Search found 478 matches
- Sun Dec 05, 2021 10:12
- Forum: Problems
- Topic: Where do you even get a password?...
- Replies: 9
- Views: 2230
Re: Where do you even get a password?...
its both a UI failure and also a security one too. I wonder how many minetest servers exist just to steal people's passwords for other things. Most users are not security minded and use one password for everything. So it's just a really bad idea in general. It would not be hard at all to simply gen...
- Mon Nov 29, 2021 21:16
- Forum: General Discussion
- Topic: Discord is official now?!
- Replies: 44
- Views: 7097
Re: Discord is official now?!
Those are some pretty good points. Bridging more of the Discord rooms to Matrix or IRC seems like a good starting point to dealing with the mentioned issues. And I don't have anything against labeling proprietary services as such on the official website. We probably can't tell people what services t...
- Sun Nov 28, 2021 19:18
- Forum: Servers
- Topic: Optimised settings for >100 concurrent users?
- Replies: 25
- Views: 5596
Re: Optimised settings for >100 concurrent users?
Minetest's built in profiler is quite useful in figuring out where the CPU time is going. Just set profiler_print_interval = 10 and debug_log_level = info or so and look at the log. But continuing with the theme of this thread, here are some blind guesses: Sounds like you have control over the clien...
- Sat Nov 27, 2021 21:29
- Forum: WIP Games
- Topic: [Game] PRANG! [prang]
- Replies: 11
- Views: 3495
Re: [Game] PRANG! [prang]
This is ridiculous and I love it. I was surprised how well it plays.
Technically, it's important that Minetest's UI is flexible enough to make this possible and it's good that the amount of boilerplate code is fairly similar to what you would get with any 2D engine.
Technically, it's important that Minetest's UI is flexible enough to make this possible and it's good that the amount of boilerplate code is fairly similar to what you would get with any 2D engine.
- Fri Nov 26, 2021 12:28
- Forum: General Discussion
- Topic: Discord is official now?!
- Replies: 44
- Views: 7097
Re: Discord is official now?!
Was this not explained anywhere properly? The short story is, I watched the discord community grow on its own at a rather ridiculous pace (with no official status and no official mentions anywhere) while the IRC community was slowly getting smaller, I had to set a point where discord would be made o...
- Fri Nov 26, 2021 11:54
- Forum: General Discussion
- Topic: A useful take on web-documentation for Minetest
- Replies: 12
- Views: 3395
Re: A useful take on web-documentation for Minetest
Currently, for modding information, minetest.net will make you go to the devwiki, and the devwiki links to https://minetest.gitlab.io/minetest/ on multiple pages, for example https://dev.minetest.net/Modding_Intro and https://dev.minetest.net/Lua_API_Documentation . It would be nice for a couple of ...
- Fri Nov 26, 2021 10:53
- Forum: General Discussion
- Topic: Minetest Iceberg meme
- Replies: 24
- Views: 5516
Re: Minetest Iceberg meme
Nice try newbs. If you haven't followed the footsteps up the hill into the grumbuduts, stood on top of the cavegen revolution, and seen its beautiful opal windows turn into rubbish, the last glimpse of its builders, the first documented mese block, you have seen nothing. And only a true believer wil...
- Thu Oct 07, 2021 09:06
- Forum: Engine Builds
- Topic: Minetest compiled for WebGL?
- Replies: 9
- Views: 3538
Re: Minetest compiled for WebGL?
This will probably happen after we've made it a bit more of a low hanging fruit by using more sdl2 and less irrlicht. The timeline for that is a big question mark. I would say currently it is doable by a skilled and determined developer. It might take a considerable amount of work but I'm not sure -...
- Sun Aug 08, 2021 12:16
- Forum: WIP Mods
- Topic: [Mod]Super Duck Hydroplane[hidroplane]
- Replies: 92
- Views: 11867
Re: [Mod]Super Duck Hydroplane[hidroplane]
I decided to test a random mod and it was this one. I like how intense this is, and how you need a bit of skill to fly. I just wish I'd die in a fireball when touching the ground at speed.
- Wed Aug 04, 2021 14:18
- Forum: Game Discussion
- Topic: Game Concept/Daydream: The Phasing Fortress
- Replies: 12
- Views: 4044
Re: Game Concept/Daydream: The Phasing Fortress
Nicely written, but more importantly you have a good mechanical solution that relates to what I've wondered for years. One problem in Mine*-style gameplay is that usually in order to progress you have to play mostly as a wanderer, nomad, explorer - many terms for the same thing. But it's an engine d...
- Wed Aug 04, 2021 11:21
- Forum: News
- Topic: Forum is now hosted by celeron55 (report issues here)
- Replies: 177
- Views: 113929
Re: Forum is now hosted by celeron55 (report issues here)
I moved devwiki (dev.minetest.net) also. I had to update mediawiki, and as a result there are some glitches in the ParserFunctions usage for the languages. I hope someone with mediawiki experience is able to fix it. All the extensions are still enabled, but they are updated versions.
