Search found 308 matches

by redblade7
Fri Feb 14, 2020 04:53
Forum: Servers
Topic: ANNOUNCE: "THE DIGITAL FARMS" Server
Replies: 27
Views: 10496

Re: ANNOUNCE: "THE DIGITAL FARMS" Server

Digital Farms now has a new spawn area! Thanks to LDH for help in testing it.

As with Creative Gardens, which also got a new spawn area two days ago, from now on I will make a new spawn area every year.
by redblade7
Tue Feb 11, 2020 04:16
Forum: Servers
Topic: ANNOUNCE: "THE VALLEYS" Server
Replies: 24
Views: 10809

Re: ANNOUNCE: "THE VALLEYS" Server

As of February 10, 2020, you will need to remove "THE VALLEYS" from your Favorites list and reconnect to it in the public list. Changes today include: 1. Creative Gardens, Digital Farms, and Valleys are now united under the animine.org minetest network name! You can visit the official Web...
by redblade7
Tue Feb 11, 2020 04:14
Forum: Servers
Topic: ANNOUNCE: "THE DIGITAL FARMS" Server
Replies: 27
Views: 10496

Re: ANNOUNCE: "THE DIGITAL FARMS" Server

As of February 10, 2020, you will need to remove "THE DIGITAL FARMS" from your Favorites list and reconnect to it in the public list. Changes today include: 1. Creative Gardens, Digital Farms, and Valleys are now united under the animine.org minetest network name! You can visit the officia...
by redblade7
Tue Feb 11, 2020 04:12
Forum: Servers
Topic: ANNOUNCE: "THE CREATIVE GARDENS" Server
Replies: 61
Views: 35721

Re: ANNOUNCE: "THE CREATIVE GARDENS" Server

As of February 10, 2020, you will need to remove "THE CREATIVE GARDENS" from your Favorites list and reconnect to it in the public list. Changes today include: 1. Creative Gardens, Digital Farms, and Valleys are now united under the animine.org minetest network name! You can visit the off...
by redblade7
Sun Feb 09, 2020 19:17
Forum: Servers
Topic: ANNOUNCE: "THE DIGITAL FARMS" Server
Replies: 27
Views: 10496

Re: ANNOUNCE: "THE DIGITAL FARMS" Server

IMPORTANT RULE CHANGE When I started The Creative Gardens in 2016 and Digital Farms and Valleys in 2017, I didn't realize that very young kids played this game. I had rules against sexual language, but otherwise didn't care about NSFW language or creations, with the exception of a swastika made at t...
by redblade7
Sun Feb 09, 2020 19:17
Forum: Servers
Topic: ANNOUNCE: "THE VALLEYS" Server
Replies: 24
Views: 10809

Re: ANNOUNCE: "THE VALLEYS" Server

IMPORTANT RULE CHANGE When I started The Creative Gardens in 2016 and Digital Farms and Valleys in 2017, I didn't realize that very young kids played this game. I had rules against sexual language, but otherwise didn't care about NSFW language or creations, with the exception of a swastika made at t...
by redblade7
Sun Feb 09, 2020 19:17
Forum: Servers
Topic: ANNOUNCE: "THE CREATIVE GARDENS" Server
Replies: 61
Views: 35721

Re: ANNOUNCE: "THE CREATIVE GARDENS" Server

IMPORTANT RULE CHANGE When I started The Creative Gardens in 2016 and Digital Farms and Valleys in 2017, I didn't realize that very young kids played this game. I had rules against sexual language, but otherwise didn't care about NSFW language or creations, with the exception of a swastika made at t...
by redblade7
Thu Feb 06, 2020 21:53
Forum: Servers
Topic: ANNOUNCE: "THE CREATIVE GARDENS" Server
Replies: 61
Views: 35721

Re: ANNOUNCE: "THE CREATIVE GARDENS" Server

MESSAGE REMOVED Creative Gardens will not be replaced. While setting up the map browser, I noticed that there are tons of unexplored areas. I will just move the spawn area for a third time, maybe creating new spawn areas regularly until there absolutely is nothing left or I can't use old versions of...
by redblade7
Mon Dec 30, 2019 18:18
Forum: Modding Discussion
Topic: PB&J Pup sounds
Replies: 7
Views: 614

Re: PB&J Pup sounds

redblade7 wrote:I noticed now that sometimes I get the howl repeated every few seconds at the place where it was eaten. However it has to be eaten first.
This summarizes the problem.

I have filed a bug here: https://github.com/minetest-mods/pbj_pup/issues/2
by redblade7
Tue Dec 24, 2019 21:57
Forum: Modding Discussion
Topic: PB&J Pup sounds
Replies: 7
Views: 614

Re: PB&J Pup sounds

I am hearing audio at times. It just doesn't seem to be a consistent experience and I'm wondering when the audio is supposed to go off. Probably relevant issue Workaround: hit F7 and play in 2nd or 3rd player perspective. It's fixed in 5.2.0-dev. I noticed now that sometimes I get the howl repeated...
by redblade7
Mon Dec 23, 2019 14:54
Forum: Modding Discussion
Topic: PB&J Pup sounds
Replies: 7
Views: 614

Re: PB&J Pup sounds

I didn't much care for the sounds and edible pup so I forked the mod and re-added the nyan cat too: https://notabug.org/TenPlus1/pbj_pup I honestly don't know why PB&J Pup gets so much hate. Also, the other one has been installed so it's too late (unless I want to restore a backup, though it is...
by redblade7
Mon Dec 23, 2019 14:50
Forum: Modding Discussion
Topic: PB&J Pup sounds
Replies: 7
Views: 614

