Search found 911 matches

by Minetestforfun
Wed Dec 30, 2015 11:24
Forum: General Discussion
Topic: [IDEA] Forum app
Replies: 12
Views: 1880

Re: [IDEA] Forum app

I dislike phpBB, and with the new minetest.net design, discourse is better as a forum in my point of view
by Minetestforfun
Wed Dec 30, 2015 09:26
Forum: Feature Discussion
Topic: New Drawtype for Tall plants
Replies: 7
Views: 1169

Re: New Drawtype for Tall plants

If there aren't performance issues with this drawtype for grasses, your idea is really interresting
by Minetestforfun
Wed Dec 30, 2015 09:14
Forum: General Discussion
Topic: [IDEA] Forum app
Replies: 12
Views: 1880

Re: [IDEA] Forum app

Delete the current forum and install a new, well designed, easy to use and fast forum app.

Demo : http://try.discourse.org/

Website : http://www.discourse.org/
by Minetestforfun
Tue Dec 29, 2015 20:36
Forum: Feature Discussion
Topic: New Drawtype for Tall plants
Replies: 7
Views: 1169

Re: New Drawtype for Tall plants

Great idea, but what about frame per second with the fire drawtype ?
by Minetestforfun
Sun Dec 27, 2015 21:30
Forum: WIP Games
Topic: [GAME] EpicNode *RPG/MMORPG* [demo]
Replies: 128
Views: 31840

Re: [GAME] EpicNode *RPG/MMORPG* [ver:1in alpha testing]

Great inventory window, keep up the good work ! :)
by Minetestforfun
Mon Dec 21, 2015 18:29
Forum: Mod Releases
Topic: [Mod] Fishing [fishing]
Replies: 22
Views: 22193

Re: [Mod] Fishing (mainly rewritted/improved + new features)

Hi, The fishing mod has been improved by @crabman this month, here is the commits : Dec 21, 2015 Fix unknown "flowers_plus" node Better prize stuff check Fix indentation Dec 9, 2015 Fix typo Add support to "(modpack)mobs_fish" and "(modpack)mobs_sharks" Fish and sharks ...
by Minetestforfun
Fri Dec 18, 2015 14:20
Forum: Mod Releases
Topic: [Mod] Report [0.1] [report] - Send to admins and mods
Replies: 6
Views: 3512

Re: [Mod] Report [0.1] [report] - Send to admins and mods

Great idea, keep up the good work.

I want this feature over for our servers :)
by Minetestforfun
Fri Dec 18, 2015 14:15
Forum: General Discussion
Topic: Minetest on Steam
Replies: 132
Views: 30756

Re: Minetest on Steam

Add minetest to Lutris will be maybe a good idea

Lutris is a installation game platform with a launcher, it's easy and not Steam...
by Minetestforfun
Thu Dec 17, 2015 23:48
Forum: WIP Mods
Topic: [Mod][Merged] Valleys Mapgen [valleys_mapgen]
Replies: 439
Views: 76836

Re: [Mod][WIP] Valleys Mapgen [valleys_mapgen]

It will be a great add to include this mod in a core mapgen :)
by Minetestforfun
Sun Dec 13, 2015 20:50
Forum: Maps
Topic: Maze
Replies: 7
Views: 2032

Re: Maze

Great job ! :)

For the light problem, you can use the mod [mapfix] to erase them
by Minetestforfun
Sun Dec 13, 2015 20:35
Forum: Français
Topic: Plantages
Replies: 6
Views: 1197

Re: Plantages

Pas de problème.

Le ticket suit son cours, pourrais-tu répondres sur Github s'il te plait ?
by Minetestforfun
Sat Dec 12, 2015 23:50
Forum: Français
Topic: Plantages
Replies: 6
Views: 1197

Re: Plantages

Je transmet à crabman.

C'est apparemment dû à notre "hudbars" modifié...

Ticket ouvert ici : https://github.com/MinetestForFun/serve ... issues/336
by Minetestforfun
Thu Dec 10, 2015 19:28
Forum: WIP Mods
Topic: [DISCONTINUED][Mod] Sys4 Achievements [sys4_achievements]
Replies: 15
Views: 4255

Re: [Mod] Sys4 Achievements [sys4_achievements]

Happy to see this mod posted in WIP mods, I will be happy to follow your development on Github :)

Keep up the great work !
by Minetestforfun
Thu Dec 10, 2015 19:25
Forum: Servers
Topic: MinetestForFun HUNGER GAMES
Replies: 37
Views: 9259

Re: MinetestForFun HUNGER GAMES

The top 3 list currently has a name which is displayed incorrectly. On rank 3, there is player _dcr_, but it appears as “?DCR?”. You might just support all possible player name characters to fix this. It shouldn't be too hard, you only need to support a-z, A-Z, 0-9, underscore and hyphen. All other...
by Minetestforfun
Wed Dec 09, 2015 23:32
Forum: Mod Releases
Topic: [Mod] Throwing enhanced [maint.] [throwing]
Replies: 88
Views: 30384

Re: [Mod] Throwing enhanced [maint.] [throwing]

Hi, If you want to use this mod with PvP feel free to use our forked version, it includes : Many bugfixs Many crashfixs Arrow trajectory corrections Adapted for PVP 32px textures arrow aren't blocked by some biomes nodes (like grass for example) etc... You can download it here : https://github.com/M...
by Minetestforfun
Wed Dec 09, 2015 16:03
Forum: Minetest-related projects
Topic: [Request] Minetest Formspecs Maker
Replies: 25
Views: 5709

Re: [Request] Minetest Formspecs Maker

So, your idea is a "formspec editor" for Minetest ?

That's a great idea !

Actually, if you want to create great formspecs in Minetest, it's just a crazy thing...
by Minetestforfun
Mon Nov 30, 2015 19:49
Forum: WIP Mods
Topic: [Mods] Coral reef biome Any body interest? (lots of models!)
Replies: 44
Views: 10690

Re: [Mods] Coral reef biome Any body interest?

Your 3D models are beautiful
by Minetestforfun
Mon Nov 30, 2015 19:40
Forum: Français
Topic: Présentation : "sys4" et mes mods
Replies: 14
Views: 2738

Re: Présentation : "sys4" et une question pour mon SubGame

Bonjour et bienvenue,

Ravis de te rencontrer sur le forum :)

Pour ta question je n'en ai aucune idée, cependant pour que tu comprennes mieux les mécanismes qui régissent Minetest, je te conseil vivement ce wiki/guide : http://rubenwardy.com/minetest_modding_book/index.html

A+
by Minetestforfun
Mon Nov 30, 2015 14:02
Forum: Feature Discussion
Topic: Mapgen as an option
Replies: 14
Views: 2373

Re: Mapgen as an option

+1,
Good idea
by Minetestforfun
Sun Nov 29, 2015 22:05
Forum: Feature Discussion
Topic: Hunger
Replies: 30
Views: 5010

Re: Hunger

@Napiophelios: Hunger is a core part to a minecraft-like game, but what if game makers don't want to make a minecraft-like game? Even if it can be disabled, what is the point in adding something that will only benefit those who want hunger? I think we should focus more on giving modders and game ma...