Search found 602 matches
- Fri Sep 15, 2017 00:12
- Forum: General Discussion
- Topic: [discussion] how can the forums be improved?
- Replies: 111
- Views: 11918
Re: [discussion] how can the forums be improved?
Well, at least phpBB has a feature of "friends and foes". So good I have this useful feature. Especially the "foes" part.
- Thu Sep 14, 2017 23:20
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572557
Re: Post your modding questions here
How can I write to my in-game console (that appears by pressing [T] , [F10] or [/] ) some info from my mod? it is for the sake of debugging code. Commands print() , minetest.log() , minetest.debug() do not write to in-game console, but to debug.txt file. Command print() does not work all — it does n...
- Thu Sep 14, 2017 18:44
- Forum: Modding Discussion
- Topic: Post your mapgen questions here (modding or engine)
- Replies: 834
- Views: 151062
Re: Post your mapgen questions here (modding or engine)
And how did name them? ore1, ore2, ... ore200?Wuzzy wrote:Next question: Is it bad when I register 100-200 ores? :D
- Thu Sep 14, 2017 02:58
- Forum: WIP Games
- Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.86]
- Replies: 3015
- Views: 833129
Re: [Game] MineClone 2 [0.29.0]
Wuzzy, are you a competitor to MT and its developers?
- Thu Sep 14, 2017 02:42
- Forum: General Discussion
- Topic: Need help with learning code!
- Replies: 17
- Views: 1740
Re: Need help with learning code!
Emotionally!
But I disagree about unimportance of coding standards. They are important. Otherwise you won't be able to understand your own code even month later, not to mention other people's code.
But I disagree about unimportance of coding standards. They are important. Otherwise you won't be able to understand your own code even month later, not to mention other people's code.
- Thu Sep 14, 2017 01:48
- Forum: General Discussion
- Topic: Recomend your fav text editor!
- Replies: 24
- Views: 3354
Re: Recomend your fav text editor!
Yeah. So lets stop this religious war.duane wrote:Edit: Asking programmers about their favorite editor frequently starts flame wars.
- Thu Sep 14, 2017 01:25
- Forum: General Discussion
- Topic: Explain this?
- Replies: 9
- Views: 770
Re: Explain this?
I thought it is just "author".dawgdoc wrote:One definition for "OP" would be Original Poster. That is, the person who started the topic / thread.
- Thu Sep 14, 2017 01:00
- Forum: General Discussion
- Topic: Recomend your fav text editor!
- Replies: 24
- Views: 3354
Re: Recomend your fav text editor!
Geany can do the same. Once you typed some variable or function name, later you can autocomplete it by typing three first letters of that name.duane wrote:Then there's finishing any word (minetest function, variable name) with c-n. Typing the whole thing is for suckers.
- Thu Sep 14, 2017 00:12
- Forum: General Discussion
- Topic: Explain this?
- Replies: 9
- Views: 770
Re: Explain this?
Who is OP?
- Thu Sep 14, 2017 00:08
- Forum: General Discussion
- Topic: Should we rename Minetest? (poll)
- Replies: 742
- Views: 84239
Re: Should we rename Minetest? (poll)
It would be nice developers claim officially if they ever have a plan to change the name of the game/engine.
Until then all this fuss here is meaningless.
Until then all this fuss here is meaningless.
- Wed Sep 13, 2017 22:13
- Forum: General Discussion
- Topic: Recomend your fav text editor!
- Replies: 24
- Views: 3354
Re: Recomend your fav text editor!
Notepad ++. It is a very good one, and it works on all operating systems, I believe. It is Windows only. From Notepad++ website: Based on the powerful editing component Scintilla, Notepad++ is written in C++ and uses pure Win32 API and STL which ensures a higher execution speed and smaller program ...
- Wed Sep 13, 2017 22:07
- Forum: General Discussion
- Topic: Recomend your fav text editor!
- Replies: 24
- Views: 3354
- Wed Sep 13, 2017 22:06
- Forum: General Discussion
- Topic: What does this mean?
- Replies: 1
- Views: 233
Re: What does this mean?
It means you can execute Lua statements right in your console window without being saved in lua script file and then executed.
- Wed Sep 13, 2017 16:12
- Forum: General Discussion
- Topic: Need help with learning code!
- Replies: 17
- Views: 1740
Re: Need help with learning code!
Wherever you like. Even in notepad.Stix wrote:Ok now that i know where to learn code, where do i WRITE code???
- Wed Sep 13, 2017 16:04
- Forum: General Discussion
- Topic: Explain this?
- Replies: 9
- Views: 770
Re: Explain this?
I agree. API is not well documented. Superficial description. Function is descibed in the middle of the document. Its parameters — at the bottom the document. Besides this is just plain text file with no navigation through document. API should be in form of detailed wiki (fo example, like this one)
- Tue Sep 12, 2017 02:36
- Forum: General Discussion
- Topic: Should we rename Minetest? (poll)
- Replies: 742
- Views: 84239
Re: Should we rename Minetest? (poll)
I can suggest shorter variant — YAWTumeniNodes wrote:How about... ROAM
... That's it..., just "ROAM"
It reflects the point better. The player is not just roaming. He has a plan of some route to go but he deviates from it all the time going back and forth looking for something.
- Mon Sep 11, 2017 22:28
- Forum: General Discussion
- Topic: Explain this?
- Replies: 9
- Views: 770
Re: Explain this?
It means functionality is easy extendable with modules (mods, for short)
- Mon Sep 11, 2017 22:22
- Forum: General Discussion
- Topic: Need help with learning code!
- Replies: 17
- Views: 1740
- Sun Sep 10, 2017 14:08
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11114
- Views: 2064857
Re: Post your screenshots!
Nice layer cake! Looks tasty!
Wuzzy wrote:
- Sat Sep 09, 2017 21:41
- Forum: General Discussion
- Topic: The Beauty of Minetest (2)
- Replies: 16
- Views: 3171
Re: The Beauty of Minetest (2)
Nice pics. But why did you make another topic for that?
- Sat Sep 09, 2017 16:18
- Forum: Feature Discussion
- Topic: Rename mapgens
- Replies: 42
- Views: 6097
Re: Rename mapgens
It is not for me. It is for the game. Once player select mapgen some screenshots should be displayed in window nearby.Wuzzy wrote:Here are some screenshots for you:
https://wiki.minetest.net/Map_generator#Gallery
- Sat Sep 09, 2017 15:09
- Forum: Feature Discussion
- Topic: Rename mapgens
- Replies: 42
- Views: 6097
Re: Rename mapgens
I agree. Along with adequate and descriptive name some example screenshots should be supplied.Gerald wrote:Maybe it should be possible to assign a preview picture to the mapgens like the background pictures of the games.
- Sat Sep 09, 2017 13:24
- Forum: Feature Discussion
- Topic: Rename mapgens
- Replies: 42
- Views: 6097
Re: Rename mapgens
Ha! I doubt there are begginers who would think otherwise.farooqkz wrote:It's more than 1 year that I'm playing Minetest and before this post I was thinking v5(and now v6) is legacy!
paramat — head in the clouds.
- Fri Sep 08, 2017 04:08
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11114
- Views: 2064857
Re: Post your screenshots!
NSFW
Spoiler
Ice hard-ons
- Thu Sep 07, 2017 20:28
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572557
Re: Post your modding questions here
Using minetest.override_item method I don't have to redefine all properties of an item (node/tool) but only those properties that differ. Unlike minetest.register_tool where I have to set all necessary properties again if I want to redefine only few of them. BUT what if property I would like to chan...