Re: PB&J Pup sounds

The localization of the audio could be broken in your version redblade. Check to make sure the audio file is mono, not stereo. MT cannot play audio and localize it when its in stereo. Otherwise, check the code in your server to determine how the audio is played. I don't see your source code so I ca...
by redblade7
Mon Dec 23, 2019 04:47
Forum: Modding Discussion
Topic: PB&J Pup sounds
Replies: 7
Views: 614

PB&J Pup sounds

Hi, I noticed that there were some recent updates to PB&J Pup (which doesn't have a Minetest forum thread anymore), where the nyan cats and rainbows were removed, but also sounds were added. I'm wondering when exactly the sounds go off, because after updating it on one of my servers (Creative Ga...
by redblade7
Sat Dec 14, 2019 22:26
Forum: Mod Releases
Topic: [Mod] Ham Radio [ham_radio]
Replies: 14
Views: 3922

Re: [Mod] Ham Radio [ham_radio]

techniX wrote:
thunderdog1138 wrote:As a ham myself, this looks great.
Thank you! Even though I'm not a ham myself, I was very interested in amateur radio while I was a kid/student.
I've been a ham since I was a kid/student :)

I'm 35 now.
by redblade7
Wed Oct 30, 2019 17:34
Forum: Servers
Topic: ANNOUNCE: "THE VALLEYS" Server
Replies: 24
Views: 10809

Re: ANNOUNCE: "THE VALLEYS" Server

https://cdn.discordapp.com/attachments/616497642251223041/635254220941033472/valleys-map-4K-20191018-pre51.png Valleys on 10/18, prior to updating to v5.1.0 BTW I decided to leave in the monsters. Only thing I don't like is, not sure if it has to do with valleys mapgen being uncommon, but there are...
by redblade7
Wed Oct 30, 2019 17:27
Forum: Servers
Topic: ANNOUNCE: "THE CREATIVE GARDENS" Server
Replies: 61
Views: 35721

Re: ANNOUNCE: "THE CREATIVE GARDENS" Server

Image

Creative Gardens on 10/18, prior to updating to v5.1.0
by redblade7
Wed Oct 30, 2019 17:26
Forum: Servers
Topic: ANNOUNCE: "THE DIGITAL FARMS" Server
Replies: 27
Views: 10496

Re: ANNOUNCE: "THE DIGITAL FARMS" Server

Image

Digital Farms on 10/18, prior to updating to v5.1.0
by redblade7
Wed Oct 30, 2019 17:17
Forum: Problems
Topic: Disable damage but in sigleplayer dead
Replies: 11
Views: 3428

Re: Disable damage but in sigleplayer dead

I have 3d_armor and xtraarmor installed on that server. Can you please explain what you mean by "resetting the armor group"? See: https://github.com/stujones11/minetest-3d_armor/pull/170 When 3d_armor calls set_armor_groups , it needs to keep "immortal" set as armor group. But i...
by redblade7
Mon Oct 28, 2019 19:19
Forum: Problems
Topic: Disable damage but in sigleplayer dead
Replies: 11
Views: 3428

Re: Disable damage but in sigleplayer dead

I'm having the same problem on Creative Gardens since the v5.1.0 upgrade. Despite enable_damage = false, enable_pvp = false, people are dying if they fall off cliffs or stay in water too long. Cannot reproduce. The server does neither handle client-sent damage packets (https://github.com/minetest/m...
by redblade7
Mon Oct 28, 2019 13:56
Forum: Problems
Topic: Disable damage but in sigleplayer dead
Replies: 11
Views: 3428

Re: Disable damage but in sigleplayer dead

I'm having the same problem on Creative Gardens since the v5.1.0 upgrade. Despite enable_damage = false, enable_pvp = false, people are dying if they fall off cliffs or stay in water too long. There are no heart or bubble indicators for the death, and all items are retained with no dropped bones. Fo...
by redblade7
Tue Oct 22, 2019 19:41
Forum: Mod Releases
Topic: [mod] kaeza's/VanessaE's signs library [signs_lib][git]
Replies: 92
Views: 35716

Re: [mod] kaeza's/VanessaE's signs library [signs_lib][git]

VanessaE wrote:Try updating, see if the commit I just pushed fixes it.
Unfortunately I can't test it for you as I just gave the user who found them replacement signs. But I'll update the mod at some point and let you know if I run into any problems.
by redblade7
Tue Oct 22, 2019 18:50
Forum: Mod Releases
Topic: [mod] kaeza's/VanessaE's signs library [signs_lib][git]
Replies: 92
Views: 35716

Re: [mod] kaeza's/VanessaE's signs library [signs_lib][git]

After recent updates, there are a handful of signs which are editable with right-click, but appear as unknown node blocks.

debug.txt reports them as "default:sign_wall_steel_onpole"
by redblade7
Sat Oct 19, 2019 20:38
Forum: WIP Mods
Topic: Unified Inventory Plus
Replies: 24
Views: 8163

Re: Unified Inventory Plus

ThorfinnS wrote:Yesterday's update seemed to have worked. I haven't duplicated it, anyway.
Yep the update worked. Thank you!
by redblade7
Fri Oct 18, 2019 23:35
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 156
Views: 72370

Re: [mod] Underground Realms [0.8] [caverealms]

There is a crash with FaceDeer's fork and v5.1.0:

https://github.com/FaceDeer/minetest-ca ... s/issues/4
by redblade7
Fri Oct 18, 2019 19:07
Forum: WIP Mods
Topic: Unified Inventory Plus
Replies: 24
Views: 8163

Re: Unified Inventory Plus

Crash with unified_inventory 20191017:

https://github.com/bousket/unified_inve ... s/issues/5