Search found 175 matches

by JiCeyCraft
Fri Dec 04, 2020 05:56
Forum: WIP Games
Topic: [Game] A Planet Alive
Replies: 30
Views: 6338

Re: [Game] A Planet Alive

Are you sure your new version is complete?

I get a "zip corrupted" message when I try to update from Minetest.

EDIT : can't post picture, this Forum is annoying
by JiCeyCraft
Thu Dec 03, 2020 00:17
Forum: Feature Discussion
Topic: Herobrine.... for Minetest?
Replies: 2
Views: 913

Herobrine.... for Minetest?

Who would dare? ;D
by JiCeyCraft
Mon Nov 30, 2020 04:21
Forum: WIP Games
Topic: [Game] A Planet Alive
Replies: 30
Views: 6338

Re: [Game] A Planet Alive

Just found out you created a Topic for your game... 1 minute AFTER I sent you a reply. xD
by JiCeyCraft
Sun Nov 22, 2020 09:27
Forum: WIP Games
Topic: [Game] Juanchi Game (v4.10) [NOW OpenSource]
Replies: 183
Views: 50484

Re: [Game] Juanchi Game (v3.15) [NOW OpenSource]

runs wrote:
Sat Nov 21, 2020 09:52
JiCeyCraft wrote:
Fri Nov 20, 2020 09:43
I don't know if it's because of the new update, but dungeon-loot seems to be not working.
I found several dungeons without chests in it. O.o ???
I did not change relate with dungeon_loot never ¿?
Okay.
That would mean that I'm unlucky ... again. LOL
by JiCeyCraft
Fri Nov 20, 2020 09:43
Forum: WIP Games
Topic: [Game] Juanchi Game (v4.10) [NOW OpenSource]
Replies: 183
Views: 50484

Re: [Game] Juanchi Game (v3.15) [NOW OpenSource]

I don't know if it's because of the new update, but dungeon-loot seems to be not working.
I found several dungeons without chests in it. O.o ???
by JiCeyCraft
Tue Nov 17, 2020 08:57
Forum: WIP Games
Topic: [Game] Juanchi Game (v4.10) [NOW OpenSource]
Replies: 183
Views: 50484

Re: [Game] Juanchi Game (v3.15) [NOW OpenSource]

Music is too loud or environment sounds are not loud enough. Apart that : EXCELLENT GAME. Thanx. I will check the music. This is a game still in WIP. So I hope improve it. I mean create some more monsters, underground biommes, NPCs, a online guide and a background history. *thumb up!* Keep up the g...
by JiCeyCraft
Wed Nov 11, 2020 08:24
Forum: WIP Games
Topic: [Game] Juanchi Game (v4.10) [NOW OpenSource]
Replies: 183
Views: 50484

Re: [Game] Juanchi Game (v3.15) [NOW OpenSource]

Music is too loud or environment sounds are not loud enough.
Apart that : EXCELLENT GAME.
by JiCeyCraft
Wed Nov 04, 2020 07:50
Forum: WIP Games
Topic: [Game] Juanchi Game (v4.10) [NOW OpenSource]
Replies: 183
Views: 50484

Re: [Game] Juanchi Game (v3.12) [NOW OpenSource]

YuHan Chee ( ;) ) game is AWESOME!
I love this foggy/smoggy ambiance. But that's my taste, right? :D
With a Carpatian MapGen, it's a "Heaven's Gate". At least, for me.
+STAMP!+ [JiCeyCraft APPROOVED]

Are you considering to add small villages and villagers, in the near future?
by JiCeyCraft
Tue Nov 03, 2020 07:42
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.68.0]

this really was a great job, very good to see the development of the game going steady :) .. i look forward to seeing the added experience in the future, the enchantment table and the great ender dragon, it will be incredible, thanks to everyone for their dedication. ... AND Villages and Villagers....
by JiCeyCraft
Wed Oct 21, 2020 21:56
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.68.0]

Wuzzy wrote:
Wed Oct 21, 2020 12:28
Yes. Click on the "Content" tab.
Thanks!
I have Minetest5.3.0 installed, now.
I hope there won't be any other version of MT soon. Because I'm tired to download (AGAIN! >:( ) MT for each improvment in MCL2. Litterally :/
by JiCeyCraft
Wed Oct 21, 2020 08:58
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: Version 0.68.0!

Version 0.68.0 has been released! Nicknamed “The kay27 Release”! Features: Nether portals can now be up to a size of 23×23 blocks Nether portals can now have a non-rectangular shape Player head now pitches Rework Nether portals: 1 block travelled in Nether makes a difference of 8 blocks in the Over...
by JiCeyCraft
Tue Oct 06, 2020 06:12
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.67.2]

Sadly, I have not yet been able to figure out why the end portal shrine fails to generate properly. It's something that started to happen with recent Minetest versions for some reason. It worked in older Minetest versions. Then, why not going back to the previous Minetest version where everything w...
by JiCeyCraft
Tue Oct 06, 2020 06:07
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.67.2]

Villages are missing, making game more hard Well, they exist to a degree, just won't spawn naturally. The Solo Un Altro Clone server has one placed manually close to spawn, and if you dig a special piece of gravel, villagers will spawn. Sadly, they're still very far from their MC counterparts. If y...
by JiCeyCraft
Thu Aug 20, 2020 15:43
Forum: Mod Releases
Topic: [Mod] Goblins [goblins]
Replies: 279
Views: 64453

Re: [Mod] Goblins [goblins] [WIP]

I looove those pesky Goblins!

