Search found 195 matches

by auouymous
Fri Apr 15, 2016 19:22
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

myster wrote:Found this guy just taking a little nappie in my bed.
He needed some rest before making the journey down orange path. :)
by auouymous
Mon Apr 04, 2016 04:52
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

Anybody had been noticing that there is TONS of Bamboo Biom? I found a huge mountain that goes about 500+ blocks up high, and has many healing trees. Just like last map, there are too many bamboo and mushroom biomes (the two worst biomes happen to the two most common). I also found a snow mountain ...
by auouymous
Sun Apr 03, 2016 06:05
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

Kilarin wrote:Why such an old version?
I can't play on servers if I use 0.4.13+, so there are valid reasons to use 0.4.12...
by auouymous
Tue Mar 22, 2016 19:09
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

Hybrid Dog wrote:you could cache the protector node positions
I was aware of LBMs, on_construct and on_destruct, but what about removing the protectors from the cache/octree when the mapblock is unloaded?
by auouymous
Tue Mar 22, 2016 02:46
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

It appears that minetest might not have the ability to notify the mod when a node is loaded into memory. This means the octree can't be done. :( I added large and small protectors to the mod at http://mt.qzx.com/protector/ and did some benchmarks. But the optimization of scanning radius 3 first and ...
by auouymous
Sun Mar 20, 2016 23:26
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

ist it possible to use both methods? so that the large protectors (where there should be less visible pieces around) use the old method, and the small protectors (where there would be many) use the faster octree method. or does that create conflicts when both protector types are used in one area? T...
by auouymous
Sun Mar 20, 2016 06:04
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

I must have misunderstood how the protector mod worked. I assumed there was a list/database of protectors which was searched for protectors near to a node. I guess I need to pull the code and dig through it sometime. Storing all loaded protectors in an octree would probably be faster than checking ...
by auouymous
Sun Mar 20, 2016 04:06
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

Kilarin wrote:Well, that analysis sounds very promising!
The new map being 7 times slower (with or without radius 3 protectors) doesn't sound promising...
by auouymous
Sun Mar 20, 2016 03:51
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

I had suggested different sized protectors once before, and Ten pointed out to me that it would slow down the mod. Currently the protector mod must check to see if a node is within a standard preset distance (10 in this case) of any existing protector. If we add, say, one small protector with a rad...
by auouymous
Sun Mar 20, 2016 02:29
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

While we are discussing roads, I have a question about how they will work with the new protectors. It will certainly be MUCH easier to protect a large area when protectors have a radius of 10 instead of 5 nodes. BUT, it's going to make roads a bit impractical isn't it? If you place your protectors ...
by auouymous
Thu Mar 17, 2016 08:02
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

If player files don't get imported to new map, will passwords at least be preserved for players? Or will there also be players grabbing up other player's names?
by auouymous
Wed Feb 03, 2016 09:22
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

theFishy wrote:I had already about 40 some NPCs in my possession
NPCs as in non-player characters? If so, what do they do and where can they be found?
by auouymous
Fri Jan 29, 2016 23:52
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

last year a stack of sand was duplicated when the server crashed Last year many full chests of sand were duplicated... after Ten placed a million of them and I had to dig em back up. ;) would require lots of crashing to create so many nyancats The quantity would double with each crash. You start wi...
by auouymous
Tue Jan 19, 2016 04:39
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

-snip- Those were mere questions, the answer could be either true or false, or both, I was not trying to make a point but trying to make this player think about his name and what problems it might cause in the near future. Nothing to really think about unless it contains profanity or sexual content...
by auouymous
Tue Jan 19, 2016 01:19
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

Take your sever and stick it where the sun dont sine! First off, anyone who reacts like this deserves a ban, I am not defending him in any way, but... 2- Are you really convinced that you are the son of the dude in hell that punishes souls? Does "firefox" think he is a fox on fire? No, it...
by auouymous
Mon Dec 28, 2015 03:13
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

there are stairs and Rails to the top https://www.youtube.com/watch?v=L3TF1rnHyoM Does minetest have any mods like that? You jump or crouch to teleport upto 16 blocks (up/down, north/south or west/east) from one teleport block to another. Would be really nice for a building that is 650 blocks tall.
by auouymous
Mon Dec 28, 2015 01:41
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

Big3Force wrote:Tri Towers and the Megaplex
Is there an elevator? :)
by auouymous
Fri Nov 27, 2015 04:52
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

twoelk wrote:maybe get one of these
superdupercleaningrobot
Just don't change it from suck to blow! ;)
by auouymous
Thu Nov 26, 2015 21:57
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

I think considering all the trouble everyone is having to try to fix this, maybe my evaporator idea (a few replys ago) is not such a bad idea anymore. I have no idea about how easy would be to program such device though. A minecraft sponge scans for water source blocks with in a few blocks around i...
by auouymous
Thu Nov 26, 2015 00:17
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

Firefox, can you give me tips on how to do damage control around water? I made the mistake of using a column of water to drop down to my early mine, 2000 blocks deep. Took forever to remove it... Nerd pole from the ground up to the water, directly below it but one block over (not diagonal). Once yo...
by auouymous
Fri Oct 16, 2015 06:32
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

That is where you are wrong. Games are fine, I would never say anything like that in real life, in a public place. Its a game, and what people can do, is IGNORE IT There used to be that old set of rules for the Usenet, before the WWW became popular. The most basic rule was "remember that there...
by auouymous
Mon Oct 12, 2015 21:15
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

jerrythecairn wrote:Is there anywhere we can find out which mods are running, version, location of source code and so on?
In game type: /mods

https://github.com/tenplus1
by auouymous
Wed Jul 22, 2015 21:34
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

TenPlus1 wrote:Sorry for the crashing folks, with any luck the devs will find the cause of the memory leaks soon...
They still haven't found the bug that teleports me to an infinite coordinate or the bug that makes sections of water turn opaque. Both were reported years ago... So ya, luck is required. :)
by auouymous
Fri Jul 03, 2015 09:08
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

If I use the /deleteblocks command then any building in that area will be lost also... Typically I used WorldEdit to renew everything in that area in the hope of weedling out the glitch but thankfully the new script goes through the WHOLE map and does the same :) Do you visit the area to worldedit ...
by auouymous
Thu Jul 02, 2015 03:24
Forum: Servers
Topic: [Server] Xanadu
Replies: 4174
Views: 634577

Re: Xanadu Server

DuDraig wrote:Where did Xanadu go? It no longer appears in the public server list and the last address (98.166.175.89:30000) no longer accepts connections. This has been going on since last night.
Server is being moved to a new locaton, it will be back in a day or two.