Search found 308 matches
- Wed Apr 18, 2018 19:16
- Forum: Mod Releases
- Topic: [Mod] Bees and beekeeper [2.0] [bees]
- Replies: 91
- Views: 43526
Re: [Mod] Bees and beekeeper [2.0] [bees]
As my servers grew the bees mod made them unusably slow with excessive ABM errors. I recently upgraded the bees mod on my server to vitalie's 3.0-dev, which does not have this problem. Stuff is transitioning over as you can't get bees from pre-existing beehives but you can get the honey and chop the...
- Sat Mar 24, 2018 18:48
- Forum: Feature Discussion
- Topic: A case for publishing the game on Steam
- Replies: 43
- Views: 7390
Re: A case for publishing the game on Steam
If the mod is GPLv3 or Creative Commons with -NC you might. Mods might have to be digitally signed by Valve's keyrubenwardy wrote:We don't need every mod developer to "sign off" on it, and that's a stupid thing to do.
- Sat Mar 24, 2018 18:14
- Forum: Feature Discussion
- Topic: A case for publishing the game on Steam
- Replies: 43
- Views: 7390
Re: A case for publishing the game on Steam
DRM or not, forget it. we obviously won't be using it So we definitely are doing this? Has every mod designer signed off on it? If you sign the game and its mods over to Steam, there will be fallout by people like me who don't want to give Steam backdoor access to possibly everything on their VPS (...
- Sat Mar 24, 2018 17:38
- Forum: Feature Discussion
- Topic: A case for publishing the game on Steam
- Replies: 43
- Views: 7390
Re: A case for publishing the game on Steam
Steam takes everything, including compiling from source, hacking existing mods to fit your needs, running a server and handling kicks and bans (and what mod to use for doing so, if you're allowed to use anything not associated with Steam accounts and VAC to begin with) yourself, setting it up on you...
- Sat Mar 24, 2018 00:02
- Forum: Servers
- Topic: Stop Banning People | The Anti-Ban Movement #AntiBanMovement
- Replies: 110
- Views: 12163
Re: Stop Banning People | The Anti-Ban Movement #AntiBanMove
Just an off-topic note that if you type #AntiBanMovement into Twitter you get two Tweets, one on golf and one on abortion.
With #ProBanMovement you get nothing at all.
With #ProBanMovement you get nothing at all.
- Sat Mar 24, 2018 00:01
- Forum: Servers
- Topic: Stop Banning People | The Anti-Ban Movement #AntiBanMovement
- Replies: 110
- Views: 12163
Re: Stop Banning People | The Anti-Ban Movement #AntiBanMove
You have to change the router's MAC thoughLinuxdirk wrote:Or logging in to the router and click reboot.rubenwardy wrote:No, one can be done in a second whereas the other usually requires money for a VPN, a router switch off, or time for be the IP to change
- Fri Mar 23, 2018 21:57
- Forum: General Discussion
- Topic: Microsoft interest in minetest
- Replies: 13
- Views: 1219
Re: Microsoft interest in minetest
IIRC the first major update to Windows 10 suddenly disabled a bunch of CPU benchmarking and overclocking tools.
- Fri Mar 23, 2018 21:42
- Forum: Servers
- Topic: Stop Banning People | The Anti-Ban Movement #AntiBanMovement
- Replies: 110
- Views: 12163
Re: Stop Banning People | The Anti-Ban Movement #AntiBanMove
I have been a bit extreme with bans and rollbacks in the past but these days I give regular players who don't usually cause damage a yelling at. But new players on the servers who do pit griefing, water griefing, and lava griefing are automatic bans. It's just way too much work to fix sometimes, esp...
- Fri Mar 23, 2018 21:29
- Forum: Problems
- Topic: Is there any easy lag-free way to block IP ranges?
- Replies: 20
- Views: 2679
Re: Is there any easy lag-free way to block IP ranges?
Turns out that in addition to the blackholing I was just long overdue for a /clearobjects on that server (last time I did was over 6 months ago). It had gotten so bad that I was getting weird packet errors when trying to connect today. I hate doing a /clearobjects because everyone loses all their ta...
- Thu Mar 08, 2018 16:48
- Forum: Problems
- Topic: Is there any easy lag-free way to block IP ranges?
- Replies: 20
- Views: 2679
Re: Is there any easy lag-free way to block IP ranges?
I'm running it on a VPS, provider is Linode. I have hundreds of thousands of IPs blackholed though.Vapalus wrote:The fact that he has a feelable speed decrease on blackhole must mean he's running it on a RasPi, or something like that.
- Wed Feb 28, 2018 01:40
- Forum: Problems
- Topic: Is there any easy lag-free way to block IP ranges?
- Replies: 20
- Views: 2679
Re: Is there any easy lag-free way to block IP ranges?
The most efficient way on Linux is to use `ipset` as it can be used to define network ranges, and then block them using `iptables` if they match the `ipset`. There are many guides that cover the topic, here's one that I think does a good job: https://wiki.archlinux.org/index.php/Ipset How is that d...
- Wed Feb 28, 2018 00:46
- Forum: General Discussion
- Topic: Minetest Discord chat with voice!
- Replies: 5
- Views: 1607
Re: Minetest Discord chat with voice!
I'm always skeptical of proprietary platforms like this one, sorry. And remember that "servers" are not servers at all, and are not owned or leased by the individuals as servers are. I learned that the hard way when because of VPN use I got locked out of my account and Discord demanded my...