*STAMP!* [JiCeyCraft Approoved!]
by JiCeyCraft
Thu Aug 20, 2020 15:37
Forum: Français
Topic: [SERVEUR] Minetest France
Replies: 8
Views: 4062

Re: [SERVEUR] Minetest France

J'adore ce serveur, même avec ses TimeOuts.

*STAMP!* [JiCeyCraft Approoved]
by JiCeyCraft
Sun Aug 16, 2020 05:50
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.66.2]

kay27 wrote:
Sun Aug 16, 2020 03:48
I continue to making some changes to Nether portal and want to know would you like them or not, eg. crossing experiment:
Image
The horror!
:/
by JiCeyCraft
Sat Aug 01, 2020 05:42
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 176
Views: 59054

Re: [Modpack] TechPack [techpack]

joe7575 wrote:
Fri Jul 31, 2020 15:55
The mod tubelib2 is missing, available on GitHub and ContentDB
ARGH!
*headdesk!* +BONK!+
by JiCeyCraft
Fri Jul 31, 2020 15:31
Forum: Mod Releases
Topic: [Modpack] TechPack [techpack]
Replies: 176
Views: 59054

Re: [Modpack] TechPack [techpack]

Minetest 5.2.0 TechPack dowloaded and installed via Minetest manager Fully activated and I get THIS : ------------- Separator ------------- 2020-07-31 17:16:30: WARNING[Main]: Mod name conflict detected: "farming" 2020-07-31 17:16:30: WARNING[Main]: Will not load: C:\Games\minetest_5_2_0\b...
by JiCeyCraft
Thu Jul 30, 2020 07:40
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.66.2]

CosmosNebula wrote:
Wed Jul 29, 2020 23:53
@CosmosNebula: Did you update MCL2, too?
@Wuzzy: I thought that MCL2 version 0.66.2 was compatible with both Minetest 5.2 & 5.3?
Don't tell me we have to download (again!) Minetest?
>.< pfffff....
by JiCeyCraft
Thu Jul 16, 2020 05:28
Forum: Mod Releases
Topic: [Mod] Pyramids (with treasures) [1.0.4] [tsm_pyramids]
Replies: 52
Views: 18875

Re: [Mod] Pyramids (with treasures) [1.0.2] [tsm_pyramids]

Deactivate the Treasurer mod, then it should work again. If you use Treasurer, you are supposed to activate at least one TRM as well (a mod that registers treasures). Since you didn't do that, there are no treasures. See the Treasurer help. But you can just disable Treasurer. tsm_pyramids has defau...
by JiCeyCraft
Wed Jul 15, 2020 17:12
Forum: Mod Releases
Topic: [Mod] Pyramids (with treasures) [1.0.4] [tsm_pyramids]
Replies: 52
Views: 18875

Re: [Mod] Pyramids (with treasures) [1.0.2] [tsm_pyramids]

I meant : Treasurer downloaded and isntalled, and only dungeon_loot also installed.
Conflict orrr.... ?
by JiCeyCraft
Wed Jul 15, 2020 17:09
Forum: Mod Releases
Topic: [Mod] Pyramids (with treasures) [1.0.4] [tsm_pyramids]
Replies: 52
Views: 18875

Re: [Mod] Pyramids (with treasures) [1.0.2] [tsm_pyramids]

-GRRRRRR-
Chests are always empty when I check a Pyramid....
Something wrong?
Only dungeon_loot installed.
-GRRRRRRRR-
by JiCeyCraft
Sun Feb 09, 2020 17:44
Forum: Servers
Topic: [Server] Aurelium
Replies: 14
Views: 3922

Re: [Server] Aurelium

Serveur down depuis 3 heures au moins…. :/
by JiCeyCraft
Thu Dec 26, 2019 19:10
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.56.2]

Any way the map helps in figuring out a saddle location? Driving my kids and me mad :) On that note, a tech tree would be really nice QoL improvement! For saddles, you just want to look for chests in dungeons, mineshafts, temples and villages. The loot is random, so you might be looking for a while...
by JiCeyCraft
Mon Nov 18, 2019 18:45
Forum: WIP Games
Topic: [Game] MineClone2 [0.86]
Replies: 2999
Views: 826964

Re: [Game] MineClone 2 [0.55.0]

Wuzzy, I don't want to seem arrogant or bothering... BUT!

your village/villagers problem, IMHO, does not really exist.

In RePixture, you have all you need to achieve the 'Villages/Villagers' goal in MC2. In fact, IMHO, they are perfect!
Think about that, would you, pleaaaaase?