Search found 413 matches

by wilkgr76
Sat Jul 29, 2017 04:07
Forum: Mod Releases
Topic: [Mod] Admin Toys [2.0][admin_tools]
Replies: 27
Views: 10182

Re: [Mod] Admin Toys [1.2][admin_tools]

Update 2.0!

You can now specify multiple players like this:

Code: Select all

/freeze twoelk,wilkgr,silent_elk
to freeze all three.

Who knew this mod wasn't dead?
by wilkgr76
Sat Jul 29, 2017 02:56
Forum: WIP Mods
Topic: [mod] Eggwars [eggwars][0.5.1]
Replies: 11
Views: 2843

Re: [mod] Eggwars [eggwars][0.1.0]

UPDATE: 0.2. Adds a spawning system and improves island locations.
by wilkgr76
Fri Jul 28, 2017 22:14
Forum: Client-side modding
Topic: [discussion]Technical notes on how to defeat(*) oredetect
Replies: 94
Views: 17250

Re: [discussion]Technical notes on how to defeat(*) oredetec

Csm oredetect doesn't bother scanning this far .oredetect radius 100 Or you can set it to 1000... https://forum.minetest.net/download/file.php?mode=view&id=11485&sid=2c85e8f2a7493be2c59cf22585124687 (NB: No, I don't use it on servers. I really only play on servers where I moderate, and I th...
by wilkgr76
Thu Jul 27, 2017 10:14
Forum: WIP Mods
Topic: [mod] Eggwars [eggwars][0.5.1]
Replies: 11
Views: 2843

Re: [mod] Eggwars [eggwars][0.1.0]

Birgit: It is currently not ready for use on servers.. it is not yet completed (it is still missing things like a proper spawning system)
by wilkgr76
Thu Jul 27, 2017 06:33
Forum: WIP Mods
Topic: [mod] Eggwars [eggwars][0.5.1]
Replies: 11
Views: 2843

[mod] Eggwars [eggwars][0.5.1]

What this is This mod is inspired by the Minecraft mod of the same name and has similar features. Each player’s goal is to defend their egg and be the last person standing. If a player dies - either from being killed by another player or falling off - they will respawn if their egg is intact. If it...
by wilkgr76
Thu Jul 27, 2017 06:29
Forum: Client-side modding
Topic: [discussion]Technical notes on how to defeat(*) oredetect
Replies: 94
Views: 17250

Re: [discussion]Technical notes on how to defeat(*) oredetec

I accidentally posted this in the wrong thread beforehand: This is a slightly more complicated version, and may use more data, but this solves it for the most part. This is does modify the way the data is sent however. The server only tells the client the csm_group of nodes outside a particular radi...
by wilkgr76
Thu Jul 27, 2017 05:56
Forum: Client-side modding
Topic: Discussion about client-side modding
Replies: 50
Views: 12675

Re: Client-side modding section

EDIT: Whoops, wrong thread. My apologies! Message has been removed
by wilkgr76
Tue Jun 20, 2017 23:10
Forum: Texture Packs
Topic: [16px] Black Admin armor
Replies: 65
Views: 10804

Re: [16px] Black Admin armor

Technic
by wilkgr76
Tue Jun 20, 2017 23:01
Forum: Texture Packs
Topic: [16px] Black Admin armor
Replies: 65
Views: 10804

Re: [16px] Black Admin armor

Nope :P

And yes, that's the armour I always use :P
by wilkgr76
Tue Jun 20, 2017 22:45
Forum: Texture Packs
Topic: [16px] Black Admin armor
Replies: 65
Views: 10804

Re: [16px] Black Admin armor

nice shady armor, looks far more "admin" than the pinky thing we had before. Agreed. I myself HATE the pink LOL Really? XD I might add a rainbow-colored TP soon ;) http://www.mediafire.com/convkey/5f16/d10w0b8as6plwx8zg.jpg Do not steal please, unless you call it wilkgr <type of armour> :P
by wilkgr76
Sat May 27, 2017 11:23
Forum: WIP Games
Topic: [Game] UfoRun [community project][git][uforun]
Replies: 65
Views: 14482

Re: [Game] UfoRun [community project][git][uforun]

Code: Select all

cdqwertz Merge pull request #22 from benrob0329/master
by wilkgr76
Thu May 25, 2017 06:51
Forum: Mod Releases
Topic: [Mod] Engraving Table - Change Item Descriptions [engrave]
Replies: 42
Views: 9142

Re: [Mod] Engraving Table - Change Item Descriptions [engrav

echosa, try holding sneak while rightclicking the table
by wilkgr76
Wed May 24, 2017 00:18
Forum: General Discussion
Topic: Field of view (FOV)? 72 degrees?
Replies: 14
Views: 4288

Re: Field of view (FOV)? 72 degrees?

I usually set FOV to ~110 on most games I play, but have 130 on Minetest, and about 90 on Ravenfield
by wilkgr76
Tue May 23, 2017 09:34
Forum: News
Topic: Attention those using glass nodes as liquid tanks
Replies: 25
Views: 9663

Re: Attention those using glass nodes as liquid tanks

texmex, you can set the bottom ones to full and the top ones to empty, which would result in the same result, I'm guessing
by wilkgr76
Mon May 22, 2017 03:35
Forum: Engine Builds
Topic: [Debian / Ubuntu] 1-line script: install Minetest Git
Replies: 171
Views: 163612

Re: [Debian / Ubuntu] 1-line script: install Minetest Git

From the first post: NOTE: This script may not work immediately on Ubuntu 16.10. You may need to swap libpng and libjpeg for more recent versions, which have different package names. Consider the Minetest AppImage as a simpler way to run latest Minetest versions, that doesn't require root rights as ...
by wilkgr76
Sat May 20, 2017 00:08
Forum: News
Topic: Attention those using glass nodes as liquid tanks
Replies: 25
Views: 9663

Re: Attention those using glass nodes as liquid tanks

It was posted 30 March, so no
by wilkgr76
Fri May 19, 2017 20:57
Forum: News
Topic: Attention those using glass nodes as liquid tanks
Replies: 25
Views: 9663

Re: Attention those using glass nodes as liquid tanks

Is it possible to change the colour?
by wilkgr76
Sat May 13, 2017 23:41
Forum: Feature Discussion
Topic: Better hurt screen!
Replies: 14
Views: 1876

Re: Better hurt screen!

azekill_DIABLO wrote:no.... i don't even see what your talking about. XD
Blood splatters make it harder to see
by wilkgr76
Sat May 13, 2017 12:25
Forum: WIP Mods
Topic: [Mod] Australia 0.4
Replies: 85
Views: 19011

Re: [Mod] Australia 0.4

Seems so.
by wilkgr76
Sat May 13, 2017 10:25
Forum: Feature Discussion
Topic: Better hurt screen!
Replies: 14
Views: 1876

Re: Better hurt screen!

azekill_DIABLO wrote:no... no... no... :)
Besides, I'm pretty sure that goes against what ABJ wanted - making it easier to see...
by wilkgr76
Fri May 12, 2017 22:31
Forum: Problems
Topic: Head feels like Tokyo drifting
Replies: 13
Views: 1548

Re: Head feels like Tokyo drifting

MineYoshi wrote:Maybe you can try with "F9"?
By default that's the minimap.