Search found 387 matches

by Michael Eh?
Mon Jan 30, 2012 00:21
Forum: General Discussion
Topic: How to spot a TROLL in Minetest
Replies: 9
Views: 2374

You can also revoke his build privileges and ban him at the same time. It's safe until he makes a new account. Also: do you play on kray's server? Would you like some privileges to ban them? Not on any other servers. Just getting a feel of minetest on an open server to see things there and observe....
by Michael Eh?
Mon Jan 30, 2012 00:15
Forum: General Discussion
Topic: How to spot a TROLL in Minetest
Replies: 9
Views: 2374

I think his taunts were all the TROLL be also was part of his actions. A TROLL is more than just talk. The actions are part of a same problem. Lack of sense of playing fairly. 'Griefer' is hardly a title worth giving. PK'ing (Player Killer) Vandal. Thief... it's all the same BAD game play and there ...
by Michael Eh?
Sun Jan 29, 2012 19:33
Forum: General Discussion
Topic: How to spot a TROLL in Minetest
Replies: 9
Views: 2374

How to spot a TROLL in Minetest

What? A new MOB? Sadly no. Just an old problem. ;) A troll is a player character on a minetest server that is open like tsundere. Their characteristics other than bad spelling and behavor is they steal and vandalize. HOW TO SPOT A TROLL ================== A troll doesn't explore or mine. They try sl...
by Michael Eh?
Sun Jan 29, 2012 03:53
Forum: Partly official engine development
Topic: Minetest for consoles? Programming for the Wii
Replies: 21
Views: 7472

It would not be a disc... but downloadable onto a SD card which you then could put into your Wii. That way, it can be updated. There is a bunch of homebrew out there for the Wii.
by Michael Eh?
Sat Jan 28, 2012 04:07
Forum: Partly official engine development
Topic: Minetest for consoles? Programming for the Wii
Replies: 21
Views: 7472

Actually the Wii is Gamecube U ... or a suped up Gamecube. So programming for the Wii is programming gamecube. My point was that mapping functions for both controllers is important. A button is ' A ' no matter if you have a Wiimote or Gamecube controller. It would be MORE work to have 2 seperate or ...
by Michael Eh?
Thu Jan 26, 2012 21:56
Forum: Partly official engine development
Topic: Minetest for consoles? Programming for the Wii
Replies: 21
Views: 7472

Not really. You want to keep things consistant between the various controllers used. There is also the controller that connects to the Wiimote. It would be confusing. Not to mention that the new Wii doesn't even have GameCube connections.
by Michael Eh?
Thu Jan 26, 2012 19:59
Forum: Partly official engine development
Topic: Minetest for consoles? Programming for the Wii
Replies: 21
Views: 7472

I don't think that that map for gamecube would translate well for the Wiimote. Wii Programing Tutorial - Controller Input I would map A for action (Left click) B for Build (right click) since these are the primary functions for Minetest and A/B are the primary buttons on both controllers. Z works fo...
by Michael Eh?
Wed Jan 25, 2012 19:27
Forum: Partly official engine development
Topic: Minetest for consoles? Programming for the Wii
Replies: 21
Views: 7472

Well the link I post talks about controls. In fact, their technic is to get it to work on Gamecube emulator first. The DEVKITPRO which they recommend also has kits for PSP and DS. It's a question of time and experience. Obvoiusly since Wiimote is a pointing device much like the mouse. It's mapping k...
by Michael Eh?
Wed Jan 25, 2012 03:55
Forum: Partly official engine development
Topic: Minetest for consoles? Programming for the Wii
Replies: 21
Views: 7472

Minetest for consoles? Programming for the Wii

I was given a Wii since the person bought a new one. I still have to fix the laser in the drive but what about a translation of Minetest for the Wii? I have been looking into it. One of the resouces I found here. Codemii Wii Programing Tutorials It might be more than I can chew. Still the I can see ...
by Michael Eh?
Sun Jan 01, 2012 18:04
Forum: Feature Discussion
Topic: Crafting request - Gates and Doors
Replies: 1
Views: 909

Crafting request - Gates and Doors

I would be nice to have gates for fences and doors for building and dungeons. For gates, it could be 2 iron ignots for hinges on left side and 4 sticks. For doors, it could be 2 iron ignots for hinges on top and bottom left side the 6 peices for what you want to make the door of. 6 planks for wooden...
by Michael Eh?
Sun Jan 01, 2012 17:56
Forum: Feature Discussion
Topic: Silent treament - Sound?
Replies: 2
Views: 1320

Silent treament - Sound?

Only thing I find annoying about Minetest is no sound. Would be nice to hear the trudging of Dungeonmaster before getting fireballed. ;)

Even simple sound effects like when swinging the axe or pickaxe or clash of the sword.

Enviromental... rolling of waves. the wind on mountains.
by Michael Eh?
Sun Jan 01, 2012 17:31
Forum: Feature Discussion
Topic: Vehicles
Replies: 12
Views: 3061

I remember building a fair big wooden sail ship in the other game along with a dock. Didn't go anywhere. I displaced the water for the hull. used logs and planks. Debated of putting an underwater rail to fake a moving ship but never got that far. This would work for having a ferry though a pain to s...