Search found 123 matches

by entuland
Sat May 26, 2018 20:19
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

azekill_DIABLO wrote:This is so cute. And so well made.
Thank you, too kind :)
by entuland
Tue May 22, 2018 13:03
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

Apparently, you are creating OBJS(so this works pretty similar like my Model Creator) Are you removing unnecessary faces+merging faces ? (Some features of my Model Creator) EDIT : I looked and your code and assume the answer is no. Yep, I'm creating .obj files but I didn't have a chance to inspect ...
by entuland
Sun May 20, 2018 02:04
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

wow i tried this and i already love it Glad you like it :) By the way, if anyone has any cool miniature to show off please do so! A friend on discord shown me sort of an industrial crane made out of about a dozen miniatures of side 8, it's pretty neat. You have Discord? You may be interested in thi...
by entuland
Sat May 19, 2018 23:17
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

cybervision wrote:wow i tried this and i already love it
Glad you like it :)

By the way, if anyone has any cool miniature to show off please do so! A friend on discord shown me sort of an industrial crane made out of about a dozen miniatures of side 8, it's pretty neat.
by entuland
Sat May 19, 2018 11:26
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

this makes building small structures much easier than micronode or its variants because their building is a little finicky Glad you like it :) And done without a single entity. Simply awesome. Thanks :) Main point of not using them is that I wasn't even aware of them probably, inspecting the worlde...
by entuland
Thu May 17, 2018 13:55
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

Updated the repo with the new feature for capturing and customizing colors of the default minetest_game nodes, screenshot and link in the updated first post.
by entuland
Thu May 17, 2018 11:59
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

Thanks so much for this mod! I was thinking about something like this the other day, and wanted a mod that did it. Now I have a mod. Haven't tested it yet, I probably will tomorrow. ~~BakerPrime You're welcome, let me know if you stumble on any problems. Upcoming stuff: I'm mapping minetest_game bl...
by entuland
Wed May 16, 2018 21:55
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

New update, added canvases of sizes 2, 4, 8 and 32, tweaked some stuff here and there: https://github.com/entuland/wesh
by entuland
Wed May 16, 2018 14:03
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

ooooh, love this Glad you like it :) I pushed yet another commit: adding the vertex normals wasn't really enough, cause I had horizontal faces darker than vertical ones... seems like the rendering uses both vertex normals _and_ face normals computed according to the rotation used to define them... ...
by entuland
Wed May 16, 2018 12:53
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

Pushed new commit to the repo to fix the missing normals that made meshes look funky. Details in the "Update" section at the bottom of the first post, updated screenshots.
by entuland
Wed May 16, 2018 00:07
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

Re: [mod] Woolen Mesh Creator [wesh]

Chem871 wrote:That is adorable.
Glad you like it :)

I look forward for seeing what other people could do with it, I suck at building :)

One could also build stuff larger than 16 cubed by capturing separate sections and joining the resulting small blocks :P
by entuland
Tue May 15, 2018 23:02
Forum: Mod Releases
Topic: [mod] Woolen Mesh Creator (not only wool!) [wesh]
Replies: 110
Views: 16243

[mod] Woolen Mesh Creator (not only wool!) [wesh]

Update 2019/01/12: released v1.1 allowing RGB captures in the style of minetest mapper: https://github.com/entuland/wesh/issues/6 - thanks @benrob0329 for the nice idea Hello there, I've just published my second mod, it allows for capturing builds made out of most of the default minetest_game nodes...
by entuland
Sat May 12, 2018 00:07
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

Added screenshots to the first post and pushed a new commit to the repo hopefully fixing ghost pads for good - holding a pad and right clicking on some interactable such as chests could result in a ghost station without name appearing in the station list. If you have any of such ghost stations simpl...
by entuland
Fri May 11, 2018 22:18
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

slightly offtopic but..: it would be cool if to go to blocks high there was something like air-dashing. *EDIT: if your interested, i just found this: https://forum.minetest.net/viewtopic.php?f=9&t=19633 Not sure I get the kind of addition you would like to see to my mod, could you elaborate a b...
by entuland
Fri May 11, 2018 22:15
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

make a pic showing the craft, the tpad itself, and a few screenies to demonstrate setting up a tpad station, this will make your mod look impressive/official and a lot of people wont download a mod until they see a pic. Oh I see, now I understand your previous post :) I will surely add pics and mor...
by entuland
Fri May 11, 2018 22:13
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

a mods is on minetesthosting list but it seems something about teleporter that says a mods on this topic: teleporter - Teleporter pads allow players to teleport around to minetest world in a controllable manner. just so you have something with this mods? Not sure I get the question. The mod in this...
by entuland
Fri May 11, 2018 00:22
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

a mods is on minetesthosting list but it seems something about teleporter that says a mods on this topic: teleporter - Teleporter pads allow players to teleport around to minetest world in a controllable manner. just so you have something with this mods? Not sure I get the question. The mod in this...
by entuland
Thu May 10, 2018 20:30
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

pic or it didnt happen btw: for jumping 2 blocks high you can activate the infamous "sneak glitch" in the advanced settings menu. Sorry but I don't get what I should document with a pic :P About the sneak glitch: yep, I've been suggested that approach but that would also require me to sne...
by entuland
Thu May 10, 2018 17:32
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

Repo updated with a new version using a mesh instead of a flat texture.
by entuland
Thu May 10, 2018 17:10
Forum: Problems
Topic: [SOLVED] Place against surface, have after_place_node called
Replies: 1
Views: 378

Re: Place against surface _and_ have after_place_node called

I managed to fix my code working around the issue with the help of Krock on IRC. I got rid of on_construct() and after_place_node() altogether, now everything happens in on_place(). For some reason on_place() gets called even when I right click on one of the existing pads (even though I registered o...
by entuland
Thu May 10, 2018 13:21
Forum: Problems
Topic: [SOLVED] Place against surface, have after_place_node called
Replies: 1
Views: 378

[SOLVED] Place against surface, have after_place_node called

Hello there, I'm stumbling on a problem with my mod. The scenario is this: I have a working textured mesh that takes about 1/4 of a full node (it's a pad), I want to to be able to place it against the floor, the wall or the ceiling depending on the pointed to surface. Inspecting other mods seems lik...
by entuland
Thu May 10, 2018 12:54
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

Re: [mod] Teleporter Pads [tpad]

Phoenixflo44 wrote:The MoD name sounds cool. I test the mods only when I go off. That means that my opinion maybe come tomorrow.
Nice, all comments will be more than welcome :)
by entuland
Wed May 09, 2018 15:59
Forum: Mod Releases
Topic: [mod] Teleporter Pads [1.1][tpad]
Replies: 31
Views: 8813

[mod] Teleporter Pads [1.1][tpad]

A teleporter-pads mod for Minetest Developed and tested on Minetest 0.4.16 - try in other versions at your own risk :) Repo : https://github.com/entuland/tpad Download links : Version 1.1: https://github.com/entuland/tpad/archive/1.1.zip Dependencies : none Code License : MIT Media License : CC0 Sev...