@Melkor: You have to install the VERY NEW version of minetest, published at the 28th of December. This version can only be compiled from the sources. With that version, it should work, because it adds a feature that piston uses.
Please tell me, if that was the bug.
Cheers,
Jeija
Search found 674 matches
- Fri Dec 30, 2011 05:11
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
- Thu Dec 29, 2011 20:22
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
- Thu Dec 29, 2011 18:20
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
I just realized that pressure plates are possble in the very new minetest version... (Although CPU would be quite high for them I suppose) Im not sure if I'm gonna make pressure plates or nearrange-detection-sensors, maybe both. They will be added in the 0.31 update, because 0.3 is already packaged....
- Thu Dec 29, 2011 18:18
- Forum: Old Mods
- Topic: [Mod] Nyancat's heaven [nyanland]
- Replies: 80
- Views: 42684
- Thu Dec 29, 2011 17:30
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
Modified ironzorg's hatches so that you can control them using mesecons (just 2 lines of code).
Download as .tar.gz
Expect to see a new mesecon mod version soon!
Download as .tar.gz
Expect to see a new mesecon mod version soon!
- Thu Dec 29, 2011 17:09
- Forum: Old Mods
- Topic: [Mod] Nyancat's heaven [nyanland]
- Replies: 80
- Views: 42684
- Thu Dec 29, 2011 16:47
- Forum: Old Mods
- Topic: [Mod] Nyancat's heaven [nyanland]
- Replies: 80
- Views: 42684
Just a short update for this mod... I added 2 new nodes: Healstone--> Heals the player when next to it, can be found in the trunk of trees Clonestone --> Clones the block above if there is air below, can be found in the ground of nyanland Download links are in the first post. Can anyone draw texture...
- Thu Dec 29, 2011 05:26
- Forum: Servers
- Topic: [0.4.3] The Infinity Server [offline] [Survival Mode] [shops]
- Replies: 582
- Views: 86894
- Wed Dec 28, 2011 21:36
- Forum: Old Mods
- Topic: [Mod] Nyancat's heaven [nyanland]
- Replies: 80
- Views: 42684
- Wed Dec 28, 2011 21:28
- Forum: Texture Packs
- Topic: [32x32] Cisoun's Texture Pack 10
- Replies: 117
- Views: 86448
- Wed Dec 28, 2011 19:43
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
Pistons Download here There is no animation for them yet. You can craft them like pistons in minecraft, you just have to replace redstone by mesecons and slime balls by glue. They push/pull (only the sticky ones) blocks in the opposite direction the signal comes from. Sticky pistons need a mesecon ...
- Wed Dec 28, 2011 17:53
- Forum: Old Mods
- Topic: [Mod] Nyancat's heaven [nyanland]
- Replies: 80
- Views: 42684
- Wed Dec 28, 2011 17:31
- Forum: Servers
- Topic: [0.4.3] The Infinity Server [offline] [Survival Mode] [shops]
- Replies: 582
- Views: 86894
- Wed Dec 28, 2011 17:27
- Forum: Old Mods
- Topic: [Mod] Nyancat's heaven [nyanland]
- Replies: 80
- Views: 42684
[Mod] Nyancat's heaven [nyanland]
Nyancat's heaven adds a nyanland at the hight of around 30688 blocks (but you can change that in the init.lua by setting the NYANLAND_HEIGHT value). The mod is in experimental state. As soon as it is possible, I will add portals to get up there. For now, just teleport there. Have a look at the pictu...
- Wed Dec 28, 2011 05:40
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
- Tue Dec 27, 2011 18:46
- Forum: WIP Mods
- Topic: Cluster TNT
- Replies: 6
- Views: 4193
Cluster TNT
Hey! First off all, i'd like to say that; The idea for this mod is from jordan4ibanez. Thanks to him for that! I used some code from sfan5's nuke mod. Thanks to sfan5! But let's talk about the mod: If you put 4 TNTs in the top left corner, like this... XXO XXO OOO X=TNT O=nothing ...you can craft a ...
- Tue Dec 27, 2011 15:03
- Forum: WIP Mods
- Topic: [Mod] Hatches [hatches] (missing license)
- Replies: 30
- Views: 16565
- Tue Dec 27, 2011 13:58
- Forum: Partly official engine development
- Topic: mod request..
- Replies: 19
- Views: 5789
What about heaven... But a cat's heaven? I created a mode called Nyanland. At a hight of 30912 (you should teleport there), the nyanland starts, but you can easily change that value in the init.lua file. There are Nyan Cats randomly floating through the air and drop mese if you punch their head. Wha...
- Tue Dec 27, 2011 09:45
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
- Tue Dec 27, 2011 07:31
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
- Tue Dec 27, 2011 06:35
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
Hey! @Neko259: I don't think blocks look good and i think you should be able to walk through mesecons. But if you like blocks better, just modify it and post your own fork. @Calinou: As Staffs already said, mese is not that rare... But if others also think that I should make 33 (not 32 cause 99 can ...
- Mon Dec 26, 2011 11:07
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
Hey everyone! Wireless mesecons and inverters are fully working now. You can even create blinking circuits, gates and memory cells ( I'm not sure if a anti-hacking function in server.cpp blocks the usage of transmitters that are too far away from the player) I'm going to release it when it is comple...
- Sun Dec 25, 2011 21:12
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
Hey everyone! To (maybe) stop the mese torch argument: I'm currently working on 2 things: # Wireless mesecons (Already works, but still some bugs) # Inverted wireless receivers This gives you the possibility to create even more circuits/gates. I already planned this before releasing the first versio...
- Sat Dec 24, 2011 22:30
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 690819
[Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
This is the mesecons [=minecraft redstone] mod! Download from GitHub Download as .zip Download as .tar.gz Mesecons adds everything digital, from all kinds of sensors, switches, solar panels, detectors, pistons, lamps, sound blocks to advanced digital circuitry like logic gates and programmable block...