey D00Med, you've already repaired the animation from the tractor. The true yes so buggy.
I don't understand sorry, is the problem still there?
by D00Med
Wed May 16, 2018 21:06
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

Thanks! I've had the problem before too, I just didn't notice it was only in those slots.
by D00Med
Tue May 15, 2018 20:48
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

Thanks, I'm glad you do!
by D00Med
Sun May 13, 2018 22:11
Forum: Game Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 218
Views: 94243

Re: [Game] LegendofMinetest [v2]

Just a little nostalgia post...Legend of Minetest in the early days
Image
Image

It seems like all the old images I posted to the forum are missing :/
by D00Med
Thu May 10, 2018 22:02
Forum: WIP Mods
Topic: [mod] Vehicles [vehicles]
Replies: 342
Views: 90438

Re: [mod] Vehicles [vehicles]

It's something I've been considering. I think if I add it, it will be optional so that people can share vehicles.
by D00Med
Wed May 09, 2018 07:25
Forum: WIP Mods
Topic: [mod] Vehicles [vehicles]
Replies: 342
Views: 90438

Re: [mod] Vehicles [vehicles]

:( I wonder why.
I'll have to hunt for the copies on my computer.