Search found 3259 matches

by Linuxdirk
Thu May 05, 2022 18:30
Forum: General Discussion
Topic: Duane's Mods
Replies: 21
Views: 4071

Re: Duane's Mods

Google Authenticator (the app) is just plain Time-based One Time Password (TOTP) , which is an open standard. I was ${today} years old when I learned that this is just RFC 6238 :) And now it’s even more a thing everyone should do everywhere possible because you’re not limited to Google’s ecosystem....
by Linuxdirk
Thu May 05, 2022 17:54
Forum: Feature Discussion
Topic: Infinite world size
Replies: 347
Views: 90032

Re: Infinite world size

MirceaKitsune wrote:
Wed Apr 13, 2022 23:50
I can say I've been thinking of making my own Minecraft / Minetest like engine in Godot, […]
Don’t reinvent the wheel. There are multiple stable Voxel engines for Godot.

Voxel Tools for example: https://www.youtube.com/watch?v=WxZK_Yg5kU0
by Linuxdirk
Thu May 05, 2022 17:36
Forum: General Discussion
Topic: Duane's Mods
Replies: 21
Views: 4071

Re: Duane's Mods

TFA should be standard for everything. Even if it’s done using the Google authentication service it’s still better than not having TFA.
by Linuxdirk
Tue Apr 26, 2022 18:04
Forum: WIP Mods
Topic: [MOD] Conway Game of Life
Replies: 5
Views: 979

Re: [MOD] Conway Game of Life

Who needs frames anyways …
by Linuxdirk
Mon Apr 25, 2022 20:52
Forum: WIP Mods
Topic: [MOD] Conway Game of Life
Replies: 5
Views: 979

Re: [MOD] Conway Game of Life

Btw: Conway’s Game of Life is Turing complete.

So it would be possible to do “Life in life” in Minetest, too :D

https://www.youtube.com/watch?v=xP5-iIeKXE8
by Linuxdirk
Mon Apr 25, 2022 20:47
Forum: Problems
Topic: Bugs on Content tab
Replies: 7
Views: 1237

Re: Bugs on Content tab

I don’t even suspect minetest being the root cause. […] HTTPFetch for https://content.minetest.net[…] failed (Couldn't resolve host name) Looks like it’s either the or an unstable Internet connection. Let me know if there's anything I can help with, more logs, more tests, etc. What happens if you lo...
by Linuxdirk
Sun Apr 24, 2022 19:09
Forum: General Discussion
Topic: Re: Deprecating game name: id, name, title
Replies: 2
Views: 622

Re: Re: Deprecating game name: id, name, title

requiring all mods to change their files. It's fairly easy to automate though, I'm not totally against it. Since id , description , or title are currently not used for a technical definition, name could just be an alias for id making the new thing backward compatible. So unmaintained mods can keep ...
by Linuxdirk
Sun Apr 24, 2022 17:15
Forum: General Discussion
Topic: Re: Deprecating game name: id, name, title
Replies: 2
Views: 622

Re: Deprecating game name: id, name, title

Moderator note: moved from viewtopic.php?f=3&t=27975
rubenwardy wrote:
Sun Apr 24, 2022 17:00
deprecating game name
Why this weitrd mess with id and name meaning different things all over the place? Why not id, title, description for everything in every location (with backwards-compatibility)?
by Linuxdirk
Thu Apr 21, 2022 23:25
Forum: Mod Releases
Topic: [Mod] Industrial Mese (craftable Mese crystals) [imese]
Replies: 6
Views: 2093

Re: [Mod] Industrial Mese (craftable Mese crystals) [imese]

LOL, so … almost a year later I updated the mod a little. Instead of having a machine (nah …) a broken mold is returned when crafting a wet molded Mese crystal. 4 of those broken molds can be crafted into 1 steel ingot (place the broken molds in a 2x2 pattern to craft). Get the latest update from Gi...
by Linuxdirk
Thu Apr 21, 2022 21:07
Forum: Modding Discussion
Topic: [Solved] City streets mess
Replies: 16
Views: 1937

Re: City streets mess

AiTechEye wrote:
Thu Apr 21, 2022 18:18
The stone will be houses and dirt streets, but scaled 16x bigger.
Try to render in final size to see if it looks better. Maybe it’s just the scaling that ruins it.
by Linuxdirk
Thu Apr 21, 2022 20:43
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11064
Views: 2056190

Re: Post your screenshots!

