Search found 2769 matches
- Wed Jul 20, 2016 17:22
- Forum: General Discussion
- Topic: Package manager / repo for mods?
- Replies: 7
- Views: 1302
Re: Package manager / repo for mods?
What I don't like about APT repositories is that they're neither cross-platform nor cross-distribution. cornernote worked on a solution using Bower , which works cross-platform and cross-distribution, however it would need better integration with Minetest. Or perhaps we should fork an existing simpl...
- Tue Jul 19, 2016 14:32
- Forum: General Discussion
- Topic: Poll: Re-add singlenode mapgen to world generation screen?
- Replies: 9
- Views: 1365
Re: Poll: Re-add singlenode mapgen to world generation scree
In my opinion, this is only viable if mapgens get descriptions in the world creation dialog, and the singlenode mapgen creates a small (eg. 7x7) plane made of a solid node (such as wood) upon which the player can build on when used with minetest_game.
Voting yes, but please keep this in mind.
Voting yes, but please keep this in mind.
- Mon Jul 18, 2016 17:25
- Forum: Modding Discussion
- Topic: How can I increase the active range for lua entities (mobs)?
- Replies: 5
- Views: 931
Re: How can I increase the active range for lua entities (mo
Try this:
The distance is in "blocks", ie. 16×16×16 nodes. The first one determines the simulation area of entities (default is 2), the latter determines the sending distance (default is 3).
Code: Select all
active_block_range = 4
active_object_send_range_blocks = 4
- Mon Jul 18, 2016 09:43
- Forum: Feature Discussion
- Topic: Light levels above 15
- Replies: 19
- Views: 3944
Re: Light levels above 15
When you install a graphics driver on Windows, you automatically have both OpenGL and Direct3D, regardless if it's Intel, AMD or NVIDIA.ABJ wrote:Er......What if I told you that, thanks to a crappy Windows format and reinstall, I no longer have OpenGL?
- Sun Jul 17, 2016 10:56
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572494
Re: Post your modding questions here
There's a nice site which describes common open source licenses here.Killerz wrote:Another nooby question but......How do licences work?
- Sun Jul 17, 2016 10:06
- Forum: Problems
- Topic: How do I install mods for 0.4.14 on my Windows 10 laptop?
- Replies: 27
- Views: 4371
Re: How do I install mods for 0.4.14 on my Windows 10 laptop
Yes, it is possible to add mods after creating a world, however if they impact the map generation, it will only take effect in newly generated parts of the world.BlueTangs Rock wrote:Would it be OK to start my modded world without mobf,and add it later on?since my only problem is the 2 mobf mod packs.
- Sat Jul 16, 2016 12:35
- Forum: Feature Discussion
- Topic: Light levels above 15
- Replies: 19
- Views: 3944
Re: Light levels above 15
Doing so would likely break all existing Minetest maps, not to mention it would make light computations more expensive.
- Fri Jul 15, 2016 09:58
- Forum: Game Discussion
- Topic: First Person Shooter
- Replies: 5
- Views: 2211
Re: First Person Shooter
Minetest is not really suited to a FPS right now, because of the lack of client-side scripting, there won't be prediction for bullets and other projectiles, which means players will have to lead their shots depending of their latency.
- Thu Jul 14, 2016 22:10
- Forum: Problems
- Topic: High Keyboard
- Replies: 2
- Views: 434
Re: High Keyboard
You can change keys in the Settings menu of Minetest.
- Thu Jul 14, 2016 16:15
- Forum: General Discussion
- Topic: Show us your Servers!
- Replies: 48
- Views: 8583
Re: Show us your Servers!
Which fonts are you using on your desktop, especially for window titles?everamzah wrote:I like about my next post not being Xfce. Here's copy/paste (Ctrl C/V) working in minetest on debian stable. Thanks to est31!
http://i.imgur.com/rRFV2dS.png
- Wed Jul 13, 2016 18:58
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 637679
Re: Xanadu Server
registration is locked because of repeated attacks of banned players. it should be fixed soon. Is there actual work being done for xanadu or minetest that would prevent future attacks? Not much can be done, this is true of any online game. An unique, per-machine ID could be generated and sent to th...
- Wed Jul 13, 2016 12:26
- Forum: Servers
- Topic: Best Linux
- Replies: 36
- Views: 5355
Re: Best Linux
Well, I'm mainly interested in how often they would update, so how long I'd be waiting for the latest server build. :) Last time I looked at Ubuntu, the latest server version was woefully out of date... (Minetest server) Any common distro, I can harden, no problem. :) You probably shouldn't use the...
- Wed Jul 13, 2016 12:19
- Forum: Servers
- Topic: Some serious questions from a MC server owner
- Replies: 36
- Views: 9628
Re: Some serious questions from a MC server owner
So, How does -AMD A-Series A4 4000 2x 3.0 GHZ (Dual-Core) -4GB RAM sound? Old box was DOA, pretty much. Picked this one up cheap. Can probably add RAM, will have to peek inside once it arrives. Got 16 Gigs of DDR3 collecting dust anyways. The RAM should be enough, but that CPU is very weak, especia...