- Wed Aug 04, 2021 04:09
- Forum: News
- Topic: Forum is now hosted by celeron55 (report issues here)
- Replies: 177
- Views: 113929
Re: Forum is now hosted by celeron55 (report issues here)
but a bit of surprise, I didn't see any announcement about it (a plan, a preparing) and was hit fully nice: they do backup ohhh: they move the forum as often, decisions around mt are just there ... I just hope only moved, and no change of compatibility also What would life be without surprises 8)
- Tue Aug 03, 2021 15:45
- Forum: News
- Topic: Forum is now hosted by celeron55 (report issues here)
- Replies: 177
- Views: 113929
Re: Forum is now hosted by celeron55 (report issues here)
I moved the forum to another host. It should be faster now.
- Sun Aug 01, 2021 03:41
- Forum: General Discussion
- Topic: About my donation link on the website (and a poll)
- Replies: 33
- Views: 7187
Re: About my donation link on the website (and a poll)
$100 a week is already much more than I would expect to ever get though, no matter how I spent the money or begged for it, so in practice it doesn't matter.
- Sat Jul 31, 2021 11:48
- Forum: General Discussion
- Topic: About my donation link on the website (and a poll)
- Replies: 33
- Views: 7187
Re: About my donation link on the website
I added a poll to the first post.
- Sat Jul 31, 2021 09:58
- Forum: General Discussion
- Topic: About my donation link on the website (and a poll)
- Replies: 33
- Views: 7187
- Fri Jul 30, 2021 19:06
- Forum: General Discussion
- Topic: About my donation link on the website (and a poll)
- Replies: 33
- Views: 7187
Re: About my donation link on the website
PayPal is reasonably priced compared to more fleshed out alternatives, but it seems a service that provides some openness and the option for recurring payments could be more along the lines of what people expect these days. For example if using Patreon, I can imagine there would be a few people who'...
- Fri Jul 30, 2021 17:01
- Forum: General Discussion
- Topic: About my donation link on the website (and a poll)
- Replies: 33
- Views: 7187
About my donation link on the website (and a poll)
I was reading this https://forum.minetest.net/viewtopic.php?p=392751#p392751 and I could barely believe this part. Is this what people commonly think? 4. Open code, close money The only way to donate is through the website, and it's a PayPal donation link. I find it quite contradictory that a FOSS p...
- Mon Jun 21, 2021 12:57
- Forum: Partly official engine development
- Topic: celeron55's roadmap
- Replies: 7
- Views: 17399
Re: celeron55's roadmap
Added to Goal 2: Maintain features and art styles for games After a decade of existing, MT has come far enough that some games want to maintain their function and art style. Games should be able to maintain their function and art style without players having to change settings. This means that if so...
- Mon Jun 21, 2021 11:44
- Forum: Partly official engine development
- Topic: celeron55's roadmap
- Replies: 7
- Views: 17399
Re: celeron55's roadmap
I deleted outdated parts from the first post. Here are notable changes: We effectively have releases with multiple subgames now, with the content database accessible from the client. I removed every subitem from "Measure and fix rendering bottlenecks". Everything seemed outdated, but the o...
- Fri Dec 25, 2020 17:04
- Forum: General Discussion
- Topic: How to increase mapgen_limit more than 31000?
- Replies: 19
- Views: 2798
Re: How to increase mapgen_limit more than 31000?
What if I say increasing the coordinate space will decrease performance for everyone, not just the 3 people using the increased coordinate space? This is due to obvious reasons: Coordinates take more space in memory, which decreases the amount of coordinates that will fit in the CPU cache among othe...
- Wed Dec 23, 2020 20:33
- Forum: General Discussion
- Topic: New forum moderators needed
- Replies: 7
- Views: 1627
Re: New forum moderators needed
I've added 5 helpers which should be plenty for now. Thanks for the interest.
- Sun Dec 20, 2020 20:24
- Forum: General Discussion
- Topic: New forum moderators needed
- Replies: 7
- Views: 1627
New forum moderators needed
There's been a bit of a lack of moderator attention on this forum for some time now and I need to do something about it. If you visit the forum often and feel like you'd like to do something when you see spam, PM me to volunteer as a moderator. New moderators will be assigned as "Helpers" ...
- Sun Dec 20, 2020 19:50
- Forum: General Discussion
- Topic: RMS on Minecraft and Minetest
- Replies: 6
- Views: 1598
Re: RMS on Minecraft and Minetest
Moved to General Discussion.
- Fri Oct 23, 2020 17:28
- Forum: General Discussion
- Topic: Microsoft accounts required to use Minecraft in 2021
- Replies: 40
- Views: 7113
Re: Microsoft accounts required to use Minecraft in 2021
If someone is wondering... Yes, MT will be abandoning Github the day Microsoft accounts are required there.