That's a good idea. BUT Kenney hasn't released any of the code afaik.cd2 wrote:We could reprogramm it... (community project) and host code on github....
Search found 413 matches
- Fri Sep 04, 2015 11:16
- Forum: WIP Games
- Topic: [Game] UFO Race
- Replies: 56
- Views: 15133
Re: [Game] UFO Race
- Fri Sep 04, 2015 05:51
- Forum: WIP Games
- Topic: [Game] UFO Race
- Replies: 56
- Views: 15133
Re: [Game] UFO Race
I can't bear thinking about that. He said only multiplayer testing was left over (I'd help!)ArguablySane wrote:He stopped working on his other game for Minetest, Voxus, so maybe he abandoned this one as well.benrob0329 wrote:This is just sad, its been 2 months. Has anyone heard from him to find out whats up?
- Fri Sep 04, 2015 01:45
- Forum: WIP Games
- Topic: [Game] UFO Race
- Replies: 56
- Views: 15133
Re: [Game] UFO Race
I agree. No idea. Anyone wanna PM him?benrob0329 wrote:This is just sad, its been 2 months. Has anyone heard from him to find out whats up?
- Wed Aug 26, 2015 23:56
- Forum: Mod Releases
- Topic: [Mod] A simple bedrock mod [20120316] [bedrock]
- Replies: 68
- Views: 23276
Re:
Hmm... I just typed in "seconds to days" into google then typed in the amount of seconds. :DTemperest wrote:It's what happens when you have a calculator built into your launcher... :PTroy6879 wrote:Bit of a math freak arn't you?(No offence)Temperest wrote:...
- Mon Aug 24, 2015 05:47
- Forum: WIP Games
- Topic: [Game] UFO Race
- Replies: 56
- Views: 15133
Re: [Game] UFO Race
That deadline is past. Can't wait though :DKenney wrote:[
Download: Will be released this week (1 - 6th of June 2015)
Source: Will be released this week (1 - 6th of June 2015)
- Mon Aug 10, 2015 09:56
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2325
- Views: 444221
- Mon Aug 10, 2015 04:23
- Forum: WIP Mods
- Topic: [Mod] Player model changing [0.1] [models]
- Replies: 8
- Views: 8867
Re: [Mod] Player model changing [0.1] [models]
Could you please make it compatible with unified_inventory?
- Mon Aug 10, 2015 04:05
- Forum: Maps
- Topic: Flat World House - With CommandBlocks
- Replies: 4
- Views: 1943
Re: Flat World House - With CommandBlocks
So I forgot to put in the mods that I have in the zip. file so you probably don't even want it. Unless u already have Mesecons for it cause that's all it really has and/or needs. Enjoy.... I guess Do you have any screenshots? (And how's your linuxgaming.us house going? I hope you like the neighbour...
- Mon Aug 10, 2015 00:29
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2325
- Views: 444221
Re: Post your mod requests/ideas here
EDIT: Different idea, have a way to implement skins, like voxelands, where you simply choose it ingame, but the server does not need a mod (player_textures, etc.) installedInfinityProject wrote:Since many people clutter the forums with topics of ideas I made a place to post your ideas.
- Tue Jul 14, 2015 00:11
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2068977
Re: Post your screenshots!
Made on OldCoder's Shadowninja server. Use the travelnet in the travelnet room under spawn to get there (carnet). https://www.mediafire.com/convkey/9aa5/3xgtkz0zoojsxbj6g.jpg https://www.mediafire.com/convkey/67e6/lo5u9nmi06h5ymn6g.jpg https://www.mediafire.com/convkey/e486/6fd9110c2b6p4216g.jpg htt...
- Fri Jul 10, 2015 00:37
- Forum: Maps
- Topic: HELP!!!!!!!!!!
- Replies: 4
- Views: 1713
Re: HELP!!!!!!!!!!
how to i put the in minetest package Windows: If you mean installing it, unzip it somewhere - not C:\Program Files . Once you've unzipped it, go to the bin folder and double-click minetest.exe . Debian-based linux distro: Open the terminal and run sudo apt-get install minetest Refer to the getting ...
- Tue May 26, 2015 02:44
- Forum: Maps
- Topic: Jail - prevents escapees
- Replies: 2
- Views: 2082
Jail - prevents escapees
Hello everyone! I have made a new map, which is, quite simply, a jail. To install it, extract the zip file and paste it into the worlds/ folder. There is a requirement, and that is that you have to have mesecons installed & enabled for this world. There is no door. To put someone in, put the per...
- Tue Apr 14, 2015 09:01
- Forum: Servers
- Topic: ShadowNinja's building server [git, flat, 24/7, short night]
- Replies: 135
- Views: 37775
Re: ShadowNinja's building server [git, flat, 24/7, short ni
Skins: If you want a skin(custom player texture) please post it's URL in the game chat/IRC or this topic. You can get skins from sites like minecraftskins.net , or make your own and upload them to services like mediacru.sh . Could I please have a custom skin? Name is wilkgr [Don't worry, OldCoder d...