I’m so not sure about the indoor/tunnel design. It matches the outdoor design in style, though. It also gives a sense of open space and doesn’t feel tight or dark (yaaaay for indirect lighting).

s.jpg
s.jpg (586.98 KiB) Viewed 4356 times
by Linuxdirk
Wed Apr 20, 2022 10:34
Forum: WIP Mods
Topic: [Mod] Epidermis [epidermis]
Replies: 12
Views: 2625

Re: [Mod] Epidermis [epidermis]

LMD wrote:
Wed Apr 20, 2022 10:11
Unfortunately the current SkinDB only supports HTTP.
But how? I mean, what is done in order to only support HTTP? I wouldn’t even know how to make a web application or API not protocol-agnostic.
by Linuxdirk
Thu Apr 14, 2022 20:32
Forum: WIP Mods
Topic: [Mod] Epidermis [epidermis]
Replies: 12
Views: 2625

Re: [Mod] Epidermis [epidermis]

I just wonder what can be done with data retrieved from HTTP sources (i.e. external sources,m likely not under own control). Can it be parsed as code and executed?
by Linuxdirk
Thu Apr 14, 2022 14:24
Forum: WIP Mods
Topic: [Mod] Epidermis [epidermis]
Replies: 12
Views: 2625

Re: [Mod] Epidermis [epidermis]

Mmmh, so HTTP is seen as secure?
by Linuxdirk
Thu Apr 14, 2022 06:03
Forum: WIP Mods
Topic: [Mod] Epidermis [epidermis]
Replies: 12
Views: 2625

Re: [Mod] Epidermis [epidermis]

LMD wrote:
Wed Apr 13, 2022 19:37
Please do what the error message says: "add epidermis to secure.http_mods"
A player skins mod that needs insecure environment? Oh hell no!
by Linuxdirk
Mon Apr 11, 2022 17:50
Forum: Feature Discussion
Topic: Infinite world size
Replies: 347
Views: 90032

Re: Infinite world size

I also hope Minetest core devs have good justifications outside of being afraid of more backlash from the same people that bemoaned 5.x breaking compatibility with 0.4.x. No, of course not. But since core devs officially decided to kill larger world sizes the only solution I see is a fork. I think ...
by Linuxdirk
Sat Apr 09, 2022 23:49
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11064
Views: 2056190

Re: Post your screenshots!

What building large structures looks like when no WorldEdit is involved …

s.jpg
s.jpg (657.25 KiB) Viewed 4856 times
by Linuxdirk
Mon Apr 04, 2022 10:03
Forum: Deutsch
Topic: Zeitbeschränkung
Replies: 10
Views: 1307

Re: Zeitbeschränkung

Um die Frage mit dem Netzwerk zu beantworten, es handelt sich um ein internes Netzwerk ohne zugriff zum WWW. Sofern die Clients auf eine lokale Welt zugreifen, muss auf jedem Client in der Welt die passende Mod installiert sein. Sofern ihr die Möglichkeit habt, irgendwie einen Server einzurichten a...
by Linuxdirk
Sat Apr 02, 2022 05:15
Forum: Deutsch
Topic: Zeitbeschränkung
Replies: 10
Views: 1307

Re: Zeitbeschränkung

Ich war auch mal so frei :) Die Idee ist eigentlich echt gut.

https://content.minetest.net/packages/L ... ime_limit/
by Linuxdirk
Fri Apr 01, 2022 14:29
Forum: Problems
Topic: Is this a bug?
Replies: 7
Views: 771

Re: Is this a bug?

It's //fixlight and not //fixlighting . https://github.com/Uberi/Minetest-WorldEdit/blob/c223ca4cec7cb17ddff30f3fd0a35a8c85ca42d5/ChatCommands.md#fixlight If the region is too large, you get a message telling you that. Simply use //y to do it anyways (causing heavy lag under some circumstances).
by Linuxdirk
Fri Apr 01, 2022 10:41
Forum: Modding Discussion
Topic: allow enter in text fields
Replies: 2
Views: 399

Re: allow enter in text fields

For multi-line text you need to use textarea[.....].
by Linuxdirk
Thu Mar 31, 2022 11:16
Forum: Deutsch
Topic: Zeitbeschränkung
Replies: 10
Views: 1307

Re: Zeitbeschränkung

Du könntest eine Mod erstellen, die beim joinen den aktuellen Timestamp als Player-Metadata speichert, und dann einmal pro Minute durch alle Spieler iteriert, den Wert ausliest, und die Spieler dann vom Server kickt, wenn der aktuelle Timestamp größer ist, als der als Metainformation gespeicherteTim...
by Linuxdirk
Thu Mar 31, 2022 08:34
Forum: General Discussion
Topic: fandom link
Replies: 6
Views: 777

Re: fandom link

Why basically copy the horribly incomplete Minetest wiki instead of working on said wiki?
by Linuxdirk
Tue Mar 29, 2022 05:17
Forum: General Discussion
Topic: Minetest Blog
Replies: 29
Views: 8382

Re: Minetest Blog

Wait a second. Minetest directly playable in browser? That’s actually impressive. Good we have this blog, I never heard of this before!
by Linuxdirk
Fri Mar 25, 2022 08:36
Forum: Servers
Topic: Minetest servers?
Replies: 23
Views: 3241

Re: Minetest servers?

but depending on explanation of sandbox = creative, free options ... even CTF is a kind of free choice as can build base, defend base, run or dig tunnel ... or just every time just build a own house beside the fight (happened) so NOW I AM very confused here should be the difference. Just because yo...