Search found 545 matches

by Esteban
Wed Nov 19, 2014 12:25
Forum: Modding Discussion
Topic: car mod
Replies: 8
Views: 1280

Re: car mod

Did you update the code for the mod? Here's Paramat quote about it: Great mod! But it doesn't work good in multiplayer. 1. http://itmages.ru/image/view/1818037/d064dfc4 Player model faces the wrong direction. 2. if i punch car with player, it will drop and player will become invisible. These were re...
by Esteban
Wed Nov 19, 2014 12:22
Forum: Feature Discussion
Topic: Client side skins?
Replies: 14
Views: 3068

Re: Client side skins?

+1 It would be nice to have a skin without the need to download a mod, that if a new player arrives, you have to add a skin manually. Also, others peeps in the past have suggested using the forum to host the skins and even the skin database. Most answers have been that is planned for the future . :P...
by Esteban
Tue Nov 18, 2014 11:55
Forum: General Discussion
Topic: Thinking about starting a website dedicated to minetest.
Replies: 53
Views: 6938

Re: Thinking about starting a website dedicated to minetest.

philipbenr wrote:Still, there is a sort of attractive idea toward a well organized, creative website that allows for good effects, movies, and news, and not in the forum style. It is more like a cross between the website itself, and the forums. You have a more attractive site.
Indeed! :)
by Esteban
Mon Nov 17, 2014 18:30
Forum: General Discussion
Topic: [Discussion] Documentation
Replies: 14
Views: 2265

Re: [Discussion]Documentation

+1
I think some pages at dev wiki should add more examples. Most of the trouble I went through was that I did not know where to place given code.

I would like to help, but I don't know much besides basic stuff... :P
by Esteban
Mon Nov 17, 2014 14:33
Forum: General Discussion
Topic: Thinking about starting a website dedicated to minetest.
Replies: 53
Views: 6938

Re: Thinking about starting a website dedicated to minetest.

How about a more original name? :P Just going to be honest but i... kinda hate planetminecraft... The UI sucks and is always glitchy and the community is based off 3 year olds. :/ I agree that should come up with another name if you have the chance. Anyways, good luck with your page! :) EDIT: I can...
by Esteban
Fri Nov 14, 2014 20:50
Forum: General Discussion
Topic: Sound pack?
Replies: 7
Views: 1374

Re: Sound pack?

oh, my mistake :P
by Esteban
Fri Nov 14, 2014 19:36
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11116
Views: 2068892

Re: Post your screenshots!

by Esteban
Fri Nov 14, 2014 12:08
Forum: General Discussion
Topic: Sound pack?
Replies: 7
Views: 1374

Re: Sound pack?

This what I found that can be classified as "sounds pack": Inocudom's Custom Sound Effects You may use ogg sound files from the webs If you want. Only OGG files are supported. For positional playing of sounds, only single-channel (mono) files are supported. Otherwise OpenAL will play them ...
by Esteban
Fri Nov 14, 2014 12:01
Forum: Old Mods
Topic: [Modpack] NPC Framework [minetest-npcf] [WIP]
Replies: 130
Views: 59624

Re: [Modpack] NPC Framework [minetest-npcf] [WIP]

kidmondo wrote:my only question is what do i save it as?
The name of the mod? Is a modpack, so make sure the mod with the npcs is called "npcf" and the one with fonts as "textcolors". If you have issues check the posts above, usually they help.
by Esteban
Wed Nov 12, 2014 15:17
Forum: Old Mods
Topic: [Mod] Nyancat's heaven [nyanland]
Replies: 80
Views: 42719

Re: [Mod] Nyancat's heaven [nyanland]

.
by Esteban
Sat Nov 08, 2014 20:30
Forum: General Discussion
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 5735

Re: Better textures for doors?

The doors textures were updated! Check the github pull request!
Let's see if it gets accepted!
by Esteban
Sat Nov 08, 2014 15:11
Forum: WIP Games
Topic: [Game] Magichet: "The 1.2 'Non-Commercial' Release"
Replies: 208
Views: 49786

Re: Magichet: "The Open Tuesday Update"

Some fixes just added today. Feel free to test an engineer_goggles and to see that torches are disable if they've done to many switch-ons/switch-offs. Still can't figure out why HUDs are missing. Use the /hud command to restore all HUDs. I even have changed the wieldbar images, but it didn't help t...
by Esteban
Fri Nov 07, 2014 22:44
Forum: WIP Games
Topic: [Game] Magichet: "The 1.2 'Non-Commercial' Release"
Replies: 208
Views: 49786

Re: Magichet: "The Open Tuesday Update"

Went to your server today, the game is impressive! I love the unique mechanics and this (dust/heat?):
Image
I don't know how you did that effect, but is impressive!
by Esteban
Fri Nov 07, 2014 22:26
Forum: WIP Mods
Topic: [Mod] Nature [nature_pack] 1.3.0
Replies: 40
Views: 7359

Re: [Mod] Nature [nature_pack]

Made a more "natural" looking moss. It does not take the full block and has mid tones as well.
Image
Texture:
Image
by Esteban
Fri Nov 07, 2014 20:12
Forum: General Discussion
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 5735

Re: Better textures for doors?

Yvan wrote:Good work! I think like jp, your textures are just perfect (in my opinion at least).
Thanks for the support! :)
by Esteban
Fri Nov 07, 2014 20:02
Forum: General Discussion
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 5735

Re: Better textures for doors?

The steel door looks good. I am happy now. Great work! Your doors are currently perfect. Do not listen the known tasteless people. Your faithful steel door is more or less very close to the tone of the steel block. The wooden door, as darker than the wooden planks, make fine a good contrast in the ...
by Esteban
Fri Nov 07, 2014 18:26
Forum: General Discussion
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 5735

Re: Better textures for doors?

Textures look dark in-game. The brightness effect doesn't work well, so ill have to do them again -.-

Image
by Esteban
Fri Nov 07, 2014 17:39
Forum: General Discussion
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 5735

Re: Better textures for doors?

Image
Left: Original
Right: Improved


This should be how the final product will look like.

*I will edit this post when I get screenshots and download with textures!*
by Esteban
Fri Nov 07, 2014 13:09
Forum: General Discussion
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 5735

Re: Better textures for doors?

Don wrote:I like them both except for the dark grey around the steel door.
Okay, I will make it less dark.
It's purpose was to make the door distinguishable if placed in a building made out of steel blocks
by Esteban
Fri Nov 07, 2014 02:06
Forum: General Discussion
Topic: [Closed] Better textures for doors? [Accepted]
Replies: 35
Views: 5735

Re: Better textures for doors?

Are the textures nice? I really want to know if they look good so I can update the pull request...
by Esteban
Thu Nov 06, 2014 13:41
Forum: Maps
Topic: DanTDM's Laboratory
Replies: 10
Views: 6992

Re: DanTDM's Laboratory

No problem! MediaCrush is an open-source image hosting service: https://mediacru.sh/
To add more photos, just drop a photo on the site, add copy the link and paste inside these tags:

Code: Select all

[img] [/img]
Note: add at the end of the link a ".png" or the file extension of the file!