- Wed Feb 28, 2018 00:36
- Forum: Problems
- Topic: Is there any easy lag-free way to block IP ranges?
- Replies: 20
- Views: 2679
Re: Is there any easy lag-free way to block IP ranges?
"ip route add blackhole" on large ranges seems to introduce a bit of lag and slowness (probably about 2-10 at most) but not to the extent of being unplayable (the 20-40 I was getting with iptables). Thank you!
- Thu Feb 22, 2018 09:16
- Forum: Problems
- Topic: Is there any easy lag-free way to block IP ranges?
- Replies: 20
- Views: 2679
Re: Is there any easy lag-free way to block IP ranges?
Since you are talking about iptables and supposedly have linux: ip route add blackhole 192.168.178.5/29 is the way to go there... 192.168.178.5 is the IP, /29 is the bitmask to use for the range. https://www.aelius.com/njh/subnet_sheet.html Will that avoid the lag issues I just described when doing...
- Wed Feb 21, 2018 17:26
- Forum: Problems
- Topic: Is there any easy lag-free way to block IP ranges?
- Replies: 20
- Views: 2679
Re: Is there any easy lag-free way to block IP ranges?
I don't know how to create mods, and I don't know what on_joinplayer is. Does anything exist, even something that has nothing to do with Minetest? (Preferably something that has nothing to do with Minetest.)rubenwardy wrote:you could create a mod to check the IP against the range on_joinplayer
- Wed Feb 21, 2018 15:21
- Forum: Problems
- Topic: Is there any easy lag-free way to block IP ranges?
- Replies: 20
- Views: 2679
Is there any easy lag-free way to block IP ranges?
Hi, I need a way to block IP ranges, to block griefers who have several IDs consisting of different IPs in the same two ranges, as well as people who have made threats to hack my server. The only way I know of that would do this would be iptables, but inspecting every single packet against hundreds ...
- Thu Feb 15, 2018 19:14
- Forum: Mod Releases
- Topic: [Mod] Protector Redo [3.4] [protector]
- Replies: 331
- Views: 92721
Re: [Mod] Protector Redo [2.5] [protector]
Why discourage players from building more elsewhere or expanding existing buildings?hajo wrote:how about allowing each player to only place a max. number of protector-blocks ?redblade7 wrote: Protector .. steel bar to gold bar .. it's too easy for people to just dump them everywhere
- Thu Feb 15, 2018 18:30
- Forum: Mod Releases
- Topic: [Mod] Protector Redo [3.4] [protector]
- Replies: 331
- Views: 92721
Re: [Mod] Protector Redo [2.5] [protector]
When they changed Protector Redo from steel bar to gold bar I went along with it, since it's too easy for people to just dump them everywhere and never finish things.scottwolff wrote:I remember when it was a steel bar to craft it.
- Tue Feb 13, 2018 03:33
- Forum: Mod Releases
- Topic: [Mod] Extended Ban v2 [xban2]
- Replies: 23
- Views: 29773
Re: [Mod] Extended Ban v2 [xban2]
Could you please add the ability to ban IP ranges? Currently the only way to do this is iptables which can cause massive server lag if the range is too large.
- Mon Jan 29, 2018 22:56
- Forum: General Discussion
- Topic: Thinking of resurrecting my old PvP server - questions
- Replies: 1
- Views: 562
Thinking of resurrecting my old PvP server - questions
Hi, I don't know if anyone remembers my short-lived PvP server, The Shootout. Basically it was intended as a server where one would start in a tiny spawn castle (similar to the spawn building in The Valleys, but smaller and with no roof), and would leave into a flat map, building defenses with cobbl...
- Mon Jan 15, 2018 01:01
- Forum: Mod Releases
- Topic: [Mod] Boost cart [boost_cart]
- Replies: 142
- Views: 54218
Re: [Mod] Boost cart [boost_cart]
Bug report (crashing game): https://github.com/SmallJoker/boost_cart/issues/23
- Sat Jan 13, 2018 18:37
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.61] [mobs]
- Replies: 2502
- Views: 641947
Re: [Mod] Mobs Redo [1.40] [mobs]
Anyone else having these crashes with the latest version? https://github.com/tenplus1/mobs_redo/issues/138
- Fri Jan 12, 2018 21:21
- Forum: General Discussion
- Topic: Anyone know how to contact a user named "Krypt"/"Starfire"
- Replies: 5
- Views: 870
Re: Anyone know how to contact a user named "Krypt"/"Starfir
Where did I see one what?Andrey01 wrote:First, who is that user and where did you see one?
- Thu Jan 11, 2018 23:32
- Forum: Servers
- Topic: ANNOUNCE: "THE CREATIVE GARDENS" Server
- Replies: 61
- Views: 38028
Re: ANNOUNCE: "THE CREATIVE GARDENS" Server
Krypt aka starfire, I feel horrible and am very sorry for breaking your stuff. It was entirely my fault, and only someone with admin powers can break protection blocks, not griefers which is what you thought. More info on my goof in fighting a nasty griefer here.
- Thu Jan 11, 2018 22:55
- Forum: Servers
- Topic: ANNOUNCE: "THE DIGITAL FARMS" Server
- Replies: 27
- Views: 10844
Re: ANNOUNCE: "THE DIGITAL FARMS" Server
By request of "Miner123", here is a 4K-resolution map of The Digital Farms, made with minetestmapper (the C++ version which supports postgresql) The Digital Farms has become very popular since I added shops some time ago, but is still less than a year old. The spawn area is very distinguis...