- Wed Jul 13, 2016 12:17
- Forum: Servers
- Topic: Best Linux
- Replies: 36
- Views: 5355
Re: Best Linux
You could give Fedora Server a try, if you want recent software but still a relatively robust distribution. (Disclaimer: I've never actually used it, but I've heard good things about it.)
- Tue Jul 12, 2016 19:45
- Forum: Servers
- Topic: création d'un server sous OSX
- Replies: 180
- Views: 19143
Re: création d'un server sous OSX
Essaie d'utiliser l'application TextEdit pour ouvrir le fichier minetest.conf, il s'agit d'un fichier texte tout simplement.
- Tue Jul 12, 2016 16:14
- Forum: Servers
- Topic: création d'un server sous OSX
- Replies: 180
- Views: 19143
Re: création d'un server sous OSX
-cependant je ne parvient pas a trouvé le fichier Minetest.conf :/ saurais tu me dire ou le trouvé. Je ne sais pas où il se trouve sous OS X, essaie de lancer une recherche sur toue le disque pour "minetest.conf". -lorsque je crée le server, on me demande "graine" or j'ai cherch...
- Tue Jul 12, 2016 13:40
- Forum: Servers
- Topic: création d'un server sous OSX
- Replies: 180
- Views: 19143
Re: création d'un server sous OSX
-est-il possible de créé dans un premier temps un server sans ouvrir les par feu. Le temps que je fasse les constructions du server? Oui, mais dans ce cas, seul toi-même ainsi que d'autres personnes sur ton réseau local (des gens chez toi, par exemple) pourront rejoindre le serveur, lorsque le port...
- Tue Jul 12, 2016 10:35
- Forum: Servers
- Topic: création d'un server sous OSX
- Replies: 180
- Views: 19143
Re: création d'un server sous OSX
Normalement, à moins qu'il y ait une faille de sécurité dans Minetest (peu probable, mais ça peut arriver), non.Sporax wrote:Si j'ouvre mes par feux sur l'ordi et le routeur, est-ce que je ne risque pas d'être hack.. ou autre chose?
- Mon Jul 11, 2016 21:04
- Forum: Servers
- Topic: Running a minetest server on an old pc
- Replies: 7
- Views: 1498
Re: Running a minetest server on an old pc
OK, thanks for the advise! So how much ram would i need? I want to run quite a few mods, such as mesecons, pipeworks, moreores, technic, moreblocks, animals_modpack, unified_inventory, etc. I would advise having at least 2 GB of RAM, 1 GB of RAM might be too few, even if you're running some lightwe...
- Mon Jul 11, 2016 21:00
- Forum: Servers
- Topic: création d'un server sous OSX
- Replies: 180
- Views: 19143
Re: création d'un server sous OSX
Oui, il est possible de créer un serveur sous OS X, grâce à l'onglet "Server" du menu principal. Cependant, afin que des joueurs provenant d'Internet puissent se connecter, il te faudra sans doute : désactiver le pare-feu intégré à OS X (ou créer une exception pour le port 30000 en UDP, ou...
- Mon Jul 11, 2016 09:47
- Forum: Servers
- Topic: Running a minetest server on an old pc
- Replies: 7
- Views: 1498
Re: Running a minetest server on an old pc
For 10 players, a Pentium D might struggle quite a bit, even if you're got 2 GB of RAM or more. I suggest you try with that setup, and if it's too slow, try using dedicated_server_step = 0.2 in minetest.conf (it halves the tick rate, from 10 TPS to 5 TPS). Don't forget about network bandwidth too (i...
- Mon Jul 11, 2016 09:45
- Forum: Mod Releases
- Topic: [deleted]
- Replies: 33
- Views: 8775
Re: [Mod] Vignette - Surprisingly good for immersion [vignet
Then it should be configurable, I don't personally like vignettes much and I don't think any "competitive" player does.jordan4ibanez wrote:This should be in the game by default, very nice.
- Fri Jul 08, 2016 10:18
- Forum: General Discussion
- Topic: What hardware is everybody running?
- Replies: 113
- Views: 28628
Re: What hardware is everybody running?
My new PC build is complete, but the graphics card (a GeForce GTX 1080) hasn't arrived yet. CPU: Intel Core i7-6700K MB: MSI Z170A Gaming Pro Carbon RAM: 32 GB DDR4, Corsair Vengeance LPX HSF: be quiet! Dark Rock 3 Thermal paste: Arctic MX4 SSD: Samsung 850 EVO, 1 TB GPU: Intel HD 530 (currently, wi...
- Thu Jul 07, 2016 19:07
- Forum: General Discussion
- Topic: What hardware is everybody running?
- Replies: 113
- Views: 28628
Re:
It might be overclocked.Hybrid Dog wrote:There it doesn't have 4.5 GHz:
http://cpubenchmark.net/cpu.php?cpu=Int ... 50GHz&id=2
- Wed Jul 06, 2016 20:51
- Forum: General Discussion
- Topic: Portable Minetest
- Replies: 10
- Views: 2850
Re: Portable Minetest
What about a portable Version for Linux? Can it be possible to have a version that is running on my OpenSuse and a Debian-Version, too!? There is a fully portable version of 0.4.13(https://portablelinuxgames.org/game/minetest), I hope someone bothers to make an 0.4.14 version soon enough with same ...