Island 2
Island 2 seabed development
bridge to Island 3 (based on Infinity Bridge)
Search found 1184 matches
- Thu Feb 13, 2014 05:01
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069688
- Wed Feb 12, 2014 21:53
- Forum: Servers
- Topic: Canadian Doge [048]
- Replies: 53
- Views: 5972
Well I was hoping to hold on to the last server longer than a week, but you know how people are :P 5K player files, 3x in landclaims pretty much destroyed performance and corrupted the map :/ There's also the problem with lag in my last space game, I had pretty much worked out the resource tree and ...
- Wed Feb 12, 2014 21:36
- Forum: Mod Releases
- Topic: [Mod] Unlimited floatland layer realm [0.3.0] [floatindev]
- Replies: 10
- Views: 7062
Yep and there will be shadow glitches too, due to MT's simple lighting system. It seems that stacked realms will be eventually included in default mapgen v7 Like that thing I tried to do with moonrealm and multiple alien realms? Multiplayer just killed it last time, hopefully v7 ill be faster :-) F...
- Tue Feb 11, 2014 23:37
- Forum: Servers
- Topic: Canadian Doge [048]
- Replies: 53
- Views: 5972
I still hope you will make a space game and server in future. That could be a bit tricky, my strongest computer can only run one server at a time, the other two can barely handle the client :/ Though i might be able to incorporate moonrealm or some alienized version of paragen into the present map,...
- Tue Feb 11, 2014 01:20
- Forum: Servers
- Topic: Canadian Doge [048]
- Replies: 53
- Views: 5972
- Mon Feb 10, 2014 23:17
- Forum: Servers
- Topic: Canadian Doge [048]
- Replies: 53
- Views: 5972
- Mon Feb 10, 2014 09:58
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069688
- Sat Feb 08, 2014 19:45
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069688
- Thu Feb 06, 2014 05:57
- Forum: Partly official engine development
- Topic: gsmapper + map mod
- Replies: 156
- Views: 38489
I never said they were SuperMen. It's just that MT's code is much more thoroughly checked before merging. Of course but the fact that mistakes happen disproves the notion that only things that are fit gets pulled :P I was just supporting your statement, no worries. That's what I figured, but quotes...
- Thu Feb 06, 2014 04:31
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069688
- Thu Feb 06, 2014 02:26
- Forum: Partly official engine development
- Topic: gsmapper + map mod
- Replies: 156
- Views: 38489
- Thu Feb 06, 2014 01:26
- Forum: Partly official engine development
- Topic: gsmapper + map mod
- Replies: 156
- Views: 38489
- Wed Feb 05, 2014 23:56
- Forum: Partly official engine development
- Topic: gsmapper + map mod
- Replies: 156
- Views: 38489
- Wed Feb 05, 2014 23:09
- Forum: Partly official engine development
- Topic: gsmapper + map mod
- Replies: 156
- Views: 38489
- Mon Feb 03, 2014 10:54
- Forum: General Discussion
- Topic: The real problem with Minecraft and why Minetest will succeed!
- Replies: 21
- Views: 4888
The most recent self-congratulatory thread can be found here
- Mon Feb 03, 2014 01:03
- Forum: General Discussion
- Topic: Did minetest get better than minecraft? comment your opinion
- Replies: 73
- Views: 14974
Why not just ban the ipaddress??? In my opinion that seems like a logical answer, because no matter how many times they make a new account if they are still using the same PC they cant get in. that can be as easy to change as release/renew or restarting the modem. And judging from my logs either us...
- Sun Feb 02, 2014 23:18
- Forum: General Discussion
- Topic: Did minetest get better than minecraft? comment your opinion
- Replies: 73
- Views: 14974
- Sun Feb 02, 2014 23:01
- Forum: General Discussion
- Topic: Did minetest get better than minecraft? comment your opinion
- Replies: 73
- Views: 14974
I hate it when people put down a block of cobblestone and say it is their house. You gotta wonder what goes on those 100-mod servers :p Most players seem content using wood, cobble and dirt :p Yes: Better community (it is FOSS) Is a community better by pure virtue of being FOSS? At least half the p...
- Sun Feb 02, 2014 03:22
- Forum: General Discussion
- Topic: Did minetest get better than minecraft? comment your opinion
- Replies: 73
- Views: 14974
- Sun Feb 02, 2014 03:14
- Forum: General Discussion
- Topic: Did minetest get better than minecraft? comment your opinion
- Replies: 73
- Views: 14974
minecraft you have to pay $26 USD. also minetest has a better comunity not as many griefers. MC has more griefers because it also has more players :p The positive aspect to having to pay for an account means the same people can't grief the same servers with multiple usernames, unless they're willin...
- Sun Feb 02, 2014 02:59
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069688
- Sat Feb 01, 2014 23:55
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2069688
Is that a fence post holding up part of the chimney?Evergreen wrote:My new house on VannessaE's survival server:
http://i.imgur.com/qOJgZmy.png
- Fri Jan 31, 2014 03:16
- Forum: Servers
- Topic: Canadian Doge [048]
- Replies: 53
- Views: 5972
Usually, the tool records automaticly while playing. And taking a look at what else has been built *is* important - the new building has to fit in. Of course mapping out huge areas for checking mapgen might be a diffrent matter, if that is what happend. Yeah but you have to understand, if I wanted ...
- Fri Jan 31, 2014 02:52
- Forum: Servers
- Topic: Canadian Doge [048]
- Replies: 53
- Views: 5972
- Fri Jan 31, 2014 02:38
- Forum: Servers
- Topic: Canadian Doge [048]
- Replies: 53
- Views: 5972
Any progress on testing 0.4.9dev? Whereas the dirt ridges and cavegen griefing are not too ugly in normal biomes they look bad on the ice sheets, so i'm keen to find out if you can avoid those. I'm going to test the trimmed ice sheets once more then push my changes within the next 12 hours. Caves c...