Search found 241 matches

by Extex
Wed Nov 27, 2019 19:43
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

Termos: CC BY-NC-SA 3.0, also I rotated the model around 180 degrees so you don't have to rotate it around in lua
by Extex
Wed Nov 27, 2019 00:15
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

Eagle is done

Melkor I changed the background (green) to a dark brown because the green was showing up on the edges of the model
by Extex
Fri Nov 22, 2019 03:16
Forum: Modding Discussion
Topic: Limit falling speed
Replies: 4
Views: 581

Limit falling speed

Is there someway to limit how fast the player falls?
by Extex
Tue Nov 19, 2019 21:57
Forum: General Discussion
Topic: How I pronounce Minetest stuff
Replies: 4
Views: 672

How I pronounce Minetest stuff

Mese I don't know how everyone else pronounces it but I pronounce it like a combination of Mess and say (phonetic: mɛseɪ) with only one S sound Oerkki is such a weird word. When I first read it I read it and pronounced it as Ear-oh-key (phonetic ɪrː əʊrː kiː) and pronounced it like that ever since A...
by Extex
Sat Nov 16, 2019 18:54
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

I hope Extex doesn't mind if I package his model into another more server friendly demo. Yeah I'd like to finish animating it after Melkor fixed it https://forum.minetest.net/download/file.php?mode=view&id=20549&sid=f0c30e7c88c20f423297b2275731c0a3 Yeah XD that's the take off animation Noti...
by Extex
Fri Nov 15, 2019 20:17
Forum: General Discussion
Topic: What happened with the forum yesterday?
Replies: 5
Views: 853

Re: What happened with the forum yesterday?

I had the same thing
Image
by Extex
Fri Nov 15, 2019 05:02
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

If you guys don't mind my opinion, I think it would be best if the pivot point was somewhere between the wings instead at the feet, and if the body was oriented horizontally in flying pose. And of course if it faced the front with it's head. I tried to use the model anyway, but I don't know how to ...
by Extex
Thu Nov 14, 2019 20:21
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

Melkor wrote:Thanks!
Extex wrote: P.S. Do you think could help me fix the rigging on my eagle?
I'll see what i can do :)
Thanks the feet are the most problematic rn
by Extex
Thu Nov 14, 2019 00:04
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

https://forum.minetest.net/download/file.php?mode=view&id=20490&sid=c3b47bc5fea170fae0ef79448317b746 This is beautiful! Wow thanks that's a lot coming from you Melkor (Silmarillion reader! ) I'm a big fan of your models P.S. Do you think could help me fix the rigging on my eagle? P.P.S. Ter...
by Extex
Sun Nov 10, 2019 21:29
Forum: Mod Releases
Topic: [Mod] Light Tool [0.4] [light_tool]
Replies: 41
Views: 8931

Re: [Mod] Light Tool [0.4] [light_tool]

XD Yeah
by Extex
Sun Nov 10, 2019 03:37
Forum: General Discussion
Topic: Post your Buildings(screenshots)
Replies: 260
Views: 77548

Re: Post your Buildings(screenshots)

Image
Image
My viking house
by Extex
Wed Nov 06, 2019 21:43
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

I have a video of the eagle flapping and the gif is too big to upload I'd try importing it into gimp and exporting it back, it should compress the hell out of it. Or record with something that uses compression, I'm using Gifcam. Ok I got it! https://forum.minetest.net/download/file.php?mode=view&am...
by Extex
Wed Nov 06, 2019 04:50
Forum: Modding Discussion
Topic: [Solved]Create a Fixed Height Map from a Simple Image
Replies: 6
Views: 1018

Re: Create a Fixed Height Map from a Simple Image

I also would like to know.
by Extex
Tue Nov 05, 2019 21:38
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

I have a video of the eagle flapping and the gif is too big to upload it's about 380xSomething, about ~200 frames long, I even reduced the colour pallete down to 50 colors and it's still too big
by Extex
Mon Nov 04, 2019 22:10
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

Perfect! Now onto the most important part, wings: can you please make sure that with the wings spread, wing span is slightly greater than body length? Yeah I think the wingspan will have to be increased P.S. How do you do you gifs? The only way I can upload them is if I make them look horrible XD L...
by Extex
Mon Nov 04, 2019 05:16
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11114
Views: 2064346

Re: Post your screenshots!

jp wrote:Image
Image
Image
/me is impatiently waiting
** Extex is impatiently waiting
by Extex
Sun Nov 03, 2019 02:13
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

But what do you think of it so far? Looks great to me, the beak too. The thing I'd change is the tail, it would look better in flight if spread horizontally, and in rest position if pointing slightly down. Ok I've applied your suggestion. I was actually planning to do it anyway but I forgot XD http...
by Extex
Sat Nov 02, 2019 19:03
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

The model appears a bit simplistic. I can try to make one for you as soon as the power gets turned back on where my computer is Yeah, this is primarily about flight mechanics, the model is just a placeholder really. Actually it could be great if you tried making a bird model with flapping wings ani...
by Extex
Fri Nov 01, 2019 18:19
Forum: Servers
Topic: MinetestForFun HUNGER GAMES
Replies: 37
Views: 9289

Re: MinetestForFun HUNGER GAMES

Could this be updated to 5.0.0
by Extex
Thu Oct 31, 2019 21:18
Forum: WIP Mods
Topic: Mobkit - Entity API [mobkit][alpha]
Replies: 570
Views: 69822

Re: Mobkit - Entity API [mobkit][alpha]

Looks cool!
The model appears a bit simplistic.
I can try to make one for you as soon as the power gets turned back on where my computer is
by Extex
Wed Oct 30, 2019 22:30
Forum: Modding Discussion
Topic: Post your mapgen questions here (modding or engine)
Replies: 834
Views: 151032

Re: Post your mapgen questions here (modding or engine)

I don't really want to rely on any mods.
I want it to also duplicate buildings and trees placed on generation.
Is there some way I can use on_generated to place a duplicate with an offseted y pos?
by Extex
Wed Oct 30, 2019 20:54
Forum: Texture Packs
Topic: [Textures] Alternate 3d_armor textures
Replies: 4
Views: 2675

Re: [Textures] Alternate 3d_armor textures

Oh yeah XD I'll add it to my to do list
EDIT: Oh there's diamond too
by Extex
Tue Oct 29, 2019 22:09
Forum: Modding Discussion
Topic: Post your mapgen questions here (modding or engine)
Replies: 834
Views: 151032

Re: Post your mapgen questions here (modding or engine)

How would I make a mod that places a duplicate of the terrain really high up.
Except replacing certain nodes with replacement nodes
by Extex
Mon Oct 28, 2019 20:45
Forum: Texture Packs
Topic: [Textures] Alternate 3d_armor textures
Replies: 4
Views: 2675

[Textures] Alternate 3d_armor textures

https://raw.githubusercontent.com/Extex101/Alternate-3d_armor-textures/master/Wood.png Not the best choice of protection but looks nice https://raw.githubusercontent.com/Extex101/Alternate-3d_armor-textures/master/Cactus.png Ouch! https://raw.githubusercontent.com/Extex101/Alternate-3d_armor-textur...
by Extex
Mon Oct 14, 2019 05:08
Forum: General Discussion
Topic: ContentDB Top mods
Replies: 5
Views: 1439

ContentDB Top mods

I was looking at the "Top mods" section of the Content Database and thought that it was based on downloads but some mods which have more downloads are lower in the list
How are the mods sorted?