Yup!captainfap wrote:jojoa1997 wrote:Maybe have an earth texture and a sun texture in The sky. You could have both things moving at different speeds so sometimes earth an moon is up and other times just the sun is up.
this jojoa
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- Fri Mar 29, 2013 15:21
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Fri Mar 29, 2013 15:20
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
well... we could have a portal and make 2 maps... but that would be extremely hardLikwid H-Craft wrote:I wish we can do this it will, make it possble go other places...
http://www.youtube.com/watch?v=IolGDRok ... r_embedded
- Fri Mar 29, 2013 15:19
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
ok so what i mean is go to minetest-0.4.5/worlds/worldname/env_meta.txt... there you find the some numbers change it to look like this... http://i.imgur.com/7CEwb1q.png than the world be at that time the next time you log in AW CMON!!!!!!!!!!!!! cant go to imgur its blocked on this computer ... oh ...
- Fri Mar 29, 2013 15:19
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 22:55
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 22:49
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 22:21
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
is that even possible?captainfap wrote:ok i had an idea... we can pre make a world for them than set time_speed = 0 and we can just go into the world setting than type time_of_day = 05000 as you wanted?
EDIT: yea i was first on the third page
EDIT: just check the minetest.conf.example and it aint possible
- Thu Mar 28, 2013 22:21
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 21:51
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
minetest.conf: server_name = Moontest server server_description = Welcome To The Moon! default_game = moontest motd = Welcome to this awesome Moontest server! fixed_map_seed = 8019431187 give_initial_stuff = true default_privs = interact, shout unlimited_player_transfer_distance = true movement_acce...
- Thu Mar 28, 2013 21:38
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 21:36
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 21:30
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 21:25
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 21:23
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 21:21
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
For All Of You That Are Making your own version, here are the modified files contents from the builtin folder Privileges.lua: -- Minetest: builtin/privileges.lua -- -- Privileges -- minetest.registered_privileges = {} function minetest.register_privilege(name, param) local function fill_defaults(def...
- Thu Mar 28, 2013 20:29
- Forum: Texture Packs
- Topic: Xray Texture pack!
- Replies: 5
- Views: 4511
- Thu Mar 28, 2013 20:26
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
https://f.cloud.github.com/assets/3192173/314703/008d4462-97d2-11e2-9c29-52f635617e86.png What Texture is That? Please put a texture name for what the texture should replace Why ask? That texture isn't tileable and will look like crap once used on any node anyway. LOL, you have a bit of a point but...
- Thu Mar 28, 2013 20:25
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
https://raw.github.com/HybridDog/extrablocks/master/textures/extrablocks_onefootstep.png Hey is that GIMP Moon? But that should kind of use like grass and dirt footprint. Oh and I got a way we, get to the moon:) and when you on the moon the Gravity is same as, the moon. What got done and doing(No I...
- Thu Mar 28, 2013 19:57
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 19:01
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
Here are some features that should be in the mod-ish thingy: [ADDED]-The dirt/grass textures should be changed to light-ish grey, maybe 75% grey, and the stone should be a darker grey (50%). [ADDED]-The gravity on the moon is 1.622, (it is easy to change the gravity)(according to minetest gravity i...
- Thu Mar 28, 2013 18:44
- Forum: Servers
- Topic: [0.4.8] 0gb.us's basic server
- Replies: 457
- Views: 91390
- Thu Mar 28, 2013 18:19
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 18:11
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113
- Thu Mar 28, 2013 16:24
- Forum: Texture Packs
- Topic: Xray Texture pack!
- Replies: 5
- Views: 4511
- Thu Mar 28, 2013 16:22
- Forum: WIP Mods
- Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
- Replies: 289
- Views